Player Matchup

Geb
Geb
ErrrroR3System3
Geb
Level 29
God Stats
6W - 10L
1,451 SR
Queue Stats
71W - 74L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Kostya_Kolbaser
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Mercury
Mercury
OgburnOnPC
Mercury
Level 17
God Stats
3W - 0L
1,574 SR
Queue Stats
100W - 23L
1,843 Elo+
Solo
Thanatos
Thanatos
engaging-bream4
Thanatos
Level 3
God Stats
1W - 2L
1,268 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo
Ra
Ra
filmy_poem
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1
Team Averages
Level 12
1,459 SR
1,446 Elo+

VS

Team Averages
Level 9
1,574 SR
1,548 Elo+
Fenrir
Fenrir
BigT2974
Fenrir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IH8Shirts
Cu Chulainn
Level 6
God Stats
1W - 2L
1,702 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Ra
Ra
UndoneBugle5002
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Solo
Scylla
Scylla
X 4xR34L X
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 2
Neith
Neith
lExelic
Neith
Level 28
God Stats
6W - 5L
1,667 SR
Queue Stats
149W - 156L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
10,953
522
4,592
16,595
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Kostya_Kolbaser
Danzaburou
15
2 / 3 / 4
10,324
492
4,621
12,908
4,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
OgburnOnPC
Mercury
20
27 / 2 / 4
17,048
812
34,768
18,451
11,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
16
7 / 6 / 6
11,229
535
13,337
17,548
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 12 / 8
10,045
478
7,238
14,978
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigT2974
Fenrir
15
12 / 8 / 4
10,404
495
11,429
17,028
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
IH8Shirts
Cu Chulainn
14
2 / 11 / 1
8,941
426
11,056
24,325
19,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 13 / 6
7,521
358
3,266
12,859
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
X 4xR34L X
Scylla
17
11 / 8 / 2
10,890
519
9,979
16,299
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
lExelic
Neith
16
4 / 5 / 3
10,161
484
12,028
13,490
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
44
Kills
29
29
Deaths
45
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigT2974
Fenrir
12
8
4
1.75
W
3
6
10
1.33
L
Cu Chulainn
IH8Shirts
Cu Chulainn
2
11
1
0.23
W
Danzaburou
Kostya_Kolbaser
Danzaburou
2
3
4
1.33
W
Mercury
OgburnOnPC
Mercury
27
2
4
14.5
L
0
13
6
0.23
L
Scylla
X 4xR34L X
Scylla
11
8
2
1.5
W
Thanatos
7
6
6
1.67
W
5
12
8
0.75
L
Neith
lExelic
Neith
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,556
Damage
47,758
80,480
Taken
84,001
40,795
Mitigated
39,400
30,114
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigT2974
Fenrir
11,429
1,095
391
3,498
17,028
6,970
0
2,528
14,500
0
49,358
W
4,592
352
681
2,991
16,595
11,707
630
1,651
14,842
26,489
0
L
Cu Chulainn
IH8Shirts
Cu Chulainn
11,056
1,739
0
2,402
24,325
19,265
0
608
23,717
5,342
48,674
W
Danzaburou
Kostya_Kolbaser
Danzaburou
4,621
2,019
0
2,417
12,908
4,409
4,567
1,362
11,412
0
42,635
W
Mercury
OgburnOnPC
Mercury
34,768
23,665
0
11,416
18,451
11,234
815
1,607
16,786
0
158,193
L
3,266
710
13
1,250
12,859
3,402
65
3,299
9,560
19,658
0
L
Scylla
X 4xR34L X
Scylla
9,979
957
0
1,580
16,299
4,939
430
1,938
14,361
63,157
0
W
Thanatos
13,337
3,659
0
11,941
17,548
8,696
460
3,483
13,959
0
66,976
W
7,238
1,176
289
379
14,978
4,749
441
6,508
7,971
35,242
0
L
Neith
lExelic
Neith
12,028
5,797
0
2,616
13,490
4,824
1,168
3,457
10,033
0
62,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,599
Gold Earned
47,917
518
Minions Killed
433
0
Camps Cleared
0
1,965,619
Distance Traveled
1,657,893
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,404
495
65
3
0
404,815
2
W
Geb
10,953
522
30
1
0
387,352
5
L
Cu Chulainn
8,941
426
100
5
0
329,319
1
W
Danzaburou
10,324
492
83
4
0
355,349
0
W
Mercury
17,048
812
232
11
0
510,134
4
L
Ra
7,521
358
39
2
0
260,006
4
L
Scylla
10,890
519
108
5
0
323,362
2
W
Thanatos
11,229
535
107
5
0
371,659
1
W
Ra
10,045
478
66
3
0
341,125
1
L
Neith
10,161
484
121
6
0
340,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role