Player Matchup

Eset
Eset
Diamond II
Chenjung
Eset
Diamond II
Level 159
God Stats
1W - 1L
1,877 SR
Queue Stats
49W - 43L
2,452 MMR
Solo
Mulan
Mulan
Diamond III
JuIеs
Mulan
Diamond III
Level 147
God Stats
0W - 3L
1,323 SR
Queue Stats
143W - 132L
2,183 MMR
Solo
Horus
Horus
Masters
MarleyBuds
Horus
Masters
Level 117
God Stats
54W - 30L
1,766 SR
Queue Stats
824W - 816L
2,382 MMR
Solo
Xbalanque
Xbalanque
Masters
Snusmakaren
Xbalanque
Masters
Level 160
God Stats
53W - 48L
1,636 SR
Queue Stats
546W - 546L
2,299 MMR
Solo
Apollo
Apollo
Diamond IV
pollodegoma12
Apollo
Diamond IV
Level 104
God Stats
8W - 11L
1,584 SR
Queue Stats
134W - 118L
2,203 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,637 SR
2,304 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,649 SR
2,100 MMR
Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond I
EmeKKa
Tyr
Diamond I
Level 160
God Stats
96W - 82L
1,655 SR
Queue Stats
161W - 144L
2,363 MMR
Solo
Poseidon
Poseidon
Diamond III
Melxuop
Poseidon
Diamond III
Level 160
God Stats
23W - 15L
1,758 SR
Queue Stats
423W - 401L
2,229 MMR
Solo
Olorun
Olorun
Diamond III
Nikolici
Olorun
Diamond III
Level 136
God Stats
23W - 10L
1,736 SR
Queue Stats
54W - 38L
2,178 MMR
Solo
Athena
Athena
Diamond IV
Pakyyy
Athena
Diamond IV
Level 156
God Stats
8W - 8L
1,596 SR
Queue Stats
332W - 321L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
3 / 4 / 1
7,713
514
4,489
8,179
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
JuIеs
Mulan
13
0 / 4 / 1
7,202
480
9,765
16,157
11,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
10
1 / 5 / 5
6,517
434
3,850
15,329
12,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Snusmakaren
Xbalanque
14
1 / 5 / 4
7,812
521
10,295
12,914
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 1
7,533
502
4,402
8,696
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
UllrGebOdinArtioPersephone

VS

Bans
Morgan Le FayLokiThothKaliScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
10 / 0 / 4
10,275
685
10,981
10,107
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
EmeKKa
Tyr
16
1 / 1 / 3
9,486
632
10,774
14,246
15,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Melxuop
Poseidon
16
6 / 1 / 5
9,640
643
8,459
7,215
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Nikolici
Olorun
14
3 / 3 / 2
8,959
597
9,865
12,190
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Pakyyy
Athena
14
2 / 2 / 11
8,429
562
4,801
9,844
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
22
22
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
0
4
12
L
Eset
3
4
1
0.88
W
Tyr
EmeKKa
Tyr
1
1
3
2.5
L
Mulan
JuIеs
Mulan
0
4
1
0.13
L
Horus
1
5
5
0.7
W
Poseidon
Melxuop
Poseidon
6
1
5
8.5
W
Olorun
Nikolici
Olorun
3
3
2
1.33
W
Athena
Pakyyy
Athena
2
2
11
3.75
L
Xbalanque
Snusmakaren
Xbalanque
1
5
4
0.6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
44,880
61,275
Taken
53,602
34,343
Mitigated
35,408
18,771
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,981
4,943
0
5,125
10,107
4,433
0
834
9,229
0
80,788
L
Eset
4,489
342
377
1,809
8,179
2,810
0
2,947
5,232
46,817
0
W
Tyr
EmeKKa
Tyr
10,774
908
0
8,764
14,246
15,326
0
320
13,926
11,098
62,374
L
Mulan
JuIеs
Mulan
9,765
516
0
6,175
16,157
11,303
0
3,775
12,382
772
49,583
L
Horus
3,850
1,597
846
2,924
15,329
12,330
19
6,638
8,691
0
22,140
W
Poseidon
Melxuop
Poseidon
8,459
1,593
0
2,203
7,215
2,684
0
2,350
4,649
68,890
0
W
Olorun
Nikolici
Olorun
9,865
4,596
103
5,235
12,190
4,865
722
451
11,699
59,859
6,216
W
Athena
Pakyyy
Athena
4,801
1,424
319
2,244
9,844
8,100
0
749
9,043
23,062
0
L
Xbalanque
Snusmakaren
Xbalanque
10,295
5,157
0
4,296
12,914
4,073
40
7,175
5,739
0
60,973
L
4,402
2,423
0
2,344
8,696
3,827
0
2,911
5,785
0
54,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
46,789
458
Minions Killed
560
0
Camps Cleared
0
1,388,668
Distance Traveled
1,590,822
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,275
685
136
9
0
350,841
1
L
Eset
7,713
514
104
7
0
280,358
5
W
Tyr
9,486
632
154
10
0
298,778
3
L
Mulan
7,202
480
102
7
0
267,816
3
L
Horus
6,517
434
42
3
0
262,214
2
W
Poseidon
9,640
643
136
9
0
332,039
6
W
Olorun
8,959
597
107
7
0
278,651
6
W
Athena
8,429
562
27
2
0
330,513
5
L
Xbalanque
7,812
521
106
7
0
264,944
9
L
Apollo
7,533
502
104
7
0
313,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role