Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ItsUnKnownn
Sol
Level 43
God Stats
4W - 1L
1,447 SR
Queue Stats
24W - 21L
1,459 Elo+
Solo
Ares
Ares
Misttikal
Ares
Level 105
God Stats
15W - 5L
1,684 SR
Queue Stats
188W - 192L
1,528 Elo+
Solo
Izanami
Izanami
Sebasabe
Izanami
Level 125
God Stats
7W - 5L
1,519 SR
Queue Stats
266W - 299L
1,522 Elo+
Solo
Hun Batz
Hun Batz
WelDisciplinedVC
Hun Batz
Level 122
God Stats
6W - 3L
1,669 SR
Queue Stats
568W - 604L
1,567 Elo+
Solo
Team Averages
Level 103
1,564 SR
1,515 Elo+

VS

Team Averages
Level 83
1,395 SR
1,515 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Atherus42
Mercury
Level 16
God Stats
9W - 8L
1,428 SR
Queue Stats
36W - 18L
1,647 Elo+
Party 1
Jing Wei
Jing Wei
HarryBalls2452
Jing Wei
Level 42
God Stats
1W - 2L
1,197 SR
Queue Stats
14W - 20L
1,471 Elo+
Solo
Khepri
Khepri
Seryken
Khepri
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
106W - 110L
1,533 Elo+
Party 1
Hel
Hel
ZombieGirl33
Hel
Level 106
God Stats
9W - 14L
1,348 SR
Queue Stats
38W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 6
7,527
1,075
6,977
2,907
1,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,495
1,071
2,779
4,593
1,962
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
1 / 0 / 7
7,205
1,029
3,462
3,872
3,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sebasabe
Izanami
13
2 / 0 / 6
7,913
1,130
4,730
3,348
1,492
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 5
7,214
1,031
9,231
5,297
3,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

354

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 1 / 1
7,669
1,096
5,216
5,470
2,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Atherus42
Mercury
12
1 / 3 / 0
6,894
985
4,716
7,286
2,425
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
12
0 / 0 / 0
6,231
890
528
2,574
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Seryken
Khepri
12
0 / 3 / 1
6,719
960
3,287
10,168
9,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
6,689
956
3,028
4,271
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
8
Kills
3
3
Deaths
8
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Hou Yi
 
Hou Yi
2
1
1
2.5
L
Mercury
Atherus42
Mercury
1
3
0
0.33
L
Jing Wei
0
0
0
0
W
2
2
3
1.75
W
Ares
1
0
7
4.5
W
Izanami
Sebasabe
Izanami
2
0
6
5
L
Khepri
Seryken
Khepri
0
3
1
0.17
W
1
0
5
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
16,775
20,017
Taken
29,769
11,748
Mitigated
16,424
3,263
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,977
2,190
0
0
2,907
1,181
0
1,690
1,217
17,175
0
L
Hou Yi
 
Hou Yi
5,216
1,523
0
770
5,470
2,008
0
1,757
3,713
0
24,448
L
Mercury
Atherus42
Mercury
4,716
837
0
189
7,286
2,425
0
2,917
4,369
0
11,945
L
Jing Wei
528
287
0
464
2,574
778
0
1,748
826
0
5,511
W
2,779
974
0
790
4,593
1,962
0
728
3,865
14,140
0
W
Ares
3,462
29
0
500
3,872
3,600
0
1,392
2,480
7,267
0
W
Izanami
Sebasabe
Izanami
4,730
3,797
0
0
3,348
1,492
0
1,066
2,282
0
33,559
L
Khepri
Seryken
Khepri
3,287
0
0
241
10,168
9,832
0
5,026
5,142
12,709
0
W
9,231
1,905
0
1,973
5,297
3,513
0
1,439
3,858
0
18,939
L
3,028
389
1,307
976
4,271
1,381
0
1,770
2,501
18,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
34,202
147
Minions Killed
129
8
Camps Cleared
4
719,476
Distance Traveled
660,313
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,527
1,075
21
3
1
150,175
3
L
Hou Yi
7,669
1,096
43
6
2
160,735
2
L
Mercury
6,894
985
19
3
2
173,464
0
L
Jing Wei
6,231
890
14
2
0
46,634
0
W
Sol
7,495
1,071
31
4
2
112,376
2
W
Ares
7,205
1,029
3
0
0
162,893
1
W
Izanami
7,913
1,130
69
10
3
139,702
0
L
Khepri
6,719
960
14
2
0
159,388
0
W
Hun Batz
7,214
1,031
23
3
2
154,330
0
L
Hel
6,689
956
39
6
0
120,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role