Player Matchup

Jing Wei
Jing Wei
ChxnkyChipmunk
Jing Wei
Level 98
God Stats
9W - 3L
1,614 SR
Queue Stats
400W - 397L
1,504 Elo+
Party 1
Awilix
Awilix
Satoru Gojo 828
Awilix
Level 106
God Stats
1W - 0L
1,529 SR
Queue Stats
58W - 59L
1,559 Elo+
Solo
Cthulhu
Cthulhu
SirRandom808
Cthulhu
Level 108
God Stats
15W - 19L
1,497 SR
Queue Stats
404W - 404L
1,516 Elo+
Party 1
Team Averages
Level 104
1,546 SR
1,526 Elo+

VS

Team Averages
Level 83
1,550 SR
1,393 Elo+
Agni
Agni
Coleoptere-120
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,181 Elo+
Solo
Ymir
Ymir
JakTheAnimal
Ymir
Level 106
God Stats
27W - 20L
1,646 SR
Queue Stats
382W - 365L
1,499 Elo+
Party 2
Chiron
Chiron
Minjustice
Chiron
Level 127
God Stats
6W - 9L
1,503 SR
Queue Stats
366W - 345L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
4 / 0 / 4
7,247
725
3,750
3,100
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 6
6,753
675
4,786
6,074
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
SirRandom808
Cthulhu
11
3 / 0 / 6
6,820
682
9,008
6,410
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,583
558
3,183
6,732
2,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,399
640
2,133
7,537
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Minjustice
Chiron
9
0 / 2 / 0
5,812
581
4,123
7,059
2,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
0
4
6
L
0
7
0
0
L
0
1
0
0
L
Chiron
Minjustice
Chiron
0
2
0
0
W
3
0
6
6
W
Cthulhu
SirRandom808
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
9,439
15,584
Taken
21,328
8,985
Mitigated
8,707
3,942
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,750
2,490
0
500
3,100
1,097
853
826
2,274
0
18,295
L
3,183
108
0
0
6,732
2,089
0
3,115
3,327
12,591
0
L
2,133
418
0
1,657
7,537
4,422
0
2,649
4,467
6,894
0
L
Chiron
Minjustice
Chiron
4,123
1,386
532
2,701
7,059
2,196
0
2,560
4,114
0
22,255
W
4,786
1,462
0
2,209
6,074
2,500
0
2,747
3,327
0
12,431
W
Cthulhu
SirRandom808
Cthulhu
9,008
512
165
1,068
6,410
5,388
24
2,034
4,376
22,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,820
Gold Earned
17,794
93
Minions Killed
71
4
Camps Cleared
4
611,393
Distance Traveled
524,443
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,247
725
37
4
2
202,912
2
L
Agni
5,583
558
20
2
2
143,511
4
L
Ymir
6,399
640
2
0
0
197,966
3
L
Chiron
5,812
581
49
5
2
182,966
1
W
Awilix
6,753
675
18
2
2
212,647
1
W
Cthulhu
6,820
682
38
4
0
195,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role