Player Matchup

Cthulhu
Cthulhu
DeBlue21
Cthulhu
Level 21
God Stats
21W - 30L
1,360 SR
Queue Stats
55W - 70L
1,258 Elo+
Solo
Xbalanque
Xbalanque
Geoginia
Xbalanque
Level 3
God Stats
1W - 3L
1,706 SR
Queue Stats
15W - 27L
1,411 Elo+
Party 1
Thanatos
Thanatos
WertoQwerto
Thanatos
Level 16
God Stats
14W - 29L
1,233 SR
Queue Stats
40W - 69L
1,229 Elo+
Party 1
King Arthur
King Arthur
del1yurek
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
fiemem
Zhong Kui
Level 25
God Stats
11W - 9L
1,425 SR
Queue Stats
82W - 81L
1,409 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,361 Elo+

VS

Team Averages
Level 24
1,626 SR
1,399 Elo+
Ullr
Ullr
Chikisrak
Ullr
Level 29
God Stats
9W - 14L
1,478 SR
Queue Stats
103W - 88L
1,441 Elo+
Solo
Jormungandr
Jormungandr
DEEXXGT
Jormungandr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 83L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Lynx2609
Cthulhu
Level 26
God Stats
10W - 1L
1,992 SR
Queue Stats
33W - 34L
1,364 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tucone
Tsukuyomi
Level 24
God Stats
5W - 2L
1,598 SR
Queue Stats
52W - 46L
1,514 Elo+
Solo
Nu Wa
Nu Wa
playboigod
Nu Wa
Level 26
God Stats
3W - 3L
1,562 SR
Queue Stats
33W - 35L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeBlue21
Cthulhu
12
1 / 17 / 3
8,818
383
6,837
27,661
18,220
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Geoginia
Xbalanque
13
0 / 13 / 1
8,134
354
4,779
16,822
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
WertoQwerto
Thanatos
18
6 / 8 / 1
12,534
545
13,049
22,052
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
del1yurek
King Arthur
16
1 / 9 / 4
10,158
442
8,304
18,609
17,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
fiemem
Zhong Kui
13
0 / 14 / 3
8,869
386
13,107
26,594
32,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
12 / 0 / 14
14,534
632
11,135
10,634
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DEEXXGT
Jormungandr
17
13 / 2 / 15
12,771
555
16,803
12,574
6,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Lynx2609
Cthulhu
18
6 / 1 / 28
12,269
533
18,477
21,802
22,860
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Tucone
Tsukuyomi
20
23 / 4 / 9
14,172
616
22,725
21,509
9,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
18
7 / 2 / 24
12,529
545
21,225
11,713
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
151
8
Kills
61
61
Deaths
9
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ullr
12
0
14
19
W
Jormungandr
DEEXXGT
Jormungandr
13
2
15
10.25
L
Cthulhu
DeBlue21
Cthulhu
1
17
3
0.15
L
Xbalanque
Geoginia
Xbalanque
0
13
1
0.04
W
Cthulhu
Lynx2609
Cthulhu
6
1
28
20
W
Tsukuyomi
Tucone
Tsukuyomi
23
4
9
6.88
L
Thanatos
WertoQwerto
Thanatos
6
8
1
0.81
L
King Arthur
del1yurek
King Arthur
1
9
4
0.33
L
Zhong Kui
fiemem
Zhong Kui
0
14
3
0.11
W
Nu Wa
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
90,365
111,738
Taken
78,232
80,039
Mitigated
47,639
21,720
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
11,135
7,106
0
5,142
10,634
4,088
8,130
2,907
7,727
0
109,090
W
Jormungandr
DEEXXGT
Jormungandr
16,803
4,507
0
1,068
12,574
6,331
516
2,798
9,776
46,978
0
L
Cthulhu
DeBlue21
Cthulhu
6,837
806
250
1,965
27,661
18,220
292
15,801
11,682
31,092
0
L
Xbalanque
Geoginia
Xbalanque
4,779
2,942
0
751
16,822
4,096
3,313
8,945
7,667
0
31,902
W
Cthulhu
Lynx2609
Cthulhu
18,477
2,335
1,124
7,277
21,802
22,860
1,454
6,343
15,459
57,372
0
W
Tsukuyomi
Tucone
Tsukuyomi
22,725
7,981
0
6,580
21,509
9,844
2,392
2,720
18,789
0
99,397
L
Thanatos
WertoQwerto
Thanatos
13,049
3,485
0
14,367
22,052
8,312
0
7,354
14,494
0
81,515
L
King Arthur
del1yurek
King Arthur
8,304
1,865
0
2,410
18,609
17,316
559
8,854
9,608
0
45,604
L
Zhong Kui
fiemem
Zhong Kui
13,107
626
0
1,977
26,594
32,095
1,037
14,204
11,782
55,959
0
W
Nu Wa
21,225
4,405
91
2,963
11,713
4,516
2,475
5,527
6,186
64,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
66,275
386
Minions Killed
531
0
Camps Cleared
0
1,763,461
Distance Traveled
2,234,137
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,534
632
155
7
0
475,123
6
W
Jormungandr
12,771
555
56
2
0
433,670
0
L
Cthulhu
8,818
383
47
2
0
334,455
0
L
Xbalanque
8,134
354
57
2
0
302,810
0
W
Cthulhu
12,269
533
88
4
0
452,290
0
W
Tsukuyomi
14,172
616
131
6
0
457,467
2
L
Thanatos
12,534
545
125
5
0
434,975
0
L
King Arthur
10,158
442
77
3
0
381,201
4
L
Zhong Kui
8,869
386
80
3
0
310,020
2
W
Nu Wa
12,529
545
101
4
0
415,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role