Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HaggarForMayor
Tiamat
Level 129
God Stats
5W - 13L
1,206 SR
Queue Stats
21W - 34L
1,360 Elo+
Solo
Vamana
Vamana
RNPSxLAMBOx
Vamana
Level 160
God Stats
9W - 5L
1,710 SR
Queue Stats
643W - 633L
1,398 Elo+
Solo
Chaac
Chaac
ScrimpyAlpaca51
Chaac
Level 86
God Stats
2W - 1L
1,505 SR
Queue Stats
22W - 30L
1,442 Elo+
Party 2
Team Averages
Level 138
1,484 SR
1,440 Elo+

VS

Team Averages
Level 110
1,508 SR
1,488 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MetrikZero
Bastet
Level 63
God Stats
54W - 41L
1,502 SR
Queue Stats
452W - 432L
1,472 Elo+
Party 1
Chaac
Chaac
ZeroCarry
Chaac
Level 129
God Stats
1W - 4L
1,502 SR
Queue Stats
28W - 29L
1,498 Elo+
Solo
Nox
Nox
relbaz
Nox
Level 73
God Stats
25W - 23L
1,538 SR
Queue Stats
374W - 335L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 0 / 4
9,506
792
10,052
11,430
10,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
 
Morgan Le Fay
15
2 / 1 / 3
8,595
716
12,956
6,873
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 3
8,280
690
5,567
3,883
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
15
1 / 0 / 4
8,600
717
5,571
13,039
8,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 5
7,572
631
6,054
14,997
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 0 / 0
7,991
666
9,713
6,487
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
 
Khepri
14
0 / 1 / 0
7,055
588
2,959
10,119
10,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
MetrikZero
Bastet
11
0 / 4 / 1
6,602
550
5,337
6,026
2,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chaac
ZeroCarry
Chaac
13
0 / 2 / 0
6,724
560
9,121
13,965
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
relbaz
Nox
14
0 / 2 / 1
6,950
579
9,753
10,212
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
9
Kills
2
2
Deaths
9
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
4
6
W
Morgan Le Fay
 
Morgan Le Fay
2
1
3
3.5
L
Hachiman
 
Hachiman
2
0
0
2
L
Khepri
 
Khepri
0
1
0
0
W
2
0
3
3.5
L
Bastet
MetrikZero
Bastet
0
4
1
0.13
W
Vamana
1
0
4
3
W
0
1
5
2.5
L
Chaac
ZeroCarry
Chaac
0
2
0
0
L
Nox
relbaz
Nox
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
36,883
50,222
Taken
46,809
35,700
Mitigated
31,403
30,300
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,052
1,998
0
10,158
11,430
10,112
745
2,060
9,108
0
30,169
W
Morgan Le Fay
 
Morgan Le Fay
12,956
1,014
0
872
6,873
3,188
298
1,499
5,248
40,419
0
L
Hachiman
 
Hachiman
9,713
4,880
0
1,936
6,487
2,509
0
2,105
4,037
0
39,227
L
Khepri
 
Khepri
2,959
87
0
130
10,119
10,564
0
4,585
4,993
23,248
0
W
5,567
212
0
1,710
3,883
1,739
555
1,100
2,535
27,377
0
L
Bastet
MetrikZero
Bastet
5,337
840
0
0
6,026
2,298
0
1,457
4,485
0
12,647
W
Vamana
5,571
1,736
2,364
6,045
13,039
8,467
210
2,669
9,883
0
28,378
W
6,054
421
1,099
8,052
14,997
12,194
0
5,055
9,306
0
20,220
L
Chaac
ZeroCarry
Chaac
9,121
1,479
0
6,572
13,965
11,200
0
5,164
8,145
0
21,708
L
Nox
relbaz
Nox
9,753
751
80
889
10,212
4,832
0
4,730
5,092
27,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
35,322
299
Minions Killed
239
10
Camps Cleared
6
1,233,366
Distance Traveled
1,115,439
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,506
792
46
4
5
261,891
1
W
Morgan Le Fay
8,595
716
73
6
2
244,151
4
L
Hachiman
7,991
666
89
7
0
229,743
1
L
Khepri
7,055
588
44
4
2
224,500
4
W
Tiamat
8,280
690
79
7
1
231,760
1
L
Bastet
6,602
550
20
2
1
190,295
0
W
Vamana
8,600
717
56
5
2
246,180
0
W
Chaac
7,572
631
45
4
0
249,384
1
L
Chaac
6,724
560
26
2
1
237,911
2
L
Nox
6,950
579
60
5
2
232,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role