Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
FeedsForFun
Chang'e
Level 86
God Stats
3W - 0L
1,933 SR
Queue Stats
72W - 43L
1,673 Elo+
Party 1
Jormungandr
Jormungandr
Ironfist1017
Jormungandr
Level 156
God Stats
4W - 1L
1,564 SR
Queue Stats
233W - 154L
1,659 Elo+
Party 1
Janus
Janus
Zethes117
Janus
Level 125
God Stats
2W - 0L
1,840 SR
Queue Stats
125W - 88L
1,614 Elo+
Party 1
Team Averages
Level 137
1,667 SR
1,589 Elo+

VS

Team Averages
Level 116
1,603 SR
1,605 Elo+
Sol
Sol
Absoloute
Sol
Level 85
God Stats
1W - 1L
1,877 SR
Queue Stats
184W - 171L
1,574 Elo+
Solo
Chang'e
Chang'e
Akyurashi
Chang'e
Level 88
God Stats
7W - 2L
1,618 SR
Queue Stats
98W - 64L
1,705 Elo+
Party 2
Chronos
Chronos
HauNteDreaM
Chronos
Level 160
God Stats
0W - 6L
1,548 SR
Queue Stats
141W - 166L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Jigglysacks
Gilgamesh
Level 160
God Stats
7W - 8L
1,436 SR
Queue Stats
241W - 194L
1,602 Elo+
Party 2
Nox
Nox
OneandOakley
Nox
Level 85
God Stats
10W - 6L
1,536 SR
Queue Stats
346W - 269L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
15 / 2 / 10
12,787
913
17,220
12,038
6,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
 
Medusa
18
9 / 5 / 18
11,524
823
24,702
16,260
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FeedsForFun
Chang'e
17
3 / 3 / 25
10,419
744
11,378
16,752
10,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ironfist1017
Jormungandr
18
3 / 2 / 24
11,520
823
11,702
19,293
26,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Zethes117
Janus
16
0 / 5 / 16
9,996
714
10,992
10,315
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 6
10,303
736
14,824
13,734
15,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Akyurashi
Chang'e
14
0 / 6 / 9
8,623
616
6,501
13,615
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
HauNteDreaM
Chronos
18
3 / 6 / 9
10,118
723
10,933
18,556
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Jigglysacks
Gilgamesh
15
4 / 10 / 5
9,877
706
11,762
22,010
16,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 7
9,860
704
13,338
12,836
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
52
30
Kills
16
17
Deaths
30
93
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
2
10
10
W
Medusa
 
Medusa
9
5
18
3.6
L
5
3
6
2.67
L
Chang'e
Akyurashi
Chang'e
0
6
9
0.75
W
Chang'e
FeedsForFun
Chang'e
3
3
25
5.17
L
Chronos
HauNteDreaM
Chronos
3
6
9
1.25
W
Jormungandr
Ironfist1017
Jormungandr
3
2
24
7.5
L
Gilgamesh
Jigglysacks
Gilgamesh
4
10
5
0.65
L
4
5
7
1.5
W
Janus
Zethes117
Janus
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,994
Damage
57,358
74,658
Taken
80,751
56,533
Mitigated
50,274
37,444
Healing
30,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,220
9,577
290
1,815
12,038
6,284
2,523
7,092
4,946
0
32,503
W
Medusa
 
Medusa
24,702
12,388
319
3,058
16,260
8,617
2,232
11,016
5,244
0
45,759
L
14,824
3,789
718
3,373
13,734
15,500
0
4,618
9,116
36,643
0
L
Chang'e
Akyurashi
Chang'e
6,501
220
9,469
4,820
13,615
5,025
0
5,467
8,148
13,329
0
W
Chang'e
FeedsForFun
Chang'e
11,378
642
10,242
7,002
16,752
10,846
874
12,492
4,260
23,611
0
L
Chronos
HauNteDreaM
Chronos
10,933
4,159
0
5,232
18,556
8,242
0
8,601
9,955
22,551
1,856
W
Jormungandr
Ironfist1017
Jormungandr
11,702
2,078
5,958
5,419
19,293
26,265
604
8,573
10,720
29,530
0
L
Gilgamesh
Jigglysacks
Gilgamesh
11,762
2,548
639
2,627
22,010
16,693
0
8,670
13,340
0
19,770
L
13,338
1,453
1,977
1,732
12,836
4,814
0
6,716
6,120
29,399
0
W
Janus
Zethes117
Janus
10,992
0
1,552
1,789
10,315
4,521
635
5,297
5,018
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,246
Gold Earned
48,781
153
Minions Killed
139
0
Camps Cleared
0
1,322,316
Distance Traveled
1,266,336
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,787
913
37
3
0
256,683
2
W
Medusa
11,524
823
30
2
0
249,095
0
L
Sol
10,303
736
43
3
0
253,395
0
L
Chang'e
8,623
616
16
1
0
288,875
0
W
Chang'e
10,419
744
25
2
0
267,335
1
L
Chronos
10,118
723
32
2
0
228,763
0
W
Jormungandr
11,520
823
29
2
0
271,941
5
L
Gilgamesh
9,877
706
12
1
0
230,454
0
L
Nox
9,860
704
36
3
0
264,849
3
W
Janus
9,996
714
32
2
0
277,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role