Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KingLumen
Bacchus
Level 89
God Stats
9W - 5L
1,559 SR
Queue Stats
354W - 338L
1,562 Elo+
Party 1
Kali
Kali
Maddy42
Kali
Level 120
God Stats
4W - 3L
1,443 SR
Queue Stats
552W - 503L
1,560 Elo+
Solo
Sol
Sol
alexjavier120
Sol
Level 159
God Stats
3W - 1L
1,538 SR
Queue Stats
34W - 27L
1,513 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,527 Elo+

VS

Team Averages
Level 111
1,413 SR
1,464 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GeminiZKnight
King Arthur
Level 67
God Stats
1W - 4L
1,449 SR
Queue Stats
133W - 106L
1,530 Elo+
Solo
Fafnir
Fafnir
GotenksXIII
Fafnir
Level 123
God Stats
10W - 20L
1,404 SR
Queue Stats
442W - 475L
1,499 Elo+
Solo
Janus
Janus
max2032
Janus
Level 106
God Stats
1W - 3L
1,211 SR
Queue Stats
11W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
6,776
565
3,431
4,217
1,356
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
10
1 / 5 / 0
6,638
553
4,200
5,189
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
KingLumen
Bacchus
10
2 / 0 / 4
6,461
538
4,041
7,172
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Maddy42
Kali
13
4 / 0 / 2
7,802
650
3,306
8,960
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 4
7,377
615
7,517
7,971
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 3
6,320
527
5,674
9,497
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
10
0 / 2 / 1
6,098
508
3,209
4,178
1,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GeminiZKnight
King Arthur
10
1 / 4 / 1
5,919
493
2,526
9,882
7,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
8
0 / 1 / 1
5,230
436
2,131
7,201
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
max2032
Janus
13
2 / 2 / 3
7,116
593
4,405
5,690
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
6
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
W
Zeus
 
Zeus
1
5
0
0.2
L
Da Ji
 
Da Ji
3
2
3
2.25
L
Chernobog
 
Chernobog
0
2
1
0.25
L
King Arthur
GeminiZKnight
King Arthur
1
4
1
0.38
L
Fafnir
0
1
1
0.5
W
Bacchus
KingLumen
Bacchus
2
0
4
4
W
Kali
Maddy42
Kali
4
0
2
5
W
3
1
4
5
L
Janus
max2032
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
17,945
33,509
Taken
36,448
14,074
Mitigated
17,834
15,735
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,431
686
0
1,285
4,217
1,356
1,164
752
3,465
0
43,055
W
Zeus
 
Zeus
4,200
425
0
442
5,189
1,104
0
496
4,693
36,492
0
L
Da Ji
 
Da Ji
5,674
1,232
0
3,050
9,497
3,343
0
4,998
4,499
0
33,245
L
Chernobog
 
Chernobog
3,209
2,548
0
942
4,178
1,046
0
1,225
2,953
0
44,167
L
King Arthur
GeminiZKnight
King Arthur
2,526
648
0
840
9,882
7,639
0
3,216
6,666
0
26,543
L
Fafnir
2,131
228
1,057
2,637
7,201
4,003
0
2,569
4,632
6,661
0
W
Bacchus
KingLumen
Bacchus
4,041
770
464
3,060
7,172
5,109
0
2,070
5,102
17,063
0
W
Kali
Maddy42
Kali
3,306
1,253
0
5,681
8,960
3,978
578
1,260
7,700
0
49,722
W
7,517
2,242
0
4,803
7,971
2,527
2,150
1,958
5,978
38,999
4,951
L
Janus
max2032
Janus
4,405
70
0
699
5,690
1,803
0
3,106
2,584
50,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
30,683
355
Minions Killed
332
0
Camps Cleared
0
1,170,044
Distance Traveled
1,191,869
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,776
565
99
8
0
236,608
4
W
Zeus
6,638
553
70
6
0
216,698
0
L
Da Ji
6,320
527
58
5
0
239,948
0
L
Chernobog
6,098
508
94
8
0
236,940
4
L
King Arthur
5,919
493
58
5
0
220,896
0
L
Fafnir
5,230
436
10
1
0
251,817
10
W
Bacchus
6,461
538
25
2
0
239,503
6
W
Kali
7,802
650
90
8
0
243,994
0
W
Sol
7,377
615
71
6
0
233,241
1
L
Janus
7,116
593
112
9
0
242,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role