Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BraxDoesStuff
Pele
Level 134
God Stats
6W - 6L
1,528 SR
Queue Stats
236W - 301L
1,486 Elo+
Solo
Fenrir
Fenrir
Caleborate95
Fenrir
Level 86
God Stats
57W - 64L
1,498 SR
Queue Stats
272W - 341L
1,470 Elo+
Solo
Ullr
Ullr
GeneralBoris36
Ullr
Level 148
God Stats
2W - 2L
1,564 SR
Queue Stats
325W - 401L
1,490 Elo+
Solo
Ra
Ra
Necz_GR8
Ra
Level 131
God Stats
3W - 1L
1,887 SR
Queue Stats
291W - 352L
1,471 Elo+
Solo
Team Averages
Level 132
1,596 SR
1,484 Elo+

VS

Team Averages
Level 99
1,458 SR
1,474 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CommandoLambo
Geb
Level 109
God Stats
6W - 12L
1,408 SR
Queue Stats
469W - 481L
1,551 Elo+
Solo
Ah Puch
Ah Puch
JobeWatson2012
Ah Puch
Level 103
God Stats
13W - 12L
1,516 SR
Queue Stats
334W - 387L
1,424 Elo+
Solo
Izanami
Izanami
nwith6
Izanami
Level 68
God Stats
11W - 10L
1,511 SR
Queue Stats
102W - 180L
1,427 Elo+
Party 1
Susano
Susano
tolx
Susano
Level 69
God Stats
4W - 8L
1,353 SR
Queue Stats
125W - 206L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 0
7,900
494
6,535
7,307
2,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 2
7,205
450
4,398
9,660
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
0 / 4 / 2
6,218
389
3,105
10,213
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 3
8,237
515
3,763
7,936
2,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 7 / 1
7,574
473
4,559
11,326
11,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 3 / 2
10,016
626
9,391
15,959
14,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 0 / 5
9,618
601
6,540
9,024
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 0 / 3
9,879
617
8,740
7,472
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
nwith6
Izanami
16
0 / 2 / 2
9,512
595
3,408
10,229
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
tolx
Susano
15
3 / 0 / 2
9,038
565
5,070
11,162
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
15
15
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
0
3
W
Mulan
 
Mulan
5
3
2
2
L
1
1
2
2
L
Fenrir
0
4
2
0.25
W
4
0
5
6.5
L
0
2
3
0.75
W
3
0
3
4.5
L
1
7
1
0.21
W
Izanami
nwith6
Izanami
0
2
2
0.5
W
Susano
tolx
Susano
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
33,149
46,442
Taken
53,846
24,745
Mitigated
35,006
13,531
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,535
608
0
2,813
7,307
2,441
0
5,195
2,064
47,624
0
W
Mulan
 
Mulan
9,391
1,192
0
6,000
15,959
14,205
111
5,357
10,602
10,711
52,462
L
4,398
861
0
3,695
9,660
3,252
0
3,032
6,628
0
40,266
L
Fenrir
3,105
1,020
0
2,450
10,213
4,916
0
3,504
6,595
0
15,608
W
6,540
1,254
0
2,150
9,024
9,602
0
1,501
7,523
29,370
0
L
3,763
1,402
0
1,647
7,936
2,467
0
2,189
5,747
0
60,784
W
8,740
112
0
5,099
7,472
3,309
57
2,321
5,151
71,093
0
L
4,559
734
121
2,805
11,326
11,669
0
2,860
8,466
43,218
0
W
Izanami
nwith6
Izanami
3,408
2,277
0
5,654
10,229
3,604
1,028
374
9,855
0
88,083
W
Susano
tolx
Susano
5,070
1,162
0
5,904
11,162
4,286
0
1,763
9,399
0
71,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
48,063
402
Minions Killed
601
0
Camps Cleared
0
1,505,274
Distance Traveled
1,692,778
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,900
494
87
5
0
299,536
3
W
Mulan
10,016
626
135
8
0
315,003
4
L
Pele
7,205
450
81
5
0
303,628
2
L
Fenrir
6,218
389
25
2
0
330,990
4
W
Geb
9,618
601
17
1
0
366,718
10
L
Ullr
8,237
515
126
8
0
314,297
5
W
Ah Puch
9,879
617
158
10
0
326,748
3
L
Ra
7,574
473
83
5
0
256,823
4
W
Izanami
9,512
595
157
10
0
310,504
5
W
Susano
9,038
565
134
8
0
373,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role