Player Matchup

Medusa
Medusa
LeviathanFS
Medusa
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 65L
1,386 Elo+
Solo
Arachne
Arachne
RELLO293059
Arachne
Level 26
God Stats
23W - 14L
1,605 SR
Queue Stats
142W - 170L
1,412 Elo+
Solo
Cthulhu
Cthulhu
SaphireWheat905
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 88L
1,364 Elo+
Solo
Artemis
Artemis
dead_potato__
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,401 Elo+
Solo
Sol
Sol
spooky_gelatine5
Sol
Level 18
God Stats
8W - 12L
1,488 SR
Queue Stats
193W - 223L
1,482 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,409 Elo+

VS

Team Averages
Level 11
1,486 SR
1,377 Elo+
Agni
Agni
ItachiUchiha0211
Agni
Level 3
God Stats
1W - 3L
1,724 SR
Queue Stats
3W - 8L
1,499 Elo+
Solo
Tiamat
Tiamat
K_Sail-sea_6
Tiamat
Level 16
God Stats
0W - 2L
1,212 SR
Queue Stats
38W - 48L
1,347 Elo+
Solo
Cabrakan
Cabrakan
gboy_strong10
Cabrakan
Level 8
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo
Osiris
Osiris
khmaraface25
Osiris
Level 23
God Stats
5W - 5L
1,577 SR
Queue Stats
35W - 40L
1,454 Elo+
Solo
Anubis
Anubis
pz5011110
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
8 / 0 / 3
6,945
695
4,877
4,012
2,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
RELLO293059
Arachne
10
6 / 0 / 5
6,532
653
4,528
5,641
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 2
5,027
503
1,489
4,480
2,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
9
2 / 1 / 2
5,569
557
1,538
3,042
915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 0 / 2
7,435
744
6,356
4,681
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,231
523
3,253
5,989
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
6
0 / 4 / 1
4,587
459
2,981
7,810
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
gboy_strong10
Cabrakan
7
0 / 3 / 0
4,496
450
1,720
5,673
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
11
0 / 4 / 0
5,800
580
1,951
7,076
5,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
pz5011110
Anubis
6
0 / 9 / 0
4,481
448
1,219
6,376
2,014
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
24
Kills
1
1
Deaths
26
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Tiamat
0
4
1
0.13
W
Medusa
8
0
3
9.5
W
Arachne
RELLO293059
Arachne
6
0
5
8.5
W
1
0
2
2
W
Artemis
2
1
2
3
L
Cabrakan
gboy_strong10
Cabrakan
0
3
0
0
L
Osiris
0
4
0
0
L
Anubis
pz5011110
Anubis
0
9
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
11,124
21,856
Taken
32,924
9,108
Mitigated
15,517
6,936
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,253
409
0
389
5,989
1,487
419
387
5,602
26,358
0
L
Tiamat
2,981
585
0
2,752
7,810
2,882
0
1,050
6,760
15,978
0
W
Medusa
4,877
1,791
0
1,488
4,012
2,307
474
2,061
1,883
0
25,557
W
Arachne
RELLO293059
Arachne
4,528
2,988
0
3,083
5,641
2,070
0
1,767
3,746
0
28,359
W
1,489
66
78
0
4,480
2,104
854
1,668
2,715
16,983
0
W
Artemis
1,538
1,123
0
1,045
3,042
915
2,317
1,816
1,120
0
15,204
L
Cabrakan
gboy_strong10
Cabrakan
1,720
481
0
966
5,673
3,465
0
766
4,907
13,375
6,062
L
Osiris
1,951
362
0
710
7,076
5,669
0
3,546
3,530
0
28,997
L
Anubis
pz5011110
Anubis
1,219
166
0
0
6,376
2,014
103
1,337
5,039
14,080
0
W
6,356
2,551
0
1,242
4,681
1,712
978
1,278
3,403
34,281
3,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
24,595
259
Minions Killed
228
0
Camps Cleared
0
925,685
Distance Traveled
918,299
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,231
523
44
4
0
191,573
0
L
Tiamat
4,587
459
29
3
0
195,889
0
W
Medusa
6,945
695
55
6
0
207,409
3
W
Arachne
6,532
653
49
5
0
203,082
2
W
Cthulhu
5,027
503
31
3
0
167,333
0
W
Artemis
5,569
557
41
4
0
160,112
1
L
Cabrakan
4,496
450
42
4
0
173,934
2
L
Osiris
5,800
580
76
8
0
180,677
5
L
Anubis
4,481
448
37
4
0
176,226
3
W
Sol
7,435
744
83
8
0
187,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role