Player Matchup

Bacchus
Bacchus
Kronoboy777
Bacchus
Level 20
God Stats
3W - 5L
1,292 SR
Queue Stats
21W - 27L
1,314 Elo+
Solo
Susano
Susano
R6_Kaneki_
Susano
Level 80
God Stats
4W - 5L
1,395 SR
Queue Stats
272W - 343L
1,370 Elo+
Solo
Neith
Neith
Revengeblack
Neith
Level 78
God Stats
3W - 3L
1,229 SR
Queue Stats
29W - 30L
1,360 Elo+
Solo
Team Averages
Level 59
1,305 SR
1,348 Elo+

VS

Team Averages
Level 18
1,339 SR
1,443 Elo+
Kali
Kali
Blacky_BLR
Kali
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 59L
1,557 Elo+
Solo
Vamana
Vamana
Terry242
Vamana
Level 25
God Stats
0W - 1L
1,016 SR
Queue Stats
9W - 19L
1,272 Elo+
Solo
Ra
Ra
miky1669
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kronoboy777
Bacchus
15
7 / 1 / 14
11,323
871
9,399
11,136
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
R6_Kaneki_
Susano
14
8 / 2 / 10
10,803
831
11,047
6,413
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 1 / 10
10,363
797
10,411
7,862
2,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,983
691
7,384
15,506
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
Terry242
Vamana
9
1 / 9 / 0
7,810
601
2,399
12,439
4,411
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 11 / 2
7,961
612
4,716
10,839
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
23
Kills
4
4
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Bacchus
Kronoboy777
Bacchus
7
1
14
14
W
Susano
R6_Kaneki_
Susano
8
2
10
6.5
W
8
1
10
13
L
Vamana
Terry242
Vamana
1
9
0
0.11
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
14,499
25,411
Taken
38,784
16,725
Mitigated
14,244
6,979
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,384
2,405
0
3,216
15,506
6,650
0
3,275
12,231
0
24,074
W
Bacchus
Kronoboy777
Bacchus
9,399
1,073
0
2,217
11,136
11,363
339
2,278
8,573
28,343
0
W
Susano
R6_Kaneki_
Susano
11,047
1,571
310
1,233
6,413
2,788
1,415
798
5,543
0
35,241
W
10,411
4,266
0
3,219
7,862
2,574
1,035
1,853
5,891
0
39,160
L
Vamana
Terry242
Vamana
2,399
616
97
1,335
12,439
4,411
0
3,865
8,574
0
14,310
L
4,716
762
341
904
10,839
3,183
0
3,429
7,410
19,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
24,754
146
Minions Killed
108
10
Camps Cleared
2
733,531
Distance Traveled
547,389
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,983
691
41
3
0
199,008
2
W
Bacchus
11,323
871
46
4
0
267,728
0
W
Susano
10,803
831
46
4
8
258,580
3
W
Neith
10,363
797
54
4
2
207,223
1
L
Vamana
7,810
601
16
1
2
208,759
1
L
Ra
7,961
612
51
4
0
139,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role