Player Matchup

Bastet
Bastet
EaT_tHiS304
Bastet
Level 89
God Stats
141W - 151L
1,407 SR
Queue Stats
1,020W - 1,225L
1,335 Elo+
Solo
Ah Puch
Ah Puch
Gleeful_Eagle
Ah Puch
Level 46
God Stats
19W - 19L
1,550 SR
Queue Stats
55W - 43L
1,570 Elo+
Solo
Bacchus
Bacchus
Rei_R-i-C-A-r-Do
Bacchus
Level 24
God Stats
5W - 4L
1,719 SR
Queue Stats
63W - 68L
1,464 Elo+
Solo
Team Averages
Level 53
1,559 SR
1,457 Elo+

VS

Team Averages
Level 48
1,696 SR
1,381 Elo+
Ah Puch
Ah Puch
NCT_SHIWAM127
Ah Puch
Level 107
God Stats
4W - 1L
1,865 SR
Queue Stats
119W - 144L
1,435 Elo+
Solo
Chaac
Chaac
Randomnesspanda
Chaac
Level 19
God Stats
0W - 1L
1,765 SR
Queue Stats
27W - 28L
1,350 Elo+
Solo
Neith
Neith
Trash_M0uf
Neith
Level 17
God Stats
9W - 10L
1,457 SR
Queue Stats
64W - 95L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 3 / 6
9,049
696
8,240
8,083
2,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
14
4 / 1 / 6
9,090
699
9,160
5,439
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 0 / 10
8,689
668
8,078
13,345
12,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
1 / 5 / 2
7,580
583
4,926
9,345
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 2
7,026
540
4,504
10,796
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
3 / 4 / 0
7,835
603
4,012
8,305
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
3
6
3
W
Ah Puch
4
1
6
7
L
Ah Puch
1
5
2
0.4
L
0
4
2
0.25
W
3
0
10
8
L
Neith
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
13,442
26,867
Taken
28,446
17,106
Mitigated
10,654
5,637
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,240
2,856
0
0
8,083
2,739
40
2,940
4,895
0
25,154
W
Ah Puch
9,160
210
0
828
5,439
1,949
817
1,128
4,234
31,798
0
L
Ah Puch
4,926
441
0
872
9,345
2,732
0
6,461
2,884
21,291
0
L
4,504
498
27
2,920
10,796
5,342
0
6,163
4,633
0
16,933
W
8,078
647
0
4,809
13,345
12,418
150
1,193
11,700
23,349
0
L
Neith
4,012
1,460
0
951
8,305
2,580
17
5,139
3,166
0
16,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
22,441
123
Minions Killed
133
9
Camps Cleared
2
741,100
Distance Traveled
624,690
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,049
696
30
2
4
252,004
2
W
Ah Puch
9,090
699
59
5
4
236,749
0
L
Ah Puch
7,580
583
56
4
2
194,780
2
L
Chaac
7,026
540
18
1
0
229,270
4
W
Bacchus
8,689
668
34
3
1
252,347
5
L
Neith
7,835
603
59
5
0
200,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role