Player Matchup

Ullr
Ullr
Gold III
BigeyesHD
Ullr
Gold III
Level 124
God Stats
5W - 8L
1,458 SR
Queue Stats
71W - 73L
1,564 MMR
Solo
Persephone
Persephone
Gold V
WarSty1e
Persephone
Gold V
Level 143
God Stats
19W - 29L
1,632 SR
Queue Stats
246W - 259L
1,447 MMR
Party 1
Da Ji
Da Ji
Gold V
Watchmejung
Da Ji
Gold V
Level 52
God Stats
31W - 38L
1,644 SR
Queue Stats
175W - 178L
1,503 MMR
Solo
Cerberus
Cerberus
Gold II
kamilos285
Cerberus
Gold II
Level 158
God Stats
27W - 24L
1,568 SR
Queue Stats
109W - 106L
1,525 MMR
Solo
Fenrir
Fenrir
Gold I
reiðr
Fenrir
Gold I
Level 45
God Stats
0W - 1L
1,833 SR
Queue Stats
51W - 45L
1,692 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,627 SR
1,546 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,547 SR
1,530 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
GradlewLose
Athena
Platinum IV
Level 98
God Stats
3W - 4L
1,301 SR
Queue Stats
136W - 128L
1,549 MMR
Solo
Loki
Loki
Silver II
Neb11
Loki
Silver II
Level 160
God Stats
3W - 2L
1,669 SR
Queue Stats
7W - 8L
1,498 MMR
Solo
Anhur
Anhur
Gold II
SadRomance
Anhur
Gold II
Level 103
God Stats
4W - 1L
1,676 SR
Queue Stats
261W - 260L
1,553 MMR
Solo
Scylla
Scylla
Platinum IV
平头白发披银风一生都在征战中
Scylla
Platinum IV
Level 157
God Stats
30W - 24L
1,586 SR
Queue Stats
633W - 610L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 4 / 1
5,192
519
2,615
6,515
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
WarSty1e
Persephone
9
1 / 3 / 0
5,477
548
3,017
5,997
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
4,995
500
1,884
6,253
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
kamilos285
Cerberus
8
2 / 0 / 2
5,247
525
3,289
7,117
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
reiðr
Fenrir
9
1 / 4 / 0
5,553
555
2,545
9,051
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresArtioArtemis

VS

Bans
ArachneGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 3
6,376
638
7,552
10,075
5,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
10
4 / 3 / 4
6,116
612
4,523
8,172
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
Neb11
Loki
11
4 / 0 / 0
6,453
645
3,270
4,667
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
10
1 / 1 / 1
5,582
558
2,957
5,252
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,177
618
4,677
3,787
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
L
Ullr
1
4
1
0.38
W
Athena
4
3
4
2
W
Loki
Neb11
Loki
4
0
0
4
W
Anhur
1
1
1
1.5
L
Persephone
WarSty1e
Persephone
1
3
0
0.33
L
0
2
1
0.25
L
Cerberus
kamilos285
Cerberus
2
0
2
3
L
Fenrir
reiðr
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
22,979
34,933
Taken
31,953
11,514
Mitigated
14,098
12,855
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,552
2,108
0
4,619
10,075
5,532
826
627
9,448
0
34,043
L
Ullr
2,615
1,152
0
1,610
6,515
1,434
0
1,265
5,210
0
30,942
W
Athena
4,523
997
0
1,662
8,172
5,151
34
2,354
5,818
22,216
0
W
Loki
Neb11
Loki
3,270
795
0
3,460
4,667
1,243
0
251
4,416
0
32,588
W
Anhur
2,957
1,345
0
1,597
5,252
1,209
0
429
4,823
0
33,089
L
Persephone
WarSty1e
Persephone
3,017
294
0
783
5,997
1,820
0
3,513
2,321
30,291
0
L
1,884
692
0
2,692
6,253
1,844
0
1,275
4,978
0
23,861
L
Cerberus
kamilos285
Cerberus
3,289
588
0
3,286
7,117
3,611
0
2,160
4,877
11,135
0
L
Fenrir
reiðr
Fenrir
2,545
1,251
0
4,484
9,051
2,805
0
674
8,345
0
20,013
W
4,677
636
0
714
3,787
963
0
2,645
1,142
38,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
30,704
254
Minions Killed
324
0
Camps Cleared
0
964,553
Distance Traveled
1,042,842
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,376
638
63
6
0
208,737
0
L
Ullr
5,192
519
63
6
0
176,993
2
W
Athena
6,116
612
37
4
0
213,290
2
W
Loki
6,453
645
69
7
0
217,258
5
W
Anhur
5,582
558
74
7
0
195,305
1
L
Persephone
5,477
548
60
6
0
194,260
2
L
Da Ji
4,995
500
54
5
0
201,464
3
L
Cerberus
5,247
525
26
3
0
196,811
3
L
Fenrir
5,553
555
51
5
0
195,025
1
W
Scylla
6,177
618
81
8
0
208,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role