Player Matchup

Odin
Odin
Aernawel
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Ganesha
Ganesha
Kloobzz
Ganesha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,580 Elo+
Party 2
Agni
Agni
Toxiclilchop
Agni
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
45W - 47L
1,530 Elo+
Party 2
Hel
Hel
TycaFV
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 34L
1,358 Elo+
Solo
Scylla
Scylla
YungW33b
Scylla
Level 29
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 73
1,569 SR
1,476 Elo+

VS

Team Averages
Level 86
1,532 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DragonixNs
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Jemmejor
Cthulhu
Level 134
God Stats
5W - 1L
1,690 SR
Queue Stats
702W - 665L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Xersn
Aphrodite
Level 88
God Stats
1W - 1L
1,228 SR
Queue Stats
163W - 139L
1,553 Elo+
Party 1
Artio
Artio
canival
Artio
Level 57
God Stats
2W - 0L
1,745 SR
Queue Stats
40W - 33L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
9 / 6 / 8
12,540
697
29,074
27,102
24,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Kloobzz
Ganesha
18
0 / 6 / 17
11,066
615
14,755
37,747
47,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 8
12,739
708
41,152
26,573
13,800
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
TycaFV
Hel
18
1 / 5 / 12
10,706
595
14,010
28,259
15,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
YungW33b
Scylla
19
3 / 6 / 12
11,598
644
14,340
17,113
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
12 / 7 / 10
13,161
731
31,077
26,056
20,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
DragonixNs
Hachiman
20
8 / 6 / 15
12,883
716
37,341
19,392
8,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jemmejor
Cthulhu
20
6 / 2 / 15
12,721
707
27,514
29,978
37,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Xersn
Aphrodite
18
2 / 3 / 20
11,509
639
14,404
27,793
17,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
canival
Artio
20
1 / 4 / 20
11,925
663
12,446
36,343
50,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
109
22
Kills
29
29
Deaths
22
57
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
7
10
2.43
L
Odin
9
6
8
2.17
W
Hachiman
DragonixNs
Hachiman
8
6
15
2.58
W
Cthulhu
Jemmejor
Cthulhu
6
2
15
6.75
L
Ganesha
Kloobzz
Ganesha
0
6
17
1.42
L
9
6
8
2.17
L
Hel
TycaFV
Hel
1
5
12
1.4
W
Aphrodite
Xersn
Aphrodite
2
3
20
4
L
Scylla
YungW33b
Scylla
3
6
12
1.5
W
Artio
canival
Artio
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,331
Damage
122,782
136,794
Taken
139,562
108,850
Mitigated
134,465
65,604
Healing
79,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
31,077
5,945
3,522
1,813
26,056
20,184
429
18,181
7,362
0
42,004
L
Odin
29,074
6,780
906
3,576
27,102
24,127
185
8,869
18,233
0
37,338
W
Hachiman
DragonixNs
Hachiman
37,341
16,221
4,118
4,190
19,392
8,902
2,637
12,686
6,316
0
63,417
W
Cthulhu
Jemmejor
Cthulhu
27,514
1,656
4,972
5,008
29,978
37,889
914
15,707
13,818
50,721
0
L
Ganesha
Kloobzz
Ganesha
14,755
1,829
4,777
6,556
37,747
47,267
0
11,892
25,855
24,940
0
L
41,152
2,208
2,162
4,613
26,573
13,800
531
11,813
14,760
56,978
0
L
Hel
TycaFV
Hel
14,010
434
23,891
15,418
28,259
15,908
127
15,997
12,262
29,763
0
W
Aphrodite
Xersn
Aphrodite
14,404
411
20,043
15,807
27,793
17,182
675
17,916
9,441
24,012
0
L
Scylla
YungW33b
Scylla
14,340
1,701
2,083
1,622
17,113
7,748
138
5,793
11,320
34,059
0
W
Artio
canival
Artio
12,446
1,247
9,784
9,827
36,343
50,308
207
17,372
18,368
27,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,649
Gold Earned
62,199
152
Minions Killed
172
0
Camps Cleared
0
1,587,165
Distance Traveled
1,650,905
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,161
731
23
1
0
280,147
2
L
Odin
12,540
697
18
1
0
336,259
0
W
Hachiman
12,883
716
47
3
0
272,817
1
W
Cthulhu
12,721
707
58
3
0
355,559
6
L
Ganesha
11,066
615
0
0
0
291,569
0
L
Agni
12,739
708
55
3
0
302,664
2
L
Hel
10,706
595
30
2
0
355,294
0
W
Aphrodite
11,509
639
23
1
0
385,350
0
L
Scylla
11,598
644
49
3
0
301,379
1
W
Artio
11,925
663
21
1
0
357,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role