Player Matchup

Sylvanus
Sylvanus
HellEmber
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,565 Elo+
Solo
Bakasura
Bakasura
ITaLkaI
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
Warcanium
Baba Yaga
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 21L
1,521 Elo+
Solo
Thor
Thor
xxCottonKatexx
Thor
Level 17
God Stats
15W - 23L
1,297 SR
Queue Stats
76W - 112L
1,234 Elo+
Solo
Ra
Ra
zhengxinglon
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,601 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,486 Elo+

VS

Team Averages
Level 22
1,422 SR
1,419 Elo+
Danzaburou
Danzaburou
Burak1
Danzaburou
Level 12
God Stats
10W - 2L
1,631 SR
Queue Stats
71W - 63L
1,369 Elo+
Solo
Susano
Susano
Jlomka03
Susano
Level 3
God Stats
2W - 1L
1,514 SR
Queue Stats
25W - 17L
1,461 Elo+
Party 2
Ares
Ares
JustRabbit545
Ares
Level 77
God Stats
12W - 10L
1,152 SR
Queue Stats
134W - 153L
1,467 Elo+
Party 1
Anubis
Anubis
L3W4Z
Anubis
Level 8
God Stats
7W - 6L
1,226 SR
Queue Stats
101W - 142L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
kirzs
Guan Yu
Level 8
God Stats
8W - 4L
1,585 SR
Queue Stats
29W - 31L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HellEmber
Sylvanus
18
1 / 7 / 7
11,628
894
9,091
28,204
30,573
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
ITaLkaI
Bakasura
18
4 / 11 / 5
12,345
950
8,352
29,008
13,037
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Warcanium
Baba Yaga
18
7 / 2 / 4
13,358
1,028
19,593
11,783
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 13 / 4
10,649
819
5,178
25,589
9,616
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 5 / 5
11,890
915
12,120
15,542
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burak1
Danzaburou
20
16 / 5 / 14
15,080
1,160
36,534
14,432
6,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Jlomka03
Susano
20
9 / 2 / 15
13,625
1,048
21,697
11,969
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 24
15,139
1,165
20,017
10,494
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
L3W4Z
Anubis
20
3 / 4 / 17
12,041
926
14,155
13,306
7,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
kirzs
Guan Yu
20
2 / 1 / 28
14,220
1,094
11,700
15,275
19,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
136
13
Kills
38
38
Deaths
13
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Burak1
Danzaburou
16
5
14
4.6
L
Sylvanus
HellEmber
Sylvanus
1
7
7
0.64
L
Bakasura
ITaLkaI
Bakasura
4
11
5
0.59
W
Susano
Jlomka03
Susano
9
2
15
8.25
W
8
1
24
20
W
Anubis
L3W4Z
Anubis
3
4
17
2.88
L
Baba Yaga
Warcanium
Baba Yaga
7
2
4
4.5
W
Guan Yu
kirzs
Guan Yu
2
1
28
16
L
0
13
4
0.15
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,334
Damage
104,103
110,126
Taken
65,476
63,406
Mitigated
54,087
10,837
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Burak1
Danzaburou
36,534
22,978
0
3,459
14,432
6,000
0
8,197
4,744
0
59,627
L
Sylvanus
HellEmber
Sylvanus
9,091
1,074
2,335
2,913
28,204
30,573
0
13,674
14,530
12,587
0
L
Bakasura
ITaLkaI
Bakasura
8,352
6,183
0
1,016
29,008
13,037
0
7,080
21,928
0
16,240
W
Susano
Jlomka03
Susano
21,697
4,953
0
462
11,969
5,285
0
8,774
3,195
0
57,139
W
20,017
732
0
1,978
10,494
15,091
0
5,540
4,624
35,818
0
W
Anubis
L3W4Z
Anubis
14,155
1,175
0
1,836
13,306
7,907
0
8,954
4,212
39,360
0
L
Baba Yaga
Warcanium
Baba Yaga
19,593
1,486
0
1,770
11,783
4,692
0
1,852
9,931
50,093
0
W
Guan Yu
kirzs
Guan Yu
11,700
1,664
6,241
6,852
15,275
19,804
0
9,339
5,796
0
26,971
L
5,178
1,046
0
0
25,589
9,616
0
7,885
17,704
0
11,251
L
12,120
248
1,748
1,055
15,542
5,488
0
3,681
11,861
55,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,870
Gold Earned
70,105
213
Minions Killed
255
3
Camps Cleared
10
1,202,310
Distance Traveled
1,216,310
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,080
1,160
60
5
3
219,760
1
L
Sylvanus
11,628
894
17
1
2
222,816
0
L
Bakasura
12,345
950
26
2
1
264,763
0
W
Susano
13,625
1,048
89
7
5
274,358
1
W
Ares
15,139
1,165
27
2
1
243,536
1
W
Anubis
12,041
926
55
4
0
201,452
2
L
Baba Yaga
13,358
1,028
69
5
0
233,177
1
W
Guan Yu
14,220
1,094
24
2
1
277,204
1
L
Thor
10,649
819
6
0
0
211,961
1
L
Ra
11,890
915
95
7
0
269,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role