Player Matchup

Mulan
Mulan
BubbelGaming
Mulan
Level 18
God Stats
7W - 10L
1,473 SR
Queue Stats
19W - 25L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Felixiano41
Heimdallr
Level 26
God Stats
8W - 4L
1,588 SR
Queue Stats
45W - 53L
1,450 Elo+
Party 2
Awilix
Awilix
WinsmokeWanji
Awilix
Level 28
God Stats
7W - 5L
1,654 SR
Queue Stats
79W - 52L
1,593 Elo+
Solo
Geb
Geb
Xollotll
Geb
Level 29
God Stats
12W - 8L
1,745 SR
Queue Stats
108W - 116L
1,414 Elo+
Party 2
Sol
Sol
Кирассатэ
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 116L
1,557 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,495 Elo+

VS

Team Averages
Level 12
1,462 SR
1,445 Elo+
Nemesis
Nemesis
AZPHALT
Nemesis
Level 28
God Stats
19W - 16L
1,539 SR
Queue Stats
143W - 143L
1,561 Elo+
Solo
Medusa
Medusa
ErmakRu
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 1
Yemoja
Yemoja
KnqdewL
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Lis88but
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Zerikira48
Amaterasu
Level 6
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,674
620
4,664
5,833
4,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Felixiano41
Heimdallr
12
2 / 2 / 2
6,894
492
6,437
8,532
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
16 / 0 / 0
10,134
724
11,568
8,185
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 7
7,237
517
5,597
8,936
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 2
8,496
607
6,547
5,608
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AZPHALT
Nemesis
10
0 / 6 / 2
6,161
440
4,615
12,130
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ErmakRu
Medusa
9
2 / 4 / 0
5,656
404
5,559
8,325
2,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
KnqdewL
Yemoja
10
0 / 2 / 4
6,155
440
4,821
9,197
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Lis88but
Kukulkan
11
3 / 5 / 0
6,884
492
3,163
6,276
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Zerikira48
Amaterasu
9
0 / 8 / 1
5,467
391
1,655
9,649
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
25
Kills
5
5
Deaths
25
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AZPHALT
Nemesis
0
6
2
0.17
W
2
1
4
4
L
Medusa
ErmakRu
Medusa
2
4
0
0.5
W
Heimdallr
Felixiano41
Heimdallr
2
2
2
1.5
L
Yemoja
KnqdewL
Yemoja
0
2
4
1
L
Kukulkan
Lis88but
Kukulkan
3
5
0
0.6
W
16
0
0
16
W
0
2
7
1.75
L
Amaterasu
Zerikira48
Amaterasu
0
8
1
0.06
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,813
Damage
19,813
37,094
Taken
45,577
20,351
Mitigated
21,768
12,574
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AZPHALT
Nemesis
4,615
2,299
0
582
12,130
4,503
0
2,741
9,389
0
41,314
W
4,664
530
0
1,495
5,833
4,827
672
1,172
4,617
0
37,044
L
Medusa
ErmakRu
Medusa
5,559
2,686
0
833
8,325
2,392
0
3,329
4,996
0
28,513
W
Heimdallr
Felixiano41
Heimdallr
6,437
1,828
467
1,177
8,532
2,866
2,298
2,305
6,227
0
38,644
L
Yemoja
KnqdewL
Yemoja
4,821
541
1,055
1,170
9,197
6,201
33
4,333
4,864
16,090
0
L
Kukulkan
Lis88but
Kukulkan
3,163
584
0
301
6,276
1,824
615
549
5,727
24,779
0
W
11,568
5,649
0
3,492
8,185
3,492
0
543
7,624
0
71,830
W
5,597
794
713
1,581
8,936
6,956
696
3,144
5,738
28,234
0
L
Amaterasu
Zerikira48
Amaterasu
1,655
726
0
339
9,649
6,848
198
646
9,003
0
14,801
W
6,547
2,676
0
3,649
5,608
2,210
620
602
4,904
49,459
5,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
30,323
446
Minions Killed
245
0
Camps Cleared
0
1,377,060
Distance Traveled
1,280,856
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,161
440
69
5
0
239,728
0
W
Mulan
8,674
620
95
7
0
193,521
2
L
Medusa
5,656
404
52
4
0
289,080
0
W
Heimdallr
6,894
492
83
6
0
285,025
4
L
Yemoja
6,155
440
30
2
0
283,003
0
L
Kukulkan
6,884
492
64
5
0
189,753
0
W
Awilix
10,134
724
129
9
0
339,327
0
W
Geb
7,237
517
31
2
0
283,885
0
L
Amaterasu
5,467
391
30
2
0
279,292
2
W
Sol
8,496
607
108
8
0
275,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role