Player Matchup

Nox
Nox
FumadictoPro
Nox
Level 109
God Stats
5W - 1L
1,698 SR
Queue Stats
97W - 91L
1,544 Elo+
Solo
Khepri
Khepri
XxpoissonxX
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Hou Yi
Hou Yi
limonarex
Hou Yi
Level 154
God Stats
4W - 6L
1,609 SR
Queue Stats
48W - 32L
1,722 Elo+
Party 2
Team Averages
Level 130
1,602 SR
1,512 Elo+

VS

Team Averages
Level 125
1,500 SR
1,574 Elo+
Ne Zha
Ne Zha
Fareestyler
Ne Zha
Level 118
God Stats
2W - 0L
1,350 SR
Queue Stats
126W - 107L
1,532 Elo+
Party 1
Agni
Agni
GreySalt
Agni
Level 141
God Stats
43W - 42L
1,627 SR
Queue Stats
180W - 165L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Pablo243
Jing Wei
Level 115
God Stats
1W - 0L
1,522 SR
Queue Stats
88W - 79L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,407
647
9,129
10,176
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
11
0 / 1 / 6
7,832
602
3,157
10,455
13,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
limonarex
Hou Yi
13
4 / 2 / 2
8,973
690
11,624
11,914
4,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 3 / 5
8,465
651
4,441
12,606
11,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
14
0 / 1 / 3
8,508
654
11,737
7,828
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Pablo243
Jing Wei
14
5 / 2 / 0
9,707
747
11,948
10,647
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
5
5
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
3
5
0.83
L
2
2
4
2
W
Agni
0
1
3
1.5
W
Jing Wei
Pablo243
Jing Wei
5
2
0
2.5
L
Khepri
0
1
6
3
L
Hou Yi
limonarex
Hou Yi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
28,126
32,545
Taken
31,081
22,182
Mitigated
18,904
2,301
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,441
544
0
1,628
12,606
11,584
432
5,502
7,104
0
11,834
L
9,129
595
165
1,438
10,176
4,412
393
3,404
6,469
31,413
0
W
Agni
11,737
853
0
2,701
7,828
2,922
250
3,173
4,655
42,819
0
W
Jing Wei
Pablo243
Jing Wei
11,948
8,251
0
2,127
10,647
4,398
2,060
4,103
6,544
0
47,890
L
Khepri
3,157
476
0
448
10,455
13,052
246
3,969
6,230
12,635
0
L
Hou Yi
limonarex
Hou Yi
11,624
5,086
0
250
11,914
4,718
946
3,897
7,869
0
36,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
26,680
142
Minions Killed
172
3
Camps Cleared
9
715,891
Distance Traveled
801,063
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,465
651
14
1
1
261,407
6
L
Nox
8,407
647
51
4
2
234,941
3
W
Agni
8,508
654
83
6
6
272,547
4
W
Jing Wei
9,707
747
75
6
2
267,109
5
L
Khepri
7,832
602
16
1
0
248,529
0
L
Hou Yi
8,973
690
75
6
1
232,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role