Player Matchup

Ganesha
Ganesha
Platinum III
Heneetti
Ganesha
Platinum III
Level 146
God Stats
2W - 3L
1,430 SR
Queue Stats
453W - 441L
1,858 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
JuIеs
Tsukuyomi
Diamond II
Level 147
God Stats
0W - 1L
1,760 SR
Queue Stats
143W - 132L
2,230 MMR
Solo
Ra
Ra
Diamond III
Melxuop
Ra
Diamond III
Level 160
God Stats
6W - 7L
1,621 SR
Queue Stats
423W - 401L
2,276 MMR
Solo
Izanami
Izanami
Platinum I
PraTest
Izanami
Platinum I
Level 160
God Stats
25W - 22L
1,601 SR
Queue Stats
443W - 442L
1,882 MMR
Solo
Bellona
Bellona
Diamond III
jurse
Bellona
Diamond III
Level 150
God Stats
12W - 9L
2,047 SR
Queue Stats
296W - 286L
2,066 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,692 SR
2,062 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,549 SR
1,832 MMR
Set
Set
Platinum I
 
Set
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond II
Chenjung
Discordia
Diamond II
Level 159
God Stats
5W - 4L
1,624 SR
Queue Stats
49W - 43L
2,405 MMR
Solo
Xbalanque
Xbalanque
Masters
Snusmakaren
Xbalanque
Masters
Level 160
God Stats
53W - 48L
1,619 SR
Queue Stats
546W - 546L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heneetti
Ganesha
9
0 / 4 / 0
5,410
386
1,887
10,113
8,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
JuIеs
Tsukuyomi
12
0 / 5 / 0
6,687
478
5,264
11,539
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 2 / 1
7,718
551
2,888
6,545
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PraTest
Izanami
12
1 / 3 / 0
7,046
503
4,561
8,961
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
jurse
Bellona
12
1 / 5 / 1
7,008
501
5,481
9,998
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
PersephoneArtioGebUllrAthena

VS

Bans
OdinAchillesCabrakanKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 1 / 3
9,108
651
9,469
12,587
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
14
3 / 0 / 4
8,720
623
4,216
5,921
5,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
 
Sylvanus
12
1 / 0 / 9
7,924
566
3,203
7,629
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Chenjung
Discordia
13
4 / 0 / 4
8,394
600
5,934
4,369
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Snusmakaren
Xbalanque
15
3 / 1 / 4
9,150
654
9,736
10,427
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
19
19
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
1
3
9.5
W
Zhong Kui
 
Zhong Kui
3
0
4
5
W
Sylvanus
 
Sylvanus
1
0
9
5.5
W
Discordia
Chenjung
Discordia
4
0
4
6
L
Ganesha
Heneetti
Ganesha
0
4
0
0
L
Tsukuyomi
JuIеs
Tsukuyomi
0
5
0
0
L
0
2
1
0.25
L
Izanami
PraTest
Izanami
1
3
0
0.33
W
Xbalanque
Snusmakaren
Xbalanque
3
1
4
5
L
Bellona
jurse
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
32,558
47,156
Taken
40,933
23,600
Mitigated
22,133
10,462
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,469
5,313
0
2,016
12,587
5,358
0
1,017
11,544
0
55,333
W
Zhong Kui
 
Zhong Kui
4,216
371
0
4,274
5,921
5,011
0
650
5,213
47,450
0
W
Sylvanus
 
Sylvanus
3,203
681
1,837
3,695
7,629
7,454
16
1,097
6,486
13,963
0
W
Discordia
Chenjung
Discordia
5,934
604
0
2,260
4,369
1,381
0
708
3,565
61,183
0
L
Ganesha
Heneetti
Ganesha
1,887
166
135
1,360
10,113
8,040
0
1,947
8,022
17,577
0
L
Tsukuyomi
JuIеs
Tsukuyomi
5,264
1,227
0
3,404
11,539
4,567
0
4,231
7,258
0
41,142
L
2,888
483
340
2,010
6,545
2,270
0
3,351
2,874
66,054
0
L
Izanami
PraTest
Izanami
4,561
2,926
0
1,746
8,961
2,533
0
420
8,515
0
51,646
W
Xbalanque
Snusmakaren
Xbalanque
9,736
5,740
0
5,538
10,427
2,929
3,498
1,141
9,286
0
74,942
L
Bellona
jurse
Bellona
5,481
2,039
0
1,467
9,998
6,190
0
2,754
7,134
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
43,296
476
Minions Killed
477
0
Camps Cleared
0
1,366,743
Distance Traveled
1,376,019
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,108
651
95
7
0
314,843
2
W
Zhong Kui
8,720
623
107
8
0
260,273
6
W
Sylvanus
7,924
566
30
2
0
275,739
4
W
Discordia
8,394
600
117
8
0
283,861
6
L
Ganesha
5,410
386
14
1
0
256,044
6
L
Tsukuyomi
6,687
478
90
6
0
276,791
6
L
Ra
7,718
551
158
11
0
289,680
3
L
Izanami
7,046
503
130
9
0
250,672
5
W
Xbalanque
9,150
654
128
9
0
241,303
7
L
Bellona
7,008
501
84
6
0
293,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role