Player Matchup

Hun Batz
Hun Batz
Pomian123
Hun Batz
Level 123
God Stats
4W - 1L
1,652 SR
Queue Stats
270W - 290L
1,422 Elo+
Solo
Pele
Pele
Serae
Pele
Level 80
God Stats
7W - 4L
1,546 SR
Queue Stats
216W - 199L
1,447 Elo+
Solo
Geb
Geb
Sherri4ka
Geb
Level 141
God Stats
6W - 3L
1,753 SR
Queue Stats
618W - 652L
1,387 Elo+
Solo
Sylvanus
Sylvanus
jake90
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 86L
1,428 Elo+
Solo
Bellona
Bellona
tinaycagdas
Bellona
Level 107
God Stats
10W - 5L
1,621 SR
Queue Stats
638W - 670L
1,458 Elo+
Solo
Team Averages
Level 112
1,614 SR
1,428 Elo+

VS

Team Averages
Level 57
1,422 SR
1,428 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fedeman03
Chang'e
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,428 Elo+
Solo
Discordia
Discordia
Kirspen
Discordia
Level 96
God Stats
0W - 1L
1,273 SR
Queue Stats
20W - 35L
1,335 Elo+
Solo
Amaterasu
Amaterasu
LisaMira
Amaterasu
Level 28
God Stats
2W - 6L
1,336 SR
Queue Stats
386W - 435L
1,376 Elo+
Solo
Merlin
Merlin
hkorezoo
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pomian123
Hun Batz
18
3 / 6 / 22
11,801
787
19,130
23,340
19,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
Serae
Pele
20
9 / 4 / 15
12,669
845
19,564
17,802
9,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 18
12,036
802
13,604
23,063
25,570
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
jake90
Sylvanus
18
1 / 2 / 20
10,453
697
7,859
23,317
27,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
tinaycagdas
Bellona
19
12 / 3 / 10
12,177
812
21,400
20,693
28,124
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
4 / 4 / 9
11,461
764
23,906
16,251
5,634
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Fedeman03
Chang'e
17
5 / 6 / 7
10,457
697
16,045
19,146
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Kirspen
Discordia
19
2 / 6 / 9
10,922
728
18,637
10,952
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
LisaMira
Amaterasu
16
3 / 8 / 9
10,663
711
14,908
28,909
23,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
hkorezoo
Merlin
17
2 / 8 / 7
10,377
692
8,763
14,667
4,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
57
31
Kills
16
16
Deaths
32
85
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
9
2.13
L
Chang'e
Fedeman03
Chang'e
5
6
7
1.42
L
Discordia
Kirspen
Discordia
2
6
9
1.08
L
Amaterasu
LisaMira
Amaterasu
3
8
9
0.94
W
Hun Batz
Pomian123
Hun Batz
3
6
22
2.33
W
Pele
Serae
Pele
9
4
15
4.13
W
6
1
18
15
L
Merlin
hkorezoo
Merlin
2
8
7
0.69
W
Sylvanus
jake90
Sylvanus
1
2
20
5.5
W
Bellona
tinaycagdas
Bellona
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,557
Damage
82,259
108,215
Taken
89,925
109,940
Mitigated
44,429
59,790
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
23,906
13,052
3,099
5,338
16,251
5,634
1,271
4,657
11,594
0
43,161
L
Chang'e
Fedeman03
Chang'e
16,045
155
5,967
6,017
19,146
6,957
38
5,113
14,033
29,073
0
L
Discordia
Kirspen
Discordia
18,637
761
620
245
10,952
3,944
90
1,438
9,514
37,234
0
L
Amaterasu
LisaMira
Amaterasu
14,908
4,938
2,215
7,333
28,909
23,027
0
7,244
21,665
0
19,479
W
Hun Batz
Pomian123
Hun Batz
19,130
2,126
4,678
2,680
23,340
19,553
1,073
8,010
15,330
0
32,816
W
Pele
Serae
Pele
19,564
4,402
4,167
5,459
17,802
9,031
2,794
7,587
10,113
0
36,323
W
13,604
928
6,659
6,340
23,063
25,570
540
9,451
13,612
30,395
0
L
Merlin
hkorezoo
Merlin
8,763
2,405
418
765
14,667
4,867
98
3,011
11,656
19,716
0
W
Sylvanus
jake90
Sylvanus
7,859
1,877
16,161
8,628
23,317
27,662
768
9,190
14,127
19,077
0
W
Bellona
tinaycagdas
Bellona
21,400
3,154
3,069
1,949
20,693
28,124
402
9,207
11,486
0
42,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
53,880
151
Minions Killed
176
0
Camps Cleared
0
1,416,711
Distance Traveled
1,261,123
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,461
764
58
4
0
269,123
4
L
Chang'e
10,457
697
29
2
0
275,346
0
L
Discordia
10,922
728
49
3
0
240,330
1
L
Amaterasu
10,663
711
10
1
0
262,708
1
W
Hun Batz
11,801
787
13
1
0
273,785
1
W
Pele
12,669
845
37
2
0
301,398
2
W
Geb
12,036
802
44
3
0
312,395
2
L
Merlin
10,377
692
30
2
0
213,616
0
W
Sylvanus
10,453
697
27
2
0
234,582
1
W
Bellona
12,177
812
30
2
0
294,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role