Player Matchup

Fenrir
Fenrir
Platinum III
OHMtheOHm
Fenrir
Platinum III
Level 147
God Stats
26W - 14L
1,636 SR
Queue Stats
95W - 85L
1,702 MMR
Party 1
Merlin
Merlin
Diamond V
Thinkerbell
Merlin
Diamond V
Level 159
God Stats
1W - 3L
1,526 SR
Queue Stats
113W - 99L
1,877 MMR
Party 1
Ganesha
Ganesha
Bronze III
pripiti
Ganesha
Bronze III
Level 160
God Stats
2W - 5L
1,533 SR
Queue Stats
35W - 35L
1,555 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,565 SR
1,711 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,455 SR
1,373 MMR
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
KingFromFeo
Hou Yi
Silver I
Level 103
God Stats
1W - 4L
1,464 SR
Queue Stats
44W - 60L
1,502 MMR
Party 2
Vulcan
Vulcan
Silver III
SmaylikJan
Vulcan
Silver III
Level 43
God Stats
9W - 22L
1,400 SR
Queue Stats
39W - 81L
1,118 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OHMtheOHm
Fenrir
12
6 / 1 / 5
7,917
792
6,858
10,196
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Merlin
13
5 / 0 / 6
8,171
817
6,828
5,659
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
pripiti
Ganesha
11
0 / 0 / 11
7,767
777
5,007
8,540
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayGilgameshAthenaPersephoneGeb

VS

Bans
ThothSolChang'eBaba YagaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 4 / 1
6,039
604
6,782
10,994
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
10
1 / 3 / 0
6,435
644
5,205
7,046
2,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
SmaylikJan
Vulcan
9
0 / 4 / 1
5,970
597
3,780
5,625
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
L
Hou Yi
1
3
0
0.33
W
Fenrir
OHMtheOHm
Fenrir
6
1
5
8.5
L
Vulcan
SmaylikJan
Vulcan
0
4
1
0.13
W
Merlin
5
0
6
8
W
Ganesha
pripiti
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
15,767
24,395
Taken
23,665
15,966
Mitigated
9,425
11,795
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,782
463
41
1,770
10,994
6,006
0
6,115
4,251
17,048
0
L
Hou Yi
5,205
2,499
0
780
7,046
2,115
0
2,866
3,702
0
24,297
W
Fenrir
OHMtheOHm
Fenrir
6,858
1,368
0
3,840
10,196
5,778
772
4,006
5,789
0
22,964
L
Vulcan
SmaylikJan
Vulcan
3,780
1,660
0
273
5,625
1,304
0
2,228
2,989
10,792
0
W
Merlin
6,828
907
0
3,320
5,659
2,423
880
3,341
2,037
37,101
0
W
Ganesha
pripiti
Ganesha
5,007
478
913
3,722
8,540
7,765
579
3,118
5,217
18,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
18,444
134
Minions Killed
87
7
Camps Cleared
2
623,863
Distance Traveled
525,767
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,039
604
26
3
0
183,967
5
L
Hou Yi
6,435
644
44
4
1
161,881
0
W
Fenrir
7,917
792
36
4
3
233,624
4
L
Vulcan
5,970
597
17
2
1
179,919
2
W
Merlin
8,171
817
97
10
4
197,066
1
W
Ganesha
7,767
777
1
0
0
193,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role