Player Matchup

Thor
Thor
FirePhenix24
Thor
Level 18
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 28L
1,417 Elo+
Solo
Neith
Neith
Joeljjj10
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 63L
1,201 Elo+
Solo
Tsukuyomi
Tsukuyomi
KlapTrap5383
Tsukuyomi
Level 15
God Stats
2W - 1L
1,488 SR
Queue Stats
14W - 21L
1,333 Elo+
Solo
Eset
Eset
KuraiMajoSabrina
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,483 Elo+
Solo
Artemis
Artemis
PrisOneLove1505
Artemis
Level 4
God Stats
2W - 4L
1,528 SR
Queue Stats
2W - 6L
1,478 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,382 Elo+

VS

Team Averages
Level 14
1,452 SR
1,475 Elo+
Olorun
Olorun
ImbaIco
Olorun
Level 11
God Stats
1W - 1L
1,368 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Neith
Neith
LauPelli
Neith
Level 16
God Stats
3W - 5L
1,282 SR
Queue Stats
14W - 19L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Rinkaschi
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,298 Elo+
Solo
Kukulkan
Kukulkan
The_Devilis-Stan
Kukulkan
Level 18
God Stats
5W - 2L
1,608 SR
Queue Stats
33W - 28L
1,428 Elo+
Solo
Scylla
Scylla
cwlIcet
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 9
13,655
1,050
18,061
26,156
17,340
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Joeljjj10
Neith
18
0 / 2 / 2
10,707
824
4,046
8,169
2,301
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KlapTrap5383
Tsukuyomi
19
6 / 4 / 7
13,798
1,061
21,868
19,954
7,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 9 / 8
15,321
1,179
19,855
22,872
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 16 / 8
12,789
984
22,476
24,616
9,223
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ImbaIco
Olorun
20
7 / 8 / 21
14,069
1,082
15,925
17,000
7,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
LauPelli
Neith
20
6 / 3 / 24
13,901
1,069
15,153
18,304
7,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Rinkaschi
Cthulhu
20
2 / 5 / 20
12,907
993
12,885
28,503
38,335
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 3 / 12
11,881
914
6,765
10,263
5,768
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
cwlIcet
Scylla
20
28 / 3 / 10
18,600
1,431
43,190
18,416
6,571
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
130
22
Kills
43
43
Deaths
22
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
4
12
9
0.71
W
Olorun
ImbaIco
Olorun
7
8
21
2.19
L
Neith
Joeljjj10
Neith
0
2
2
0.5
L
Tsukuyomi
KlapTrap5383
Tsukuyomi
6
4
7
2.38
L
9
9
8
1.44
W
Neith
LauPelli
Neith
6
3
24
6
L
3
16
8
0.44
W
Cthulhu
Rinkaschi
Cthulhu
2
5
20
2.4
W
0
3
12
2
W
Scylla
cwlIcet
Scylla
28
3
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,306
Damage
93,918
101,767
Taken
92,486
44,249
Mitigated
64,992
8,857
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,061
3,367
0
0
26,156
17,340
0
18,894
7,016
0
35,707
W
Olorun
ImbaIco
Olorun
15,925
7,965
1,661
2,987
17,000
7,198
0
2,751
14,249
29,588
0
L
Neith
Joeljjj10
Neith
4,046
2,384
0
2,144
8,169
2,301
0
7,684
421
0
25,400
L
Tsukuyomi
KlapTrap5383
Tsukuyomi
21,868
6,061
0
252
19,954
7,317
0
15,201
4,535
0
43,903
L
19,855
1,090
1,619
3,778
22,872
8,068
0
16,444
6,135
54,723
0
W
Neith
LauPelli
Neith
15,153
4,679
0
2,863
18,304
7,120
0
5,779
12,525
0
40,274
L
22,476
11,962
0
1,064
24,616
9,223
0
19,468
4,895
0
46,058
W
Cthulhu
Rinkaschi
Cthulhu
12,885
1,318
652
0
28,503
38,335
0
4,790
23,713
32,918
0
W
6,765
1,302
604
904
10,263
5,768
0
3,297
6,966
27,201
0
W
Scylla
cwlIcet
Scylla
43,190
2,808
129
2,733
18,416
6,571
0
3,238
15,178
78,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,270
Gold Earned
71,358
254
Minions Killed
274
3
Camps Cleared
11
1,078,624
Distance Traveled
1,083,401
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,655
1,050
33
3
1
238,990
1
W
Olorun
14,069
1,082
32
2
1
188,684
0
L
Neith
10,707
824
45
3
0
173,715
3
L
Tsukuyomi
13,798
1,061
47
4
2
257,441
0
L
Eset
15,321
1,179
77
6
0
240,166
0
W
Neith
13,901
1,069
65
5
2
230,073
0
L
Artemis
12,789
984
52
4
0
168,312
3
W
Cthulhu
12,907
993
54
4
1
225,270
2
W
Kukulkan
11,881
914
38
3
5
193,033
2
W
Scylla
18,600
1,431
85
7
2
246,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role