Player Matchup

Sobek
Sobek
Chereha
Sobek
Level 15
God Stats
1W - 1L
1,673 SR
Queue Stats
15W - 17L
1,370 Elo+
Solo
Kali
Kali
Impliedxo
Kali
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
94W - 83L
1,371 Elo+
Party 1
Zeus
Zeus
Noztyx
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,310 Elo+
Party 1
Loki
Loki
RibaEb
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
skrysss
Sun Wukong
Level 3
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,429 Elo+

VS

Team Averages
Level 36
1,586 SR
1,435 Elo+
Ares
Ares
Exoticez
Ares
Level 17
God Stats
3W - 4L
1,541 SR
Queue Stats
35W - 28L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
GracieBJJ
Gilgamesh
Level 27
God Stats
9W - 5L
1,760 SR
Queue Stats
95W - 117L
1,378 Elo+
Solo
Janus
Janus
Skylix36
Janus
Level 29
God Stats
3W - 2L
1,561 SR
Queue Stats
110W - 112L
1,456 Elo+
Solo
Neith
Neith
alrubiaan
Neith
Level 25
God Stats
10W - 12L
1,566 SR
Queue Stats
119W - 120L
1,430 Elo+
Party 2
Merlin
Merlin
joracer
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 140L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chereha
Sobek
8
0 / 7 / 3
5,678
406
3,202
11,132
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kali
12
5 / 5 / 1
7,868
562
5,293
11,481
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Noztyx
Zeus
9
0 / 6 / 2
5,983
427
3,815
6,664
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
RibaEb
Loki
8
1 / 8 / 2
5,656
404
3,542
8,562
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
skrysss
Sun Wukong
9
1 / 6 / 1
5,628
402
4,117
10,455
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
10 / 1 / 5
8,372
598
8,346
11,494
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
GracieBJJ
Gilgamesh
12
3 / 2 / 1
7,522
537
3,274
5,744
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Skylix36
Janus
14
5 / 2 / 8
8,546
610
4,768
7,633
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
alrubiaan
Neith
13
6 / 2 / 8
8,116
580
11,186
8,316
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
joracer
Merlin
15
7 / 1 / 10
9,374
670
9,008
7,071
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
7
Kills
31
32
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chereha
Sobek
0
7
3
0.21
W
Ares
10
1
5
12.5
W
Gilgamesh
GracieBJJ
Gilgamesh
3
2
1
1.75
L
Kali
5
5
1
1.1
L
Zeus
Noztyx
Zeus
0
6
2
0.17
L
Loki
RibaEb
Loki
1
8
2
0.25
W
Janus
Skylix36
Janus
5
2
8
4.5
W
Neith
alrubiaan
Neith
6
2
8
5
W
Merlin
joracer
Merlin
7
1
10
12
L
Sun Wukong
skrysss
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
36,582
48,294
Taken
40,258
24,089
Mitigated
20,189
6,942
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chereha
Sobek
3,202
494
0
1,140
11,132
7,970
0
4,572
6,560
12,057
0
W
Ares
8,346
706
0
3,526
11,494
9,455
22
1,778
9,342
29,888
0
W
Gilgamesh
GracieBJJ
Gilgamesh
3,274
1,331
0
2,441
5,744
3,156
536
0
5,744
0
31,416
L
Kali
5,293
2,248
0
3,656
11,481
4,679
0
5,223
6,258
0
38,386
L
Zeus
Noztyx
Zeus
3,815
600
0
513
6,664
1,744
147
4,240
2,424
18,233
0
L
Loki
RibaEb
Loki
3,542
904
0
263
8,562
2,538
0
3,782
4,780
0
16,427
W
Janus
Skylix36
Janus
4,768
595
0
3,138
7,633
1,980
540
965
6,375
54,395
0
W
Neith
alrubiaan
Neith
11,186
4,918
0
2,897
8,316
2,992
1,013
2,725
5,177
0
41,062
W
Merlin
joracer
Merlin
9,008
477
0
2,475
7,071
2,606
537
1,017
5,779
50,548
0
L
Sun Wukong
skrysss
Sun Wukong
4,117
1,196
0
1,370
10,455
7,158
0
4,361
6,094
0
18,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
41,930
217
Minions Killed
356
0
Camps Cleared
0
1,222,234
Distance Traveled
1,301,705
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,678
406
26
2
0
231,389
3
W
Ares
8,372
598
34
2
0
296,134
3
W
Gilgamesh
7,522
537
61
4
0
226,379
0
L
Kali
7,868
562
79
6
0
254,499
2
L
Zeus
5,983
427
48
3
0
241,263
2
L
Loki
5,656
404
29
2
0
250,455
0
W
Janus
8,546
610
97
7
0
270,305
1
W
Neith
8,116
580
65
5
0
237,958
3
W
Merlin
9,374
670
99
7
0
270,929
1
L
Sun Wukong
5,628
402
35
3
0
244,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role