Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Killsinger21
King Arthur
Level 40
God Stats
2W - 4L
1,502 SR
Queue Stats
12W - 17L
1,367 Elo+
Solo
Yemoja
Yemoja
Kitten7653
Yemoja
Level 69
God Stats
2W - 1L
1,632 SR
Queue Stats
6W - 6L
1,440 Elo+
Party 1
Medusa
Medusa
Specter324
Medusa
Level 92
God Stats
7W - 9L
1,704 SR
Queue Stats
375W - 346L
1,623 Elo+
Party 1
Kali
Kali
cookmonk12
Kali
Level 45
God Stats
8W - 7L
1,643 SR
Queue Stats
311W - 310L
1,531 Elo+
Solo
Team Averages
Level 73
1,596 SR
1,492 Elo+

VS

Team Averages
Level 92
1,533 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aggustiinn19
Ganesha
Level 140
God Stats
9W - 12L
1,524 SR
Queue Stats
566W - 544L
1,559 Elo+
Solo
Zeus
Zeus
Reaperlord93
Zeus
Level 126
God Stats
15W - 11L
1,685 SR
Queue Stats
138W - 142L
1,526 Elo+
Solo
Vamana
Vamana
SBTrauma
Vamana
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 115L
1,535 Elo+
Solo
Bellona
Bellona
pitoco2122
Bellona
Level 38
God Stats
30W - 26L
1,458 SR
Queue Stats
74W - 67L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 2 / 4
12,204
555
5,506
11,664
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Killsinger21
King Arthur
15
1 / 2 / 6
10,604
482
7,578
18,171
10,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Kitten7653
Yemoja
15
0 / 1 / 9
10,274
467
1,805
9,937
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Specter324
Medusa
20
1 / 2 / 2
12,512
569
9,051
14,814
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 5
13,683
622
20,874
20,216
11,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
2 / 1 / 1
11,232
511
6,212
12,262
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Aggustiinn19
Ganesha
15
0 / 4 / 4
9,607
437
3,539
17,860
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 4 / 0
10,886
495
17,461
9,675
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
SBTrauma
Vamana
18
0 / 4 / 4
10,577
481
7,917
21,615
11,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
pitoco2122
Bellona
9
0 / 2 / 1
7,799
355
3,014
8,303
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
9
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
4
3
L
Anhur
 
Anhur
2
1
1
2.5
L
Ganesha
Aggustiinn19
Ganesha
0
4
4
0.5
W
King Arthur
Killsinger21
King Arthur
1
2
6
2
W
Yemoja
Kitten7653
Yemoja
0
1
9
4.5
L
6
4
0
1.5
L
Vamana
SBTrauma
Vamana
0
4
4
0.5
W
Medusa
Specter324
Medusa
1
2
2
1
W
9
2
5
5.75
L
Bellona
pitoco2122
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,814
Damage
38,143
74,802
Taken
69,715
36,728
Mitigated
45,683
29,510
Healing
21,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,506
502
0
4,310
11,664
3,810
1,682
6,506
4,818
92,471
0
L
Anhur
 
Anhur
6,212
1,202
0
4,471
12,262
4,484
762
337
11,925
0
92,844
L
Ganesha
Aggustiinn19
Ganesha
3,539
181
760
3,422
17,860
21,256
0
2,586
15,118
31,961
0
W
King Arthur
Killsinger21
King Arthur
7,578
826
259
4,738
18,171
10,709
137
6,560
11,471
8,593
40,601
W
Yemoja
Kitten7653
Yemoja
1,805
290
4,455
4,197
9,937
6,914
1,099
5,317
4,440
23,565
0
L
17,461
258
0
1,578
9,675
3,829
484
3,104
6,463
70,849
0
L
Vamana
SBTrauma
Vamana
7,917
4,131
0
9,428
21,615
11,197
18
1,574
20,013
0
86,430
W
Medusa
Specter324
Medusa
9,051
3,684
0
1,588
14,814
3,844
1,665
1,195
13,619
0
106,530
W
20,874
9,900
0
9,963
20,216
11,451
0
6,037
13,943
0
106,127
L
Bellona
pitoco2122
Bellona
3,014
851
453
1,191
8,303
4,917
255
932
7,353
0
17,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,277
Gold Earned
50,101
586
Minions Killed
562
0
Camps Cleared
0
2,212,166
Distance Traveled
1,845,227
37
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,204
555
178
8
0
430,890
12
L
Anhur
11,232
511
210
10
0
419,913
2
L
Ganesha
9,607
437
14
1
0
427,014
10
W
King Arthur
10,604
482
76
3
0
448,632
5
W
Yemoja
10,274
467
29
1
0
410,479
1
L
Zeus
10,886
495
134
6
0
351,812
8
L
Vamana
10,577
481
155
7
0
433,389
5
W
Medusa
12,512
569
182
8
0
423,136
10
W
Kali
13,683
622
121
6
0
499,029
9
L
Bellona
7,799
355
49
2
0
213,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role