Player Matchup

Jing Wei
Jing Wei
AxelSnow
Jing Wei
Level 29
God Stats
1W - 5L
1,264 SR
Queue Stats
98W - 126L
1,354 Elo+
Party 1
Ra
Ra
Chereha
Ra
Level 15
God Stats
1W - 3L
1,323 SR
Queue Stats
15W - 17L
1,354 Elo+
Solo
Amaterasu
Amaterasu
Cuseche
Amaterasu
Level 23
God Stats
3W - 2L
1,580 SR
Queue Stats
68W - 75L
1,353 Elo+
Solo
Ares
Ares
Hexenaffe
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
boooheadshootBG
Hun Batz
Level 28
God Stats
1W - 3L
1,685 SR
Queue Stats
57W - 72L
1,381 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,366 Elo+

VS

Team Averages
Level 23
1,595 SR
1,347 Elo+
Izanami
Izanami
DanielScope
Izanami
Level 23
God Stats
7W - 2L
1,421 SR
Queue Stats
90W - 97L
1,389 Elo+
Party 2
Ymir
Ymir
Golender103
Ymir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,233 Elo+
Solo
Gilgamesh
Gilgamesh
GracieBJJ
Gilgamesh
Level 27
God Stats
9W - 5L
1,805 SR
Queue Stats
95W - 117L
1,390 Elo+
Solo
Thoth
Thoth
Zavalino
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,389 Elo+
Party 2
Cliodhna
Cliodhna
sparkicode
Cliodhna
Level 29
God Stats
2W - 0L
1,747 SR
Queue Stats
64W - 65L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxelSnow
Jing Wei
16
5 / 4 / 5
10,197
464
11,581
15,073
4,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 5 / 2
10,976
499
10,517
16,692
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Cuseche
Amaterasu
15
1 / 7 / 4
9,953
452
6,862
22,125
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
14
1 / 8 / 9
9,130
415
8,889
22,632
21,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
19
10 / 6 / 6
12,258
557
16,399
19,582
6,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielScope
Izanami
19
16 / 3 / 6
12,833
583
30,077
19,457
8,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 14
11,305
514
7,673
18,003
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
GracieBJJ
Gilgamesh
18
9 / 6 / 8
12,271
558
17,714
18,585
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Zavalino
Thoth
16
2 / 9 / 10
10,685
486
10,062
14,137
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
sparkicode
Cliodhna
6
0 / 2 / 1
7,111
323
1,621
2,978
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
24
Kills
30
30
Deaths
24
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AxelSnow
Jing Wei
5
4
5
1.88
L
7
5
2
1.6
L
Amaterasu
Cuseche
Amaterasu
1
7
4
0.43
W
Izanami
DanielScope
Izanami
16
3
6
6.33
W
3
4
14
2.5
W
Gilgamesh
GracieBJJ
Gilgamesh
9
6
8
2.17
L
Ares
1
8
9
0.69
W
Thoth
Zavalino
Thoth
2
9
10
0.78
L
Hun Batz
10
6
6
2.17
W
Cliodhna
sparkicode
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,248
Damage
67,147
96,104
Taken
73,160
53,114
Mitigated
54,062
21,580
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AxelSnow
Jing Wei
11,581
6,838
0
2,656
15,073
4,963
421
4,336
10,643
0
77,183
L
10,517
947
1,825
5,731
16,692
5,430
927
6,142
9,864
66,574
0
L
Amaterasu
Cuseche
Amaterasu
6,862
2,297
0
2,530
22,125
14,577
678
543
20,729
0
49,358
W
Izanami
DanielScope
Izanami
30,077
23,026
531
8,714
19,457
8,970
4,077
3,869
15,544
0
93,020
W
7,673
1,082
0
3,669
18,003
21,497
329
6,481
11,337
34,697
0
W
Gilgamesh
GracieBJJ
Gilgamesh
17,714
6,388
0
4,796
18,585
16,888
1,600
641
17,904
0
62,165
L
Ares
8,889
835
2,370
2,213
22,632
21,394
31
4,598
17,698
17,258
0
W
Thoth
Zavalino
Thoth
10,062
356
63
1,404
14,137
5,726
1,316
7,363
6,348
46,654
0
L
Hun Batz
16,399
7,277
0
4,255
19,582
6,750
0
1,287
18,012
0
72,619
W
Cliodhna
sparkicode
Cliodhna
1,621
273
0
344
2,978
981
0
317
2,621
0
12,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
54,205
485
Minions Killed
385
0
Camps Cleared
0
1,896,379
Distance Traveled
1,565,516
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,197
464
118
5
0
401,992
1
L
Ra
10,976
499
142
6
0
381,743
3
L
Amaterasu
9,953
452
105
5
0
373,731
3
W
Izanami
12,833
583
122
6
0
394,330
0
W
Ymir
11,305
514
59
3
0
348,865
1
W
Gilgamesh
12,271
558
85
4
0
355,122
0
L
Ares
9,130
415
14
1
0
355,947
11
W
Thoth
10,685
486
90
4
0
355,955
1
L
Hun Batz
12,258
557
106
5
0
382,966
1
W
Cliodhna
7,111
323
29
1
0
111,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role