Player Matchup

Tyr
Tyr
Deathshark
Tyr
Level 99
God Stats
2W - 4L
1,375 SR
Queue Stats
72W - 69L
1,471 Elo+
Party 2
Skadi
Skadi
Fourware
Skadi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,455 Elo+
Party 2
Nemesis
Nemesis
Im_CyCKo
Nemesis
Level 32
God Stats
1W - 1L
1,281 SR
Queue Stats
119W - 112L
1,451 Elo+
Solo
Thoth
Thoth
Yxns
Thoth
Level 147
God Stats
1W - 2L
1,357 SR
Queue Stats
262W - 270L
1,557 Elo+
Party 3
Sylvanus
Sylvanus
lukas789br
Sylvanus
Level 96
God Stats
4W - 1L
1,713 SR
Queue Stats
55W - 47L
1,526 Elo+
Party 3
Team Averages
Level 84
1,445 SR
1,492 Elo+

VS

Team Averages
Level 107
1,537 SR
1,525 Elo+
Cupid
Cupid
I RENEG4DO I
Cupid
Level 109
God Stats
7W - 5L
1,665 SR
Queue Stats
764W - 748L
1,487 Elo+
Party 1
Chronos
Chronos
I-AlQaEDa
Chronos
Level 122
God Stats
20W - 24L
1,456 SR
Queue Stats
517W - 512L
1,492 Elo+
Solo
Bellona
Bellona
Infeels2
Bellona
Level 46
God Stats
4W - 2L
1,612 SR
Queue Stats
137W - 72L
1,670 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
duf_loki_is_here
Morgan Le Fay
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 90L
1,484 Elo+
Solo
Ares
Ares
popfamilia2_
Ares
Level 100
God Stats
9W - 15L
1,451 SR
Queue Stats
265W - 278L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,418
674
5,361
8,016
4,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Fourware
Skadi
10
0 / 3 / 4
5,818
529
3,998
4,372
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Im_CyCKo
Nemesis
12
2 / 0 / 5
6,601
600
3,879
5,799
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Yxns
Thoth
13
8 / 0 / 0
7,931
721
6,175
3,777
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
lukas789br
Sylvanus
10
1 / 1 / 4
5,976
543
4,223
6,053
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,740
522
2,735
5,026
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
I-AlQaEDa
Chronos
10
0 / 1 / 2
5,539
504
2,591
5,352
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Infeels2
Bellona
12
1 / 3 / 0
6,872
625
5,486
9,939
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
duf_loki_is_here
Morgan Le Fay
9
1 / 5 / 2
5,430
494
2,190
7,204
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 3
5,672
516
3,047
7,877
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
5
5
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Skadi
Fourware
Skadi
0
3
4
0.67
L
2
2
1
1.25
L
Chronos
I-AlQaEDa
Chronos
0
1
2
1
W
Nemesis
Im_CyCKo
Nemesis
2
0
5
4.5
L
Bellona
Infeels2
Bellona
1
3
0
0.33
W
Thoth
Yxns
Thoth
8
0
0
8
L
Morgan Le Fay
duf_loki_is_here
Morgan Le Fay
1
5
2
0.4
W
Sylvanus
lukas789br
Sylvanus
1
1
4
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
16,049
28,017
Taken
35,398
13,495
Mitigated
16,511
13,438
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,361
1,097
0
3,738
8,016
4,355
138
0
8,016
0
42,444
W
Skadi
Fourware
Skadi
3,998
1,748
0
276
4,372
1,529
212
3,150
1,222
0
27,242
L
2,735
2,061
442
1,172
5,026
1,364
0
1,866
3,114
0
27,623
L
Chronos
I-AlQaEDa
Chronos
2,591
643
0
2,542
5,352
1,485
0
1,833
3,417
29,919
0
W
Nemesis
Im_CyCKo
Nemesis
3,879
1,373
0
3,394
5,799
2,063
0
929
4,870
0
40,290
L
Bellona
Infeels2
Bellona
5,486
2,104
0
3,405
9,939
6,860
0
0
9,939
0
49,952
W
Thoth
Yxns
Thoth
6,175
375
0
1,871
3,777
1,219
0
1,165
2,612
48,919
0
L
Morgan Le Fay
duf_loki_is_here
Morgan Le Fay
2,190
255
0
1,224
7,204
1,909
0
4,240
2,668
26,965
0
W
Sylvanus
lukas789br
Sylvanus
4,223
1,006
635
3,524
6,053
4,329
62
2,584
3,469
15,801
0
L
3,047
266
0
1,406
7,877
4,893
0
1,975
5,862
19,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
29,253
376
Minions Killed
349
0
Camps Cleared
0
1,117,424
Distance Traveled
1,049,989
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,418
674
99
9
0
217,546
1
W
Skadi
5,818
529
62
6
0
200,966
4
L
Cupid
5,740
522
85
8
0
196,726
1
L
Chronos
5,539
504
75
7
0
235,678
1
W
Nemesis
6,601
600
80
7
0
272,554
3
L
Bellona
6,872
625
111
10
0
227,208
2
W
Thoth
7,931
721
106
10
0
233,381
6
L
Morgan Le Fay
5,430
494
58
5
0
202,940
0
W
Sylvanus
5,976
543
29
3
0
192,977
4
L
Ares
5,672
516
20
2
0
187,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role