Player Matchup

Merlin
Merlin
BloodyProphetV2
Merlin
Level 27
God Stats
2W - 1L
1,298 SR
Queue Stats
23W - 13L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Colindalaska
Gilgamesh
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 12L
1,668 Elo+
Party 1
Cliodhna
Cliodhna
Mexicx
Cliodhna
Level 29
God Stats
7W - 3L
1,622 SR
Queue Stats
194W - 215L
1,490 Elo+
Solo
Vamana
Vamana
Reayne07
Vamana
Level 29
God Stats
9W - 2L
1,843 SR
Queue Stats
122W - 99L
1,599 Elo+
Solo
Hou Yi
Hou Yi
Zuteflutee96
Hou Yi
Level 46
God Stats
30W - 23L
1,535 SR
Queue Stats
42W - 36L
1,583 Elo+
Party 1
Team Averages
Level 28
1,560 SR
1,595 Elo+

VS

Team Averages
Level 19
1,483 SR
1,556 Elo+
Skadi
Skadi
Angrybober
Skadi
Level 25
God Stats
33W - 35L
1,560 SR
Queue Stats
206W - 232L
1,519 Elo+
Solo
Bellona
Bellona
IIJessicaII
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,461 Elo+
Solo
Cthulhu
Cthulhu
JokerSmode
Cthulhu
Level 6
God Stats
3W - 13L
1,416 SR
Queue Stats
20W - 26L
1,549 Elo+
Solo
Sol
Sol
Xkily
Sol
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 73L
1,636 Elo+
Solo
Susano
Susano
pajseroni
Susano
Level 18
God Stats
2W - 3L
1,440 SR
Queue Stats
48W - 37L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,326
564
5,291
5,930
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Colindalaska
Gilgamesh
12
4 / 2 / 4
7,752
596
5,389
7,830
3,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Mexicx
Cliodhna
5
0 / 2 / 0
4,866
374
1,202
3,170
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Reayne07
Vamana
13
0 / 1 / 1
7,214
555
5,904
9,361
7,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
13
5 / 1 / 2
7,501
577
7,174
6,026
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 2 / 1
6,118
471
2,038
7,182
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
IIJessicaII
Bellona
12
3 / 2 / 2
6,850
527
5,941
9,789
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
JokerSmode
Cthulhu
10
1 / 0 / 1
6,113
470
6,278
8,119
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Xkily
Sol
12
4 / 3 / 2
7,602
585
4,251
8,097
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
pajseroni
Susano
11
1 / 2 / 1
6,449
496
2,084
8,277
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
9
9
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
2
1
0.25
W
0
3
2
0.33
W
Gilgamesh
Colindalaska
Gilgamesh
4
2
4
3
L
Bellona
IIJessicaII
Bellona
3
2
2
2
L
Cthulhu
JokerSmode
Cthulhu
1
0
1
1.5
W
Cliodhna
Mexicx
Cliodhna
0
2
0
0
W
Vamana
Reayne07
Vamana
0
1
1
0.5
L
Sol
Xkily
Sol
4
3
2
1.67
W
Hou Yi
5
1
2
6
L
Susano
pajseroni
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
20,592
32,317
Taken
41,464
15,608
Mitigated
21,913
10,201
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,038
1,169
94
1,941
7,182
1,923
693
57
7,125
0
42,851
W
5,291
361
0
1,432
5,930
1,786
0
1,257
4,673
56,396
0
W
Gilgamesh
Colindalaska
Gilgamesh
5,389
1,333
987
1,634
7,830
3,455
318
1,689
6,097
0
28,804
L
Bellona
IIJessicaII
Bellona
5,941
1,358
0
1,470
9,789
7,130
0
2,021
7,768
369
32,304
L
Cthulhu
JokerSmode
Cthulhu
6,278
747
228
2,661
8,119
7,602
56
0
8,119
24,139
0
W
Cliodhna
Mexicx
Cliodhna
1,202
234
0
1,114
3,170
793
0
1,143
1,946
0
7,681
W
Vamana
Reayne07
Vamana
5,904
3,434
0
2,678
9,361
7,658
0
4,205
4,156
0
42,546
L
Sol
Xkily
Sol
4,251
1,146
0
2,223
8,097
2,819
1,402
1,477
6,620
38,553
4,700
W
Hou Yi
7,174
3,119
0
2,356
6,026
1,916
1,072
961
5,065
0
41,652
L
Susano
pajseroni
Susano
2,084
334
0
2,688
8,277
2,439
0
1,736
6,541
0
36,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
33,132
334
Minions Killed
348
0
Camps Cleared
0
1,180,161
Distance Traveled
1,298,118
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,118
471
70
5
0
245,841
1
W
Merlin
7,326
564
119
9
0
257,663
5
W
Gilgamesh
7,752
596
47
4
0
287,650
1
L
Bellona
6,850
527
64
5
0
277,004
5
L
Cthulhu
6,113
470
42
3
0
253,902
1
W
Cliodhna
4,866
374
22
2
0
112,830
0
W
Vamana
7,214
555
87
7
0
269,466
5
L
Sol
7,602
585
89
7
0
231,418
0
W
Hou Yi
7,501
577
59
5
0
252,552
4
L
Susano
6,449
496
83
6
0
289,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role