Player Matchup

Agni
Agni
BloodyProphetV2
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,647 Elo+
Solo
Bakasura
Bakasura
ImmortaL1211
Bakasura
Level 9
God Stats
4W - 2L
1,508 SR
Queue Stats
14W - 9L
1,393 Elo+
Solo
Chaac
Chaac
YourNansAshes
Chaac
Level 27
God Stats
7W - 2L
1,639 SR
Queue Stats
25W - 16L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Zwazi
Danzaburou
Level 27
God Stats
5W - 3L
1,643 SR
Queue Stats
79W - 73L
1,469 Elo+
Solo
Yemoja
Yemoja
lolownedxd
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,511 Elo+

VS

Team Averages
Level 19
1,438 SR
1,464 Elo+
Fenrir
Fenrir
Anryoki
Fenrir
Level 21
God Stats
23W - 24L
1,498 SR
Queue Stats
70W - 65L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bialy124
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,473 Elo+
Party 1
Charybdis
Charybdis
Marczi92
Charybdis
Level 11
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 6L
1,428 Elo+
Party 1
Janus
Janus
Sharmanti
Janus
Level 27
God Stats
20W - 10L
1,601 SR
Queue Stats
45W - 31L
1,420 Elo+
Solo
Hun Batz
Hun Batz
SoberDays
Hun Batz
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
63W - 63L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 5
7,158
651
8,559
4,990
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ImmortaL1211
Bakasura
11
5 / 2 / 2
6,948
632
3,349
6,862
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 0
7,078
643
3,299
6,267
2,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Zwazi
Danzaburou
11
10 / 2 / 1
7,280
662
7,117
5,522
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
lolownedxd
Yemoja
6
0 / 2 / 3
4,973
452
865
3,551
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anryoki
Fenrir
6
0 / 13 / 1
4,377
398
568
8,623
1,841
Morgan Le Fay
Bialy124
Morgan Le Fay
9
0 / 3 / 3
5,085
462
3,413
6,402
1,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Marczi92
Charybdis
7
0 / 6 / 0
4,458
405
641
5,400
821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Sharmanti
Janus
10
1 / 3 / 1
5,748
523
3,338
5,039
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SoberDays
Hun Batz
10
6 / 3 / 0
6,792
617
6,951
8,887
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
27
Kills
7
8
Deaths
28
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anryoki
Fenrir
0
13
1
0.04
L
Morgan Le Fay
Bialy124
Morgan Le Fay
0
3
3
0.5
W
8
2
5
5.25
W
Bakasura
ImmortaL1211
Bakasura
5
2
2
3
L
Charybdis
Marczi92
Charybdis
0
6
0
0
L
Janus
Sharmanti
Janus
1
3
1
0.5
L
Hun Batz
SoberDays
Hun Batz
6
3
0
2
W
4
0
0
4
W
Danzaburou
Zwazi
Danzaburou
10
2
1
5.25
W
Yemoja
lolownedxd
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
14,911
27,192
Taken
34,351
10,788
Mitigated
8,916
8,118
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anryoki
Fenrir
568
280
0
52
8,623
1,841
0
2,235
6,371
0
5,985
L
Morgan Le Fay
Bialy124
Morgan Le Fay
3,413
463
0
748
6,402
1,823
0
2,627
3,559
18,032
0
W
8,559
1,407
0
1,284
4,990
1,446
350
1,561
3,415
38,760
0
W
Bakasura
ImmortaL1211
Bakasura
3,349
2,236
0
1,838
6,862
2,796
216
1,993
4,815
0
25,401
L
Charybdis
Marczi92
Charybdis
641
426
0
431
5,400
821
240
511
4,889
0
10,740
L
Janus
Sharmanti
Janus
3,338
140
0
500
5,039
1,296
0
1,280
3,704
27,512
0
L
Hun Batz
SoberDays
Hun Batz
6,951
3,376
0
1,219
8,887
3,135
0
2,771
6,060
0
30,605
W
3,299
472
0
3,089
6,267
2,807
616
1,771
4,380
0
38,687
W
Danzaburou
Zwazi
Danzaburou
7,117
3,733
0
1,166
5,522
2,087
999
722
4,768
0
31,885
W
Yemoja
lolownedxd
Yemoja
865
279
368
373
3,551
1,652
216
474
3,063
5,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
26,460
293
Minions Killed
178
0
Camps Cleared
0
981,732
Distance Traveled
1,017,189
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,377
398
5
0
0
208,229
4
L
Morgan Le Fay
5,085
462
31
3
0
197,653
0
W
Agni
7,158
651
58
5
0
221,678
6
W
Bakasura
6,948
632
90
8
0
217,913
3
L
Charybdis
4,458
405
25
2
0
169,293
1
L
Janus
5,748
523
58
5
0
214,332
1
L
Hun Batz
6,792
617
59
5
0
227,682
1
W
Chaac
7,078
643
75
7
0
242,290
1
W
Danzaburou
7,280
662
58
5
0
193,903
2
W
Yemoja
4,973
452
12
1
0
105,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role