Player Matchup

Chaac
Chaac
CrazyJoe1984
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,468 Elo+
Solo
Aphrodite
Aphrodite
GrimAshBorne
Aphrodite
Level 8
God Stats
1W - 4L
1,425 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 1
Thor
Thor
Mancoquistas
Thor
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
18W - 14L
1,514 Elo+
Solo
Janus
Janus
Yogshoggoth
Janus
Level 40
God Stats
7W - 16L
1,426 SR
Queue Stats
34W - 55L
1,456 Elo+
Party 1
Artemis
Artemis
liquidnano
Artemis
Level 29
God Stats
4W - 4L
1,450 SR
Queue Stats
212W - 146L
1,694 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,504 Elo+

VS

Team Averages
Level 19
1,396 SR
1,464 Elo+
Medusa
Medusa
Chabybdis
Medusa
Level 14
God Stats
2W - 2L
1,267 SR
Queue Stats
57W - 47L
1,611 Elo+
Solo
Scylla
Scylla
IdUnknown4
Scylla
Level 18
God Stats
18W - 15L
1,654 SR
Queue Stats
116W - 108L
1,656 Elo+
Solo
Cliodhna
Cliodhna
PandaMunchyy
Cliodhna
Level 7
God Stats
1W - 0L
1,110 SR
Queue Stats
5W - 10L
1,117 Elo+
Solo
Sun Wukong
Sun Wukong
atazega
Sun Wukong
Level 28
God Stats
8W - 8L
1,382 SR
Queue Stats
123W - 126L
1,460 Elo+
Solo
Artio
Artio
monaachromatic
Artio
Level 30
God Stats
46W - 35L
1,567 SR
Queue Stats
142W - 147L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
10,432
474
12,384
18,757
14,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
GrimAshBorne
Aphrodite
12
0 / 11 / 2
7,828
356
2,802
15,608
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 8 / 4
11,477
522
13,878
19,894
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 8 / 3
9,346
425
7,208
12,769
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
liquidnano
Artemis
17
2 / 6 / 2
10,059
457
10,305
14,977
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chabybdis
Medusa
20
20 / 2 / 4
14,707
669
27,767
14,675
7,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Scylla
IdUnknown4
Scylla
19
10 / 5 / 1
12,940
588
15,036
14,333
5,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
PandaMunchyy
Cliodhna
16
2 / 7 / 2
10,722
487
4,448
14,804
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
atazega
Sun Wukong
18
3 / 1 / 5
12,273
558
10,447
16,361
15,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 0 / 19
12,020
546
6,535
14,067
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
14
Kills
36
36
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chabybdis
Medusa
20
2
4
11
L
3
3
1
1.17
L
Aphrodite
GrimAshBorne
Aphrodite
0
11
2
0.09
W
Scylla
IdUnknown4
Scylla
10
5
1
2.1
L
5
8
4
0.88
W
Cliodhna
PandaMunchyy
Cliodhna
2
7
2
0.43
L
4
8
3
0.69
W
Sun Wukong
atazega
Sun Wukong
3
1
5
5.5
L
Artemis
liquidnano
Artemis
2
6
2
0.5
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,577
Damage
64,233
82,005
Taken
74,240
36,203
Mitigated
52,843
21,854
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chabybdis
Medusa
27,767
12,094
0
5,900
14,675
7,238
6,509
1,756
12,861
0
139,934
L
12,384
1,629
0
6,509
18,757
14,850
187
4,951
13,806
11,240
54,703
L
Aphrodite
GrimAshBorne
Aphrodite
2,802
1,138
1,550
3,051
15,608
7,628
0
2,625
12,983
10,775
0
W
Scylla
IdUnknown4
Scylla
15,036
2,113
0
4,902
14,333
5,320
958
4,492
9,559
82,519
0
L
13,878
3,385
0
5,546
19,894
7,520
0
6,048
13,846
0
77,986
W
Cliodhna
PandaMunchyy
Cliodhna
4,448
779
0
2,422
14,804
6,619
244
1,451
13,245
0
71,932
L
7,208
250
0
0
12,769
2,630
0
7,102
5,667
43,865
0
W
Sun Wukong
atazega
Sun Wukong
10,447
2,782
0
6,428
16,361
15,242
2,209
1,796
14,525
0
78,310
L
Artemis
liquidnano
Artemis
10,305
5,751
0
5,198
14,977
3,575
0
1,188
13,789
0
72,379
W
6,535
845
1,096
4,514
14,067
18,424
333
2,638
11,323
32,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
62,662
502
Minions Killed
641
0
Camps Cleared
0
1,903,306
Distance Traveled
1,957,856
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,707
669
197
9
0
391,779
1
L
Chaac
10,432
474
133
6
0
444,290
1
L
Aphrodite
7,828
356
21
1
0
389,567
0
W
Scylla
12,940
588
132
6
0
332,383
5
L
Thor
11,477
522
123
6
0
382,084
1
W
Cliodhna
10,722
487
102
5
0
401,576
1
L
Janus
9,346
425
91
4
0
367,105
1
W
Sun Wukong
12,273
558
159
7
0
399,561
6
L
Artemis
10,059
457
134
6
0
320,260
6
W
Artio
12,020
546
51
2
0
432,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role