Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DiscipleOfDepth
Odin
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 39L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
GuamMasa
Nu Wa
Level 106
God Stats
17W - 16L
1,575 SR
Queue Stats
386W - 401L
1,462 Elo+
Solo
Geb
Geb
luffy_pirates122
Geb
Level 87
God Stats
26W - 16L
1,880 SR
Queue Stats
295W - 308L
1,495 Elo+
Solo
Ne Zha
Ne Zha
sexysenju
Ne Zha
Level 99
God Stats
3W - 2L
1,705 SR
Queue Stats
35W - 39L
1,449 Elo+
Party 2
Team Averages
Level 106
1,632 SR
1,467 Elo+

VS

Team Averages
Level 127
1,504 SR
1,471 Elo+
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ItsKyoshin
Bastet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 82L
1,495 Elo+
Party 1
Anubis
Anubis
TheSleepyPaladin
Anubis
Level 130
God Stats
22W - 9L
1,634 SR
Queue Stats
349W - 333L
1,492 Elo+
Solo
Medusa
Medusa
camelcı
Medusa
Level 103
God Stats
23W - 32L
1,317 SR
Queue Stats
1,133W - 1,255L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
idler_owl
Baron Samedi
Level 156
God Stats
3W - 3L
1,572 SR
Queue Stats
172W - 167L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
2
0 / 1 / 0
3,775
343
1,406
1,625
482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
4,983
453
1,529
8,908
3,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
GuamMasa
Nu Wa
9
0 / 2 / 0
5,115
465
2,091
4,509
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,807
437
446
5,990
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
sexysenju
Ne Zha
11
1 / 3 / 0
5,839
531
3,039
8,185
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 5
6,033
548
1,561
8,210
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ItsKyoshin
Bastet
11
3 / 0 / 1
6,451
586
5,530
4,817
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 0
7,259
660
5,551
6,607
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
camelcı
Medusa
10
2 / 0 / 0
6,215
565
3,394
4,253
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
idler_owl
Baron Samedi
10
3 / 0 / 3
6,244
568
4,409
4,798
1,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Horus
 
Horus
0
0
5
2.5
L
0
3
0
0
L
Nu Wa
GuamMasa
Nu Wa
0
2
0
0
W
Bastet
ItsKyoshin
Bastet
3
0
1
3.5
W
3
2
0
1.5
W
Medusa
camelcı
Medusa
2
0
0
2
W
Baron Samedi
idler_owl
Baron Samedi
3
0
3
4.5
L
0
2
0
0
L
Ne Zha
sexysenju
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,511
Damage
20,445
29,217
Taken
28,685
10,158
Mitigated
11,407
8,365
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,406
712
173
602
1,625
482
0
0
1,625
4,262
1,768
W
Horus
 
Horus
1,561
897
634
3,919
8,210
4,058
380
1,147
7,031
0
13,856
L
1,529
299
0
1,658
8,908
3,240
0
5,149
3,759
0
18,478
L
Nu Wa
GuamMasa
Nu Wa
2,091
548
0
1,285
4,509
1,244
0
2,682
1,827
23,319
0
W
Bastet
ItsKyoshin
Bastet
5,530
1,856
0
2,627
4,817
1,219
11
346
4,302
0
29,165
W
5,551
1,014
0
3,749
6,607
2,952
1,639
94
6,263
47,273
0
W
Medusa
camelcı
Medusa
3,394
1,394
0
480
4,253
1,262
522
668
3,569
0
38,310
W
Baron Samedi
idler_owl
Baron Samedi
4,409
594
534
2,537
4,798
1,916
658
1,012
3,660
33,096
0
L
446
54
158
1,587
5,990
2,380
0
576
5,414
14,276
0
L
Ne Zha
sexysenju
Ne Zha
3,039
1,501
0
2,902
8,185
2,812
0
1,553
6,632
0
30,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
32,202
221
Minions Killed
342
0
Camps Cleared
0
794,687
Distance Traveled
928,686
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,775
343
9
1
0
47,528
1
W
Horus
6,033
548
27
2
0
191,731
2
L
Odin
4,983
453
54
5
0
192,855
2
L
Nu Wa
5,115
465
70
6
0
153,460
1
W
Bastet
6,451
586
71
6
0
223,941
1
W
Anubis
7,259
660
110
10
0
160,875
4
W
Medusa
6,215
565
79
7
0
151,732
3
W
Baron Samedi
6,244
568
55
5
0
200,407
1
L
Geb
4,807
437
25
2
0
165,628
1
L
Ne Zha
5,839
531
63
6
0
235,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role