Player Matchup

Guan Yu
Guan Yu
Elppanz
Guan Yu
Level 26
God Stats
6W - 6L
1,430 SR
Queue Stats
40W - 36L
1,508 Elo+
Party 3
Serqet
Serqet
Imsile
Serqet
Level 109
God Stats
9W - 5L
1,633 SR
Queue Stats
46W - 35L
1,548 Elo+
Party 1
Skadi
Skadi
Smokah
Skadi
Level 49
God Stats
109W - 79L
1,585 SR
Queue Stats
229W - 194L
1,540 Elo+
Party 3
Loki
Loki
dabnwithmadn
Loki
Level 90
God Stats
3W - 5L
1,366 SR
Queue Stats
365W - 323L
1,528 Elo+
Solo
Vulcan
Vulcan
maxoniel
Vulcan
Level 86
God Stats
2W - 0L
1,676 SR
Queue Stats
18W - 5L
1,714 Elo+
Party 1
Team Averages
Level 72
1,538 SR
1,568 Elo+

VS

Team Averages
Level 69
1,491 SR
1,448 Elo+
Fenrir
Fenrir
BloodHound45
Fenrir
Level 103
God Stats
11W - 5L
1,794 SR
Queue Stats
228W - 186L
1,573 Elo+
Party 2
Artio
Artio
suuuuunday
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,439 Elo+
Party 2
Janus
Janus
thefarm79
Janus
Level 39
God Stats
6W - 23L
1,151 SR
Queue Stats
39W - 80L
1,312 Elo+
Party 4
Camazotz
Camazotz
vicecityXsnow
Camazotz
Level 148
God Stats
10W - 9L
1,728 SR
Queue Stats
379W - 368L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
waterdrinker666
Jing Wei
Level 29
God Stats
13W - 27L
1,284 SR
Queue Stats
112W - 164L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elppanz
Guan Yu
19
4 / 2 / 7
11,857
516
9,527
13,310
15,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Imsile
Serqet
18
9 / 2 / 15
12,215
531
16,097
20,502
26,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Smokah
Skadi
20
6 / 2 / 4
14,405
626
12,347
17,127
6,763
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 7 / 9
12,469
542
14,231
19,467
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
maxoniel
Vulcan
20
13 / 2 / 6
13,221
575
27,227
15,260
6,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 5 / 2
11,899
517
13,239
22,438
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
9
0 / 11 / 3
7,550
328
1,640
18,639
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
thefarm79
Janus
14
2 / 8 / 4
9,548
415
10,417
18,534
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
vicecityXsnow
Camazotz
18
6 / 8 / 2
11,572
503
17,642
25,816
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
14
0 / 9 / 4
9,520
414
6,465
16,792
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
41
Kills
14
15
Deaths
41
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
2
1.4
W
Guan Yu
Elppanz
Guan Yu
4
2
7
3.75
W
Serqet
Imsile
Serqet
9
2
15
8.25
W
Skadi
Smokah
Skadi
6
2
4
4
W
9
7
9
1.93
W
Vulcan
maxoniel
Vulcan
13
2
6
8
L
Artio
0
11
3
0.14
L
Janus
thefarm79
Janus
2
8
4
0.5
L
Camazotz
vicecityXsnow
Camazotz
6
8
2
0.88
L
Jing Wei
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,429
Damage
49,403
85,666
Taken
102,219
61,440
Mitigated
37,702
29,048
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,239
2,406
0
5,862
22,438
11,716
0
4,497
16,413
0
96,267
W
Guan Yu
Elppanz
Guan Yu
9,527
1,472
1,077
4,992
13,310
15,224
2,853
1,471
11,715
0
60,148
W
Serqet
Imsile
Serqet
16,097
4,239
0
2,576
20,502
26,675
26
3,181
17,031
417
54,443
W
Skadi
Smokah
Skadi
12,347
7,262
0
11,106
17,127
6,763
1,134
947
16,180
0
149,180
W
14,231
6,136
0
5,399
19,467
6,751
1,689
2,535
16,791
0
70,702
W
Vulcan
maxoniel
Vulcan
27,227
10,900
0
3,898
15,260
6,027
1,470
4,063
10,945
89,961
0
L
Artio
1,640
400
60
786
18,639
7,310
350
7,452
10,935
8,537
0
L
Janus
thefarm79
Janus
10,417
893
0
1,979
18,534
6,216
259
7,220
11,183
52,467
0
L
Camazotz
vicecityXsnow
Camazotz
17,642
4,114
0
11,166
25,816
8,069
132
5,236
20,580
0
73,594
L
Jing Wei
6,465
3,237
0
1,282
16,792
4,391
198
3,098
13,587
0
48,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,167
Gold Earned
50,089
588
Minions Killed
482
0
Camps Cleared
0
2,293,765
Distance Traveled
1,938,530
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,899
517
142
6
0
435,435
3
W
Guan Yu
11,857
516
118
5
0
458,984
7
W
Serqet
12,215
531
74
3
0
525,373
6
W
Skadi
14,405
626
173
8
0
399,104
6
W
Loki
12,469
542
91
4
0
453,571
4
W
Vulcan
13,221
575
132
6
0
456,733
1
L
Artio
7,550
328
14
1
0
267,492
0
L
Janus
9,548
415
106
5
0
376,539
6
L
Camazotz
11,572
503
114
5
0
403,398
2
L
Jing Wei
9,520
414
106
5
0
455,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role