Player Matchup

Artio
Artio
Platinum I
 
Artio
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
Anooski
Osiris
Gold III
Level 128
God Stats
1W - 0L
1,672 SR
Queue Stats
66W - 83L
1,562 MMR
Solo
Scylla
Scylla
Platinum II
halo 5 master
Scylla
Platinum II
Level 109
God Stats
17W - 5L
1,722 SR
Queue Stats
97W - 101L
1,953 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,631 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,659 SR
1,755 MMR
Kuzenbo
Kuzenbo
Platinum IV
HisarI83
Kuzenbo
Platinum IV
Level 157
God Stats
1W - 5L
1,557 SR
Queue Stats
71W - 64L
1,922 MMR
Solo
Merlin
Merlin
Bronze III
MansRoad
Merlin
Bronze III
Level 67
God Stats
0W - 1L
1,597 SR
Queue Stats
5W - 7L
1,381 MMR
Solo
Camazotz
Camazotz
Diamond IV
TalhaFromSmite
Camazotz
Diamond IV
Level 59
God Stats
1W - 2L
1,824 SR
Queue Stats
76W - 68L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
2 / 0 / 2
4,683
937
2,422
5,063
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Anooski
Osiris
7
1 / 1 / 3
4,254
851
3,090
4,419
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 3
4,171
834
2,497
3,041
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothOdinGilgameshGebAphrodite

VS

Bans
FenrirMorgan Le FayAchillesSolGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HisarI83
Kuzenbo
6
1 / 0 / 0
3,915
783
1,827
4,102
2,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
MansRoad
Merlin
7
0 / 2 / 1
3,839
768
3,207
3,357
927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
4
0 / 2 / 0
3,428
686
718
2,382
841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
2
3
W
Osiris
Anooski
Osiris
1
1
3
2.5
L
Kuzenbo
HisarI83
Kuzenbo
1
0
0
1
L
Merlin
MansRoad
Merlin
0
2
1
0.25
L
Camazotz
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,009
Damage
5,752
12,523
Taken
9,841
7,294
Mitigated
4,307
6,064
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,422
495
762
2,767
5,063
3,275
69
1,362
3,625
6,085
0
W
Osiris
Anooski
Osiris
3,090
876
0
859
4,419
2,845
0
1,652
2,729
0
7,356
L
Kuzenbo
HisarI83
Kuzenbo
1,827
902
17
750
4,102
2,539
0
2,561
1,189
3,616
0
L
Merlin
MansRoad
Merlin
3,207
360
71
581
3,357
927
0
1,554
1,585
13,063
0
L
Camazotz
718
232
0
593
2,382
841
0
893
1,390
0
1,875
W
2,497
433
0
1,676
3,041
1,174
322
2,389
614
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,108
Gold Earned
11,182
55
Minions Killed
27
3
Camps Cleared
1
265,830
Distance Traveled
211,525
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,683
937
11
2
1
92,057
1
W
Osiris
4,254
851
16
3
2
85,490
1
L
Kuzenbo
3,915
783
7
1
0
90,732
1
L
Merlin
3,839
768
16
3
1
87,551
2
L
Camazotz
3,428
686
4
1
0
33,242
1
W
Scylla
4,171
834
28
6
0
88,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role