Player Matchup

Anhur
Anhur
Nessram
Anhur
Level 126
God Stats
50W - 22L
1,709 SR
Queue Stats
1,397W - 666L
1,833 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OpperKnul
Tsukuyomi
Level 160
God Stats
4W - 2L
1,931 SR
Queue Stats
661W - 241L
1,807 Elo+
Party 1
Zhong Kui
Zhong Kui
OpperSatan
Zhong Kui
Level 149
God Stats
54W - 38L
1,647 SR
Queue Stats
921W - 599L
1,691 Elo+
Party 1
Team Averages
Level 145
1,762 SR
1,777 Elo+

VS

Team Averages
Level 71
1,517 SR
1,574 Elo+
Anubis
Anubis
FlyingCarpet
Anubis
Level 83
God Stats
10W - 7L
1,696 SR
Queue Stats
93W - 107L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Huguette31
Cthulhu
Level 68
God Stats
17W - 9L
1,662 SR
Queue Stats
118W - 87L
1,622 Elo+
Party 2
Rama
Rama
Tumwac
Rama
Level 63
God Stats
1W - 0L
1,192 SR
Queue Stats
44W - 30L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nessram
Anhur
11
4 / 5 / 3
7,899
718
8,094
8,976
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
OpperKnul
Tsukuyomi
11
3 / 5 / 4
7,734
703
10,668
11,660
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
OpperSatan
Zhong Kui
13
3 / 5 / 4
8,094
736
7,737
9,180
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 5 / 9
8,244
749
10,782
9,490
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Huguette31
Cthulhu
13
6 / 2 / 7
9,127
830
7,831
12,470
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Tumwac
Rama
12
6 / 3 / 5
8,203
746
6,521
8,400
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
15
15
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
5
9
1.5
W
Cthulhu
Huguette31
Cthulhu
6
2
7
4.75
L
Anhur
Nessram
Anhur
4
5
3
1.1
L
Tsukuyomi
OpperKnul
Tsukuyomi
3
5
4
1
L
Zhong Kui
OpperSatan
Zhong Kui
3
5
4
1
W
Rama
Tumwac
Rama
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
25,134
29,816
Taken
30,360
13,634
Mitigated
17,835
4,675
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,782
487
0
3,282
9,490
4,250
0
3,393
5,659
28,500
0
W
Cthulhu
Huguette31
Cthulhu
7,831
808
238
3,398
12,470
10,727
0
1,899
9,227
17,460
0
L
Anhur
Nessram
Anhur
8,094
3,496
0
991
8,976
3,351
0
5,373
3,603
0
23,359
L
Tsukuyomi
OpperKnul
Tsukuyomi
10,668
2,973
0
2,047
11,660
5,594
0
7,832
3,828
0
19,397
L
Zhong Kui
OpperSatan
Zhong Kui
7,737
655
0
1,637
9,180
4,689
0
5,707
3,473
29,519
0
W
Rama
Tumwac
Rama
6,521
4,234
0
2,078
8,400
2,858
0
2,792
5,184
0
22,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
25,574
119
Minions Killed
115
6
Camps Cleared
5
592,633
Distance Traveled
547,535
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,244
749
28
3
4
177,084
1
W
Cthulhu
9,127
830
32
3
0
210,059
2
L
Anhur
7,899
718
36
3
3
183,979
4
L
Tsukuyomi
7,734
703
19
2
1
216,259
1
L
Zhong Kui
8,094
736
64
6
2
192,395
1
W
Rama
8,203
746
55
5
1
160,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role