Player Matchup

Vamana
Vamana
 
Vamana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Brokken0
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,293 Elo+
Solo
Ymir
Ymir
MagnumSippa
Ymir
Level 10
God Stats
4W - 3L
1,623 SR
Queue Stats
8W - 9L
1,360 Elo+
Solo
Medusa
Medusa
Stafferson
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 47L
1,447 Elo+
Solo
Ra
Ra
tefkee493
Ra
Level 29
God Stats
47W - 53L
1,405 SR
Queue Stats
77W - 107L
1,310 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,382 Elo+

VS

Team Averages
Level 20
1,539 SR
1,449 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bydeshnakazan
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeBlue21
Cthulhu
Level 19
God Stats
21W - 30L
1,406 SR
Queue Stats
55W - 70L
1,292 Elo+
Party 1
Freya
Freya
PrinceAbubu
Freya
Level 28
God Stats
13W - 5L
1,788 SR
Queue Stats
87W - 53L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
itztbd300
Ao Kuang
Level 18
God Stats
26W - 12L
1,503 SR
Queue Stats
46W - 57L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 1 / 1
7,740
645
4,894
7,089
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
Brokken0
Ravana
10
3 / 4 / 2
6,780
565
4,655
8,070
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 9
7,195
600
6,173
8,943
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Stafferson
Medusa
12
9 / 2 / 2
7,671
639
9,847
5,984
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 3 / 3
6,574
548
2,540
4,523
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
3 / 4 / 1
5,703
475
3,802
8,275
2,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
8
0 / 4 / 2
5,077
423
1,682
7,243
5,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
DeBlue21
Cthulhu
8
0 / 5 / 3
5,190
433
3,601
11,242
7,060
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 4 / 1
6,865
572
7,149
8,826
3,070
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
itztbd300
Ao Kuang
10
2 / 3 / 3
6,233
519
3,851
6,002
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
20
Kills
11
11
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
1
5.5
L
Danzaburou
 
Danzaburou
3
4
1
0.88
W
Ravana
Brokken0
Ravana
3
4
2
1
L
Guan Yu
0
4
2
0.25
L
Cthulhu
DeBlue21
Cthulhu
0
5
3
0.3
W
2
1
9
6.5
L
6
4
1
1.63
W
Medusa
Stafferson
Medusa
9
2
2
5
L
Ao Kuang
itztbd300
Ao Kuang
2
3
3
1.17
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
20,085
34,609
Taken
41,588
16,776
Mitigated
19,903
9,339
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,894
3,433
0
3,812
7,089
3,947
2,026
3,371
3,718
0
33,687
L
Danzaburou
 
Danzaburou
3,802
1,594
404
1,472
8,275
2,367
0
2,438
5,797
0
19,245
W
Ravana
Brokken0
Ravana
4,655
1,835
0
1,529
8,070
3,262
273
2,415
5,655
0
37,793
L
Guan Yu
1,682
376
50
697
7,243
5,180
0
953
6,057
0
22,384
L
Cthulhu
DeBlue21
Cthulhu
3,601
114
127
708
11,242
7,060
0
4,004
7,202
19,008
0
W
6,173
1,283
0
1,283
8,943
5,994
266
3,506
5,437
20,759
0
L
7,149
2,995
0
2,759
8,826
3,070
0
1,008
7,668
34,059
0
W
Medusa
Stafferson
Medusa
9,847
6,109
0
1,320
5,984
1,974
1,894
2,334
3,650
0
31,935
L
Ao Kuang
itztbd300
Ao Kuang
3,851
1,112
0
1,603
6,002
2,226
0
46
5,668
24,031
5,279
W
2,540
96
507
888
4,523
1,599
346
2,720
1,803
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
29,068
274
Minions Killed
226
0
Camps Cleared
0
1,114,946
Distance Traveled
1,131,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,740
645
62
5
0
243,676
0
L
Danzaburou
5,703
475
28
2
0
223,706
2
W
Ravana
6,780
565
61
5
0
232,021
0
L
Guan Yu
5,077
423
41
3
0
241,665
2
L
Cthulhu
5,190
433
40
3
0
197,324
0
W
Ymir
7,195
600
36
3
0
218,298
3
L
Freya
6,865
572
57
5
0
221,168
2
W
Medusa
7,671
639
61
5
0
225,755
0
L
Ao Kuang
6,233
519
60
5
0
247,852
0
W
Ra
6,574
548
54
5
0
195,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role