Player Matchup

Hercules
Hercules
YoungWind
Hercules
Level 16
God Stats
7W - 14L
1,314 SR
Queue Stats
46W - 82L
1,252 Elo+
Party 2
Ra
Ra
YourPainfulDeath
Ra
Level 80
God Stats
3W - 5L
1,614 SR
Queue Stats
40W - 62L
1,323 Elo+
Party 2
Fenrir
Fenrir
ZeN4OuT
Fenrir
Level 5
God Stats
0W - 1L
1,716 SR
Queue Stats
12W - 12L
1,189 Elo+
Solo
Team Averages
Level 34
1,548 SR
1,254 Elo+

VS

Team Averages
Level 26
1,537 SR
1,176 Elo+
Baron Samedi
Baron Samedi
ShaByXa666
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 25L
1,056 Elo+
Party 1
Nu Wa
Nu Wa
Tappajaomena
Nu Wa
Level 26
God Stats
1W - 0L
1,612 SR
Queue Stats
4W - 7L
1,275 Elo+
Solo
Bakasura
Bakasura
finalok
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
YoungWind
Hercules
15
5 / 3 / 13
11,397
670
9,465
17,231
18,126
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 15
10,969
645
10,985
12,239
4,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ZeN4OuT
Fenrir
16
13 / 4 / 5
12,260
721
17,042
21,542
20,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ShaByXa666
Baron Samedi
16
4 / 6 / 5
11,924
701
14,334
15,593
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 4 / 5
11,613
683
8,282
9,001
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
finalok
Bakasura
15
4 / 10 / 4
12,111
712
15,747
17,553
7,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
20
Kills
11
11
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ShaByXa666
Baron Samedi
4
6
5
1.08
W
3
4
5
1.38
L
Hercules
YoungWind
Hercules
5
3
13
3.83
L
2
4
15
2.38
L
Fenrir
ZeN4OuT
Fenrir
13
4
5
3.88
W
Bakasura
finalok
Bakasura
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
38,363
51,012
Taken
42,147
43,028
Mitigated
16,525
13,308
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ShaByXa666
Baron Samedi
14,334
2,132
1,774
4,748
15,593
6,354
755
3,856
11,286
39,276
0
W
8,282
1,971
0
2,094
9,001
2,952
886
2,593
6,144
45,328
0
L
Hercules
YoungWind
Hercules
9,465
3,002
0
3,400
17,231
18,126
474
7,273
9,113
0
25,260
L
10,985
1,079
3,328
4,425
12,239
4,693
273
6,247
5,879
65,330
0
L
Fenrir
ZeN4OuT
Fenrir
17,042
5,100
0
2,155
21,542
20,209
623
9,403
10,599
0
34,647
W
Bakasura
finalok
Bakasura
15,747
11,242
155
3,687
17,553
7,219
1,125
4,807
12,338
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
35,648
182
Minions Killed
156
8
Camps Cleared
5
899,983
Distance Traveled
806,554
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,924
701
49
3
0
243,481
5
W
Nu Wa
11,613
683
63
4
4
256,533
3
L
Hercules
11,397
670
37
2
1
308,976
2
L
Ra
10,969
645
110
6
3
320,179
0
L
Fenrir
12,260
721
35
2
4
270,828
2
W
Bakasura
12,111
712
44
3
1
306,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role