Player Matchup

Morgan Le Fay
Morgan Le Fay
BackOfSwiper
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,839 SR
Queue Stats
35W - 49L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VoidRunn3r
Ah Muzen Cab
Level 145
God Stats
19W - 22L
1,412 SR
Queue Stats
492W - 546L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
cthulhuguapo
Gilgamesh
Level 42
God Stats
8W - 5L
1,475 SR
Queue Stats
31W - 34L
1,436 Elo+
Solo
Team Averages
Level 68
1,575 SR
1,507 Elo+

VS

Team Averages
Level 47
1,731 SR
1,455 Elo+
Tiamat
Tiamat
A1rg3tlam
Tiamat
Level 15
God Stats
0W - 3L
1,707 SR
Queue Stats
14W - 17L
1,519 Elo+
Party 1
Loki
Loki
Clutch4SF
Loki
Level 15
God Stats
2W - 5L
1,615 SR
Queue Stats
8W - 15L
1,368 Elo+
Solo
Ganesha
Ganesha
Symphodius
Ganesha
Level 111
God Stats
13W - 5L
1,871 SR
Queue Stats
127W - 137L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BackOfSwiper
Morgan Le Fay
16
5 / 3 / 4
13,117
625
10,348
14,260
7,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
VoidRunn3r
Ah Muzen Cab
17
3 / 4 / 6
13,566
646
10,843
17,517
6,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
cthulhuguapo
Gilgamesh
18
4 / 2 / 8
14,266
679
19,284
25,714
22,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A1rg3tlam
Tiamat
18
1 / 3 / 7
12,537
597
21,885
20,359
17,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
17
7 / 6 / 0
12,531
597
16,308
15,150
8,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Symphodius
Ganesha
8
0 / 3 / 1
10,305
491
3,395
9,052
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
8
9
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
A1rg3tlam
Tiamat
1
3
7
1.5
W
Morgan Le Fay
BackOfSwiper
Morgan Le Fay
5
3
4
2.33
L
Loki
7
6
0
1.17
L
Ganesha
Symphodius
Ganesha
0
3
1
0.17
W
Ah Muzen Cab
VoidRunn3r
Ah Muzen Cab
3
4
6
1.5
W
Gilgamesh
cthulhuguapo
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
41,588
57,491
Taken
44,561
36,289
Mitigated
32,768
19,652
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
A1rg3tlam
Tiamat
21,885
1,422
219
7,893
20,359
17,651
98
7,470
12,889
68,380
0
W
Morgan Le Fay
BackOfSwiper
Morgan Le Fay
10,348
478
181
2,761
14,260
7,500
649
6,432
7,532
36,596
0
L
Loki
16,308
2,734
512
2,821
15,150
8,266
0
4,015
11,135
0
52,267
L
Ganesha
Symphodius
Ganesha
3,395
34
0
1,018
9,052
6,851
0
2,786
6,266
8,120
0
W
Ah Muzen Cab
VoidRunn3r
Ah Muzen Cab
10,843
4,007
0
6,620
17,517
6,004
1,658
5,387
11,784
0
77,311
W
Gilgamesh
cthulhuguapo
Gilgamesh
19,284
3,294
575
9,515
25,714
22,785
253
13,237
11,785
12,101
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
35,373
281
Minions Killed
240
10
Camps Cleared
7
1,210,321
Distance Traveled
912,179
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,537
597
154
7
3
401,089
3
W
Morgan Le Fay
13,117
625
66
3
0
376,956
2
L
Loki
12,531
597
76
4
4
377,903
1
L
Ganesha
10,305
491
10
0
0
133,187
0
W
Ah Muzen Cab
13,566
646
123
6
5
394,242
2
W
Gilgamesh
14,266
679
92
4
5
439,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role