Player Matchup

Cabrakan
Cabrakan
Araein
Cabrakan
Level 99
God Stats
1W - 2L
1,495 SR
Queue Stats
26W - 30L
1,580 Elo+
Solo
Poseidon
Poseidon
Azemitoz
Poseidon
Level 160
God Stats
8W - 5L
1,753 SR
Queue Stats
430W - 439L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Mohsen94
Sun Wukong
Level 137
God Stats
5W - 9L
1,402 SR
Queue Stats
1,306W - 1,350L
1,482 Elo+
Solo
Thoth
Thoth
OMGITSMARIOO
Thoth
Level 115
God Stats
0W - 6L
1,451 SR
Queue Stats
105W - 115L
1,531 Elo+
Solo
Janus
Janus
МистерФокс
Janus
Level 153
God Stats
5W - 8L
1,393 SR
Queue Stats
872W - 867L
1,527 Elo+
Solo
Team Averages
Level 133
1,499 SR
1,516 Elo+

VS

Team Averages
Level 140
1,438 SR
1,518 Elo+
Serqet
Serqet
BossMoffel
Serqet
Level 93
God Stats
3W - 6L
1,417 SR
Queue Stats
278W - 272L
1,506 Elo+
Solo
Achilles
Achilles
Connectto
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,597 Elo+
Party 1
Anubis
Anubis
StubyOo
Anubis
Level 147
God Stats
1W - 0L
1,278 SR
Queue Stats
28W - 27L
1,470 Elo+
Solo
Nemesis
Nemesis
densi1993
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
493W - 460L
1,515 Elo+
Solo
Anhur
Anhur
ЕбенаПиздена
Anhur
Level 143
God Stats
1W - 1L
1,494 SR
Queue Stats
37W - 34L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Araein
Cabrakan
16
2 / 8 / 8
10,388
693
11,832
26,538
22,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Azemitoz
Poseidon
20
6 / 5 / 6
12,190
813
22,308
13,210
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mohsen94
Sun Wukong
17
4 / 8 / 10
11,196
746
10,453
20,195
17,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 8
10,582
705
15,317
12,976
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 9 / 5
10,723
715
14,646
14,852
2,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BossMoffel
Serqet
17
6 / 4 / 13
11,133
742
6,750
12,023
6,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Connectto
Achilles
19
6 / 4 / 24
11,915
794
17,315
24,897
45,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
StubyOo
Anubis
20
13 / 5 / 17
13,363
891
28,906
18,657
12,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
densi1993
Nemesis
17
3 / 4 / 19
10,690
713
10,927
25,078
25,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 3 / 17
12,448
830
18,804
13,196
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
128
18
Kills
38
38
Deaths
20
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Araein
Cabrakan
2
8
8
0.75
L
Poseidon
Azemitoz
Poseidon
6
5
6
1.8
W
Serqet
BossMoffel
Serqet
6
4
13
3.13
W
Achilles
Connectto
Achilles
6
4
24
4.5
L
Sun Wukong
Mohsen94
Sun Wukong
4
8
10
1.13
L
2
8
8
0.75
W
Anubis
StubyOo
Anubis
13
5
17
4.3
W
Nemesis
densi1993
Nemesis
3
4
19
3.13
W
10
3
17
6.17
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,556
Damage
82,702
87,771
Taken
93,851
51,318
Mitigated
99,068
20,552
Healing
43,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Araein
Cabrakan
11,832
1,446
0
5,361
26,538
22,746
132
7,712
17,948
18,324
0
L
Poseidon
Azemitoz
Poseidon
22,308
2,280
1,747
2,821
13,210
4,343
128
3,530
9,577
55,510
0
W
Serqet
BossMoffel
Serqet
6,750
534
3,858
1,766
12,023
6,654
1,824
9,580
2,327
0
15,880
W
Achilles
Connectto
Achilles
17,315
2,340
3,450
7,899
24,897
45,850
769
13,644
10,909
0
27,306
L
Sun Wukong
Mohsen94
Sun Wukong
10,453
781
1,396
2,867
20,195
17,960
0
6,742
12,752
0
14,775
L
15,317
545
1,412
1,562
12,976
3,438
945
5,128
7,808
29,427
0
W
Anubis
StubyOo
Anubis
28,906
1,111
82
9,003
18,657
12,770
506
11,692
6,779
60,858
0
W
Nemesis
densi1993
Nemesis
10,927
3,540
1,805
8,185
25,078
25,171
66
18,393
6,335
0
20,531
W
18,804
9,014
3,212
4,384
13,196
8,623
3,445
9,478
3,398
0
40,007
L
14,646
1,261
1,816
1,570
14,852
2,831
111
5,794
8,847
23,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,079
Gold Earned
59,549
143
Minions Killed
163
0
Camps Cleared
0
1,144,057
Distance Traveled
1,399,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,388
693
10
1
0
239,364
0
L
Poseidon
12,190
813
71
5
0
255,572
0
W
Serqet
11,133
742
14
1
0
299,159
0
W
Achilles
11,915
794
19
1
0
313,229
0
L
Sun Wukong
11,196
746
11
1
0
182,715
0
L
Thoth
10,582
705
31
2
0
239,849
2
W
Anubis
13,363
891
80
5
0
251,909
0
W
Nemesis
10,690
713
15
1
0
269,313
0
W
Anhur
12,448
830
35
2
0
266,141
0
L
Janus
10,723
715
20
1
0
226,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role