Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FriskyFruitloop
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,297 SR
Queue Stats
19W - 16L
1,475 Elo+
Solo
Hel
Hel
Soffi
Hel
Level 158
God Stats
4W - 3L
1,415 SR
Queue Stats
140W - 126L
1,502 Elo+
Party 1
Rama
Rama
Voom43
Rama
Level 29
God Stats
11W - 6L
1,697 SR
Queue Stats
198W - 194L
1,454 Elo+
Solo
Olorun
Olorun
YasenKlen
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 1
Team Averages
Level 48
1,482 SR
1,497 Elo+

VS

Team Averages
Level 17
1,595 SR
1,438 Elo+
Neith
Neith
Arcaaya
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phoenix033
Morgan Le Fay
Level 27
God Stats
48W - 25L
1,665 SR
Queue Stats
100W - 57L
1,613 Elo+
Solo
Merlin
Merlin
idqfa
Merlin
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 48L
1,449 Elo+
Solo
Guan Yu
Guan Yu
loritolk
Guan Yu
Level 25
God Stats
3W - 1L
1,839 SR
Queue Stats
74W - 89L
1,437 Elo+
Solo
Odin
Odin
thesusboi
Odin
Level 5
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 3 / 24
13,370
1,114
17,868
23,496
21,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
FriskyFruitloop
Morgan Le Fay
20
11 / 4 / 17
14,058
1,172
26,456
19,582
7,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Soffi
Hel
20
6 / 1 / 20
13,448
1,121
14,633
22,941
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Voom43
Rama
20
16 / 4 / 15
14,503
1,209
20,488
10,887
4,398
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
YasenKlen
Olorun
20
4 / 2 / 19
12,954
1,080
20,826
18,158
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcaaya
Neith
18
3 / 8 / 7
12,032
1,003
14,633
20,837
8,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Phoenix033
Morgan Le Fay
19
3 / 7 / 10
12,853
1,071
29,412
14,678
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
idqfa
Merlin
18
3 / 10 / 8
12,496
1,041
27,056
19,470
7,663
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
loritolk
Guan Yu
18
4 / 5 / 5
13,156
1,096
11,725
28,146
38,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
18
1 / 14 / 6
10,841
903
7,915
24,613
18,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
50
44
Kills
14
14
Deaths
44
95
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
3
24
6.33
L
Neith
Arcaaya
Neith
3
8
7
0.81
W
Morgan Le Fay
FriskyFruitloop
Morgan Le Fay
11
4
17
4.88
L
Morgan Le Fay
Phoenix033
Morgan Le Fay
3
7
10
1.14
W
Hel
Soffi
Hel
6
1
20
16
W
Rama
Voom43
Rama
16
4
15
5.88
W
Olorun
YasenKlen
Olorun
4
2
19
6.75
L
Merlin
idqfa
Merlin
3
10
8
0.7
L
Guan Yu
loritolk
Guan Yu
4
5
5
1.3
L
Odin
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,271
Damage
90,741
95,064
Taken
107,744
51,937
Mitigated
79,153
44,843
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,868
3,691
0
1,676
23,496
21,066
0
15,803
7,693
494
32,297
L
Neith
Arcaaya
Neith
14,633
4,573
0
1,864
20,837
8,239
0
12,901
7,936
0
42,852
W
Morgan Le Fay
FriskyFruitloop
Morgan Le Fay
26,456
3,885
891
1,919
19,582
7,612
0
12,277
7,305
48,208
0
L
Morgan Le Fay
Phoenix033
Morgan Le Fay
29,412
2,185
0
1,392
14,678
6,383
0
5,580
9,098
73,751
0
W
Hel
Soffi
Hel
14,633
855
18,628
15,588
22,941
10,881
0
13,899
9,042
34,177
0
W
Rama
Voom43
Rama
20,488
18,872
0
966
10,887
4,398
0
5,418
5,469
0
28,001
W
Olorun
YasenKlen
Olorun
20,826
11,588
1,945
3,230
18,158
7,980
0
13,289
4,869
59,177
0
L
Merlin
idqfa
Merlin
27,056
1,611
0
0
19,470
7,663
0
11,625
7,845
57,469
0
L
Guan Yu
loritolk
Guan Yu
11,725
887
1,696
5,844
28,146
38,781
0
17,370
10,776
64
21,916
L
Odin
7,915
1,178
0
594
24,613
18,087
0
14,873
9,740
10,393
12,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,333
Gold Earned
61,378
241
Minions Killed
244
3
Camps Cleared
4
1,165,397
Distance Traveled
1,131,031
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,370
1,114
28
2
0
262,165
0
L
Neith
12,032
1,003
55
5
1
225,728
0
W
Morgan Le Fay
14,058
1,172
66
6
0
223,475
0
L
Morgan Le Fay
12,853
1,071
92
8
0
239,326
2
W
Hel
13,448
1,121
55
5
2
270,610
3
W
Rama
14,503
1,209
8
1
1
204,589
0
W
Olorun
12,954
1,080
84
7
0
204,558
0
L
Merlin
12,496
1,041
63
5
1
227,353
0
L
Guan Yu
13,156
1,096
14
1
1
264,726
2
L
Odin
10,841
903
20
2
1
173,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role