Player Matchup

Bakasura
Bakasura
SeGaEbawbIT
Bakasura
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,563 Elo+
Party 2
Awilix
Awilix
ZombiSasha
Awilix
Level 124
God Stats
0W - 1L
1,724 SR
Queue Stats
7W - 6L
1,643 Elo+
Party 2
Tyr
Tyr
mi000hi
Tyr
Level 145
God Stats
19W - 13L
1,724 SR
Queue Stats
88W - 77L
1,629 Elo+
Solo
Team Averages
Level 140
1,649 SR
1,612 Elo+

VS

Team Averages
Level 137
1,741 SR
1,642 Elo+
Anhur
Anhur
Calenai
Anhur
Level 147
God Stats
15W - 12L
1,805 SR
Queue Stats
657W - 394L
1,727 Elo+
Party 1
Jormungandr
Jormungandr
Zelinai
Jormungandr
Level 156
God Stats
6W - 7L
1,544 SR
Queue Stats
542W - 324L
1,664 Elo+
Party 1
Nox
Nox
slipknoteror
Nox
Level 108
God Stats
4W - 4L
1,875 SR
Queue Stats
232W - 239L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SeGaEbawbIT
Bakasura
9
0 / 7 / 0
5,573
557
3,977
9,653
2,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
ZombiSasha
Awilix
8
0 / 7 / 0
5,440
544
3,823
8,303
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
8
0 / 5 / 0
5,561
556
2,655
11,237
4,041
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Calenai
Anhur
12
7 / 0 / 12
8,434
843
9,829
7,374
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zelinai
Jormungandr
12
7 / 0 / 9
8,751
875
9,760
7,682
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 0 / 13
8,002
800
5,498
4,107
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
19
19
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Calenai
Anhur
7
0
12
13
L
Bakasura
SeGaEbawbIT
Bakasura
0
7
0
0
W
Jormungandr
Zelinai
Jormungandr
7
0
9
11.5
L
Awilix
ZombiSasha
Awilix
0
7
0
0
L
Tyr
0
5
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,455
Damage
25,087
29,193
Taken
19,163
9,016
Mitigated
11,815
3,540
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Calenai
Anhur
9,829
5,076
0
1,550
7,374
2,772
1,553
122
6,777
0
30,249
L
Bakasura
SeGaEbawbIT
Bakasura
3,977
2,308
0
1,455
9,653
2,610
0
5,077
4,468
0
7,542
W
Jormungandr
Zelinai
Jormungandr
9,760
3,655
0
3,758
7,682
7,608
378
258
6,994
27,302
0
L
Awilix
ZombiSasha
Awilix
3,823
1,040
0
223
8,303
2,365
0
4,372
3,723
0
10,249
L
Tyr
2,655
221
0
1,862
11,237
4,041
0
5,354
5,652
0
10,696
W
5,498
241
0
1,263
4,107
1,435
518
100
3,622
22,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,574
Gold Earned
25,187
54
Minions Killed
111
3
Camps Cleared
4
524,736
Distance Traveled
534,196
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,434
843
30
3
2
176,411
2
L
Bakasura
5,573
557
27
3
1
168,922
3
W
Jormungandr
8,751
875
36
4
0
172,868
0
L
Awilix
5,440
544
10
1
1
164,452
4
L
Tyr
5,561
556
17
2
1
191,362
3
W
Nox
8,002
800
45
5
2
184,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role