Player Matchup

Sol
Sol
Bronze II
 
Sol
Bronze II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
Kungo2k
Achilles
Silver V
Level 69
God Stats
2W - 5L
1,307 SR
Queue Stats
42W - 57L
636 MMR
Solo
Artemis
Artemis
Silver V
MehdiNur
Artemis
Silver V
Level 63
God Stats
0W - 2L
1,447 SR
Queue Stats
45W - 63L
547 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
N1NJAM
Tsukuyomi
Silver V
Level 144
God Stats
6W - 8L
1,537 SR
Queue Stats
754W - 831L
521 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
demys94
Kuzenbo
Silver IV
Level 91
God Stats
92W - 101L
1,527 SR
Queue Stats
468W - 508L
526 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,464 SR
746 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,469 SR
919 MMR
Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver V
Arckevo11YT
Discordia
Silver V
Level 71
God Stats
2W - 0L
1,273 SR
Queue Stats
86W - 108L
550 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Sikamnasiedzaco
Cernunnos
Silver IV
Level 127
God Stats
45W - 63L
1,436 SR
Queue Stats
177W - 197L
513 MMR
Solo
Bacchus
Bacchus
Silver V
oranso
Bacchus
Silver V
Level 86
God Stats
13W - 7L
1,637 SR
Queue Stats
76W - 100L
533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 4 / 0
4,653
582
1,534
5,227
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kungo2k
Achilles
7
0 / 1 / 0
3,913
489
1,859
6,221
4,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
MehdiNur
Artemis
7
1 / 3 / 0
4,229
529
1,777
4,303
1,100
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
N1NJAM
Tsukuyomi
2
0 / 1 / 0
3,254
407
79
2,319
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
demys94
Kuzenbo
4
0 / 0 / 0
3,639
455
843
3,024
1,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaSetArachneGilgameshGeb

VS

Bans
ArtioIzanamiApolloCharybdisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 0 / 4
5,301
663
4,735
2,627
766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
9
2 / 0 / 4
5,107
638
1,623
3,937
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Arckevo11YT
Discordia
9
0 / 0 / 1
5,015
627
2,521
2,235
490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Sikamnasiedzaco
Cernunnos
8
1 / 0 / 0
4,967
621
2,356
3,255
854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
oranso
Bacchus
8
3 / 1 / 2
5,164
646
2,416
4,370
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Nu Wa
 
Nu Wa
3
0
4
5
W
Nemesis
 
Nemesis
2
0
4
4
W
Discordia
Arckevo11YT
Discordia
0
0
1
0.5
L
Achilles
Kungo2k
Achilles
0
1
0
0
L
Artemis
MehdiNur
Artemis
1
3
0
0.33
L
Tsukuyomi
N1NJAM
Tsukuyomi
0
1
0
0
W
Cernunnos
Sikamnasiedzaco
Cernunnos
1
0
0
1
L
Kuzenbo
demys94
Kuzenbo
0
0
0
0
W
Bacchus
oranso
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,092
Damage
13,651
21,094
Taken
16,424
8,891
Mitigated
6,800
4,811
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,534
446
0
1,158
5,227
1,352
0
3,022
2,205
25,455
0
W
Nu Wa
 
Nu Wa
4,735
1,248
0
0
2,627
766
513
1,406
1,221
23,629
0
W
Nemesis
 
Nemesis
1,623
614
0
942
3,937
984
429
278
3,659
0
21,719
W
Discordia
Arckevo11YT
Discordia
2,521
184
0
770
2,235
490
333
0
2,235
25,793
0
L
Achilles
Kungo2k
Achilles
1,859
250
0
1,610
6,221
4,671
0
3,413
2,808
0
13,404
L
Artemis
MehdiNur
Artemis
1,777
397
0
844
4,303
1,100
0
1,737
2,566
0
17,612
L
Tsukuyomi
N1NJAM
Tsukuyomi
79
0
0
443
2,319
512
0
901
1,418
0
3,369
W
Cernunnos
Sikamnasiedzaco
Cernunnos
2,356
1,224
0
1,604
3,255
854
694
308
2,947
0
23,002
L
Kuzenbo
demys94
Kuzenbo
843
377
348
408
3,024
1,256
0
599
2,425
4,781
0
W
Bacchus
oranso
Bacchus
2,416
258
39
1,458
4,370
3,706
274
385
3,985
11,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,688
Gold Earned
25,554
124
Minions Killed
222
0
Camps Cleared
0
586,155
Distance Traveled
801,567
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,653
582
63
8
0
122,574
1
W
Nu Wa
5,301
663
40
5
0
157,563
2
W
Nemesis
5,107
638
57
7
0
186,684
5
W
Discordia
5,015
627
48
6
0
147,377
4
L
Achilles
3,913
489
16
2
0
140,596
1
L
Artemis
4,229
529
29
4
0
142,198
0
L
Tsukuyomi
3,254
407
9
1
0
44,936
1
W
Cernunnos
4,967
621
53
7
0
145,324
1
L
Kuzenbo
3,639
455
7
1
0
135,851
3
W
Bacchus
5,164
646
24
3
0
164,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role