Player Matchup

Neith
Neith
Avenger245
Neith
Level 85
God Stats
2W - 1L
1,498 SR
Queue Stats
79W - 106L
1,409 Elo+
Solo
Terra
Terra
Evawyn
Terra
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,323 Elo+
Party 2
Chang'e
Chang'e
Tanekii
Chang'e
Level 21
God Stats
1W - 3L
1,472 SR
Queue Stats
9W - 8L
1,627 Elo+
Party 2
Erlang Shen
Erlang Shen
Zajentanazwa
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,565 Elo+
Solo
Bakasura
Bakasura
scuNoN
Bakasura
Level 47
God Stats
7W - 4L
1,614 SR
Queue Stats
149W - 139L
1,493 Elo+
Solo
Team Averages
Level 76
1,517 SR
1,483 Elo+

VS

Team Averages
Level 105
1,530 SR
1,466 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dontbanmeplease
Anhur
Level 49
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 1
Hel
Hel
ExoGirl69
Hel
Level 153
God Stats
2W - 2L
1,489 SR
Queue Stats
198W - 211L
1,471 Elo+
Solo
Thanatos
Thanatos
Karateklas
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
NikolayQWE
Horus
Level 68
God Stats
91W - 93L
1,461 SR
Queue Stats
422W - 467L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 3 / 0
3,090
618
2,292
3,384
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Evawyn
Terra
4
0 / 1 / 1
3,243
649
683
3,738
1,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Tanekii
Chang'e
6
1 / 1 / 0
3,672
734
1,235
2,723
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Zajentanazwa
Erlang Shen
2
0 / 2 / 0
2,738
548
305
1,364
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
scuNoN
Bakasura
5
1 / 1 / 0
3,494
699
873
3,487
685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 0 / 1
4,283
857
1,290
1,268
585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
3 / 0 / 0
3,867
773
2,817
2,618
846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,259
652
1,014
2,550
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Karateklas
Thanatos
6
4 / 1 / 1
4,231
846
2,404
4,168
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
5
0 / 0 / 2
3,251
650
1,266
2,818
803
Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
L
Neith
0
3
0
0
W
3
0
0
3
L
Terra
Evawyn
Terra
0
1
1
0.5
W
0
2
0
0
W
Thanatos
Karateklas
Thanatos
4
1
1
4.5
W
Horus
0
0
2
1
L
Chang'e
Tanekii
Chang'e
1
1
0
1
L
Erlang Shen
Zajentanazwa
Erlang Shen
0
2
0
0
L
Bakasura
scuNoN
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,388
Damage
8,791
14,696
Taken
13,422
3,444
Mitigated
3,927
3,587
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,290
405
0
627
1,268
585
0
0
1,268
0
16,963
L
Neith
2,292
1,385
106
923
3,384
289
0
0
3,384
0
11,814
W
2,817
1,370
0
931
2,618
846
16
440
2,178
0
16,178
L
Terra
Evawyn
Terra
683
227
0
1,142
3,738
1,265
0
0
3,738
3,901
0
W
1,014
97
44
861
2,550
625
60
1,235
1,215
8,807
0
W
Thanatos
Karateklas
Thanatos
2,404
948
0
3,677
4,168
1,068
0
42
4,026
0
12,018
W
Horus
1,266
650
315
1,056
2,818
803
0
201
2,617
0
5,893
L
Chang'e
Tanekii
Chang'e
1,235
84
0
908
2,723
670
99
1,014
1,709
11,854
0
L
Erlang Shen
Zajentanazwa
Erlang Shen
305
137
0
17
1,364
535
0
0
1,364
0
2,552
L
Bakasura
scuNoN
Bakasura
873
673
0
491
3,487
685
0
0
3,487
0
9,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,237
Gold Earned
18,891
107
Minions Killed
142
0
Camps Cleared
0
447,499
Distance Traveled
497,286
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,283
857
45
9
0
83,497
0
L
Neith
3,090
618
23
5
0
84,108
0
W
Anhur
3,867
773
35
7
0
104,125
3
L
Terra
3,243
649
9
2
0
101,349
4
W
Hel
3,259
652
19
4
0
96,808
1
W
Thanatos
4,231
846
28
6
0
100,934
0
W
Horus
3,251
650
15
3
0
111,922
3
L
Chang'e
3,672
734
29
6
0
94,759
1
L
Erlang Shen
2,738
548
10
2
0
53,955
0
L
Bakasura
3,494
699
36
7
0
113,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role