Player Matchup

Bacchus
Bacchus
Artliix
Bacchus
Level 59
God Stats
5W - 3L
1,575 SR
Queue Stats
267W - 314L
1,574 Elo+
Solo
Thoth
Thoth
KirbyLegend
Thoth
Level 67
God Stats
3W - 1L
1,682 SR
Queue Stats
278W - 219L
1,620 Elo+
Party 2
Thor
Thor
Wilhelm4444
Thor
Level 69
God Stats
8W - 5L
1,455 SR
Queue Stats
383W - 308L
1,625 Elo+
Party 2
Team Averages
Level 65
1,571 SR
1,606 Elo+

VS

Team Averages
Level 51
1,611 SR
1,493 Elo+
King Arthur
King Arthur
CurlierMoss6371
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 1
Da Ji
Da Ji
Cyndershy
Da Ji
Level 4
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 1
Sol
Sol
whatismmr
Sol
Level 144
God Stats
2W - 2L
1,831 SR
Queue Stats
185W - 130L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artliix
Bacchus
12
6 / 1 / 13
9,511
951
7,645
10,284
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 3 / 11
8,055
806
8,816
6,586
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
11 / 4 / 7
9,401
940
12,040
9,551
4,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CurlierMoss6371
King Arthur
10
0 / 7 / 7
6,961
696
2,310
14,176
8,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Cyndershy
Da Ji
10
0 / 8 / 6
6,841
684
2,879
8,943
4,345
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 6 / 0
9,696
970
14,689
9,766
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
8
8
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Artliix
Bacchus
6
1
13
12.5
L
King Arthur
CurlierMoss6371
King Arthur
0
7
7
0.5
L
Da Ji
Cyndershy
Da Ji
0
8
6
0.38
W
4
3
11
3.17
W
11
4
7
3.63
L
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
19,878
26,421
Taken
32,885
17,105
Mitigated
15,421
7,872
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Artliix
Bacchus
7,645
992
0
4,523
10,284
10,618
368
4,927
5,357
15,068
0
L
King Arthur
CurlierMoss6371
King Arthur
2,310
436
0
622
14,176
8,198
0
7,504
6,672
0
7,365
L
Da Ji
Cyndershy
Da Ji
2,879
642
0
190
8,943
4,345
0
4,578
4,365
0
13,721
W
8,816
660
0
1,649
6,586
2,447
632
4,314
2,272
29,922
0
W
12,040
2,260
0
1,700
9,551
4,040
270
5,868
3,683
0
22,739
L
14,689
7,238
0
1,840
9,766
2,878
0
4,740
5,026
36,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
23,498
95
Minions Killed
99
4
Camps Cleared
4
543,290
Distance Traveled
514,701
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,511
951
19
2
0
174,275
2
L
King Arthur
6,961
696
11
1
1
177,129
0
L
Da Ji
6,841
684
25
3
3
174,446
3
W
Thoth
8,055
806
49
5
1
183,074
0
W
Thor
9,401
940
27
3
3
185,941
3
L
Sol
9,696
970
63
6
0
163,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role