Player Matchup

Tsukuyomi
Tsukuyomi
Ascen5ion
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
Loganawe
Cthulhu
Level 94
God Stats
0W - 1L
1,462 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 1
Sol
Sol
MisterSnapshot
Sol
Level 104
God Stats
0W - 1L
1,687 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 1
Ratatoskr
Ratatoskr
Penyata
Ratatoskr
Level 27
God Stats
0W - 1L
1,318 SR
Queue Stats
8W - 13L
1,380 Elo+
Party 1
Poseidon
Poseidon
WuckFeeebs
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,339 Elo+
Party 1
Team Averages
Level 73
1,493 SR
1,412 Elo+

VS

Team Averages
Level 92
1,497 SR
1,404 Elo+
Ganesha
Ganesha
 
Ganesha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kakashi6Nine
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,193 Elo+
Party 3
Neith
Neith
THESHAMROCK2099
Neith
Level 151
God Stats
6W - 11L
1,088 SR
Queue Stats
458W - 525L
1,408 Elo+
Party 2
Vamana
Vamana
perc30master
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 3
Bastet
Bastet
sagarech
Bastet
Level 25
God Stats
2W - 2L
1,895 SR
Queue Stats
110W - 66L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ascen5ion
Tsukuyomi
14
1 / 13 / 3
9,589
533
8,652
18,977
6,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Loganawe
Cthulhu
20
3 / 9 / 10
13,407
745
11,255
21,557
29,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 4 / 9
15,663
870
30,557
21,158
8,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Penyata
Ratatoskr
17
4 / 11 / 7
11,138
619
13,419
18,379
7,273
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
WuckFeeebs
Poseidon
17
3 / 11 / 9
11,507
639
16,599
17,525
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 4 / 38
12,030
668
6,552
16,509
23,878
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
18
6 / 6 / 24
11,817
657
9,060
16,087
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 3 / 23
13,749
764
21,241
14,798
6,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
18 / 4 / 22
15,319
851
26,268
29,505
38,794
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
sagarech
Bastet
20
11 / 6 / 19
13,450
747
27,288
19,678
7,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
174
23
Kills
48
48
Deaths
23
38
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
38
4.75
L
Tsukuyomi
Ascen5ion
Tsukuyomi
1
13
3
0.19
W
Fenrir
6
6
24
3
L
Cthulhu
Loganawe
Cthulhu
3
9
10
0.89
L
12
4
9
4.13
L
Ratatoskr
Penyata
Ratatoskr
4
11
7
0.68
W
13
3
23
8.17
L
Poseidon
WuckFeeebs
Poseidon
3
11
9
0.68
W
Vamana
18
4
22
7.25
W
Bastet
sagarech
Bastet
11
6
19
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,482
Damage
90,409
97,596
Taken
96,577
57,490
Mitigated
85,294
23,078
Healing
40,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,552
178
2,561
2,521
16,509
23,878
168
9,832
6,677
16,265
0
L
Tsukuyomi
Ascen5ion
Tsukuyomi
8,652
2,501
789
241
18,977
6,975
92
2,973
16,004
0
17,022
W
Fenrir
9,060
2,177
87
2,425
16,087
8,431
1,314
11,407
4,680
0
15,236
L
Cthulhu
Loganawe
Cthulhu
11,255
382
1,413
3,072
21,557
29,816
0
1,563
19,994
25,281
0
L
30,557
13,382
2,119
11,323
21,158
8,302
0
1,931
19,227
60,073
0
L
Ratatoskr
Penyata
Ratatoskr
13,419
2,354
890
1,129
18,379
7,273
1,012
728
17,651
0
23,013
W
21,241
9,412
2,757
6,175
14,798
6,525
2,892
9,944
4,854
0
52,056
L
Poseidon
WuckFeeebs
Poseidon
16,599
855
847
1,255
17,525
5,124
699
1,039
16,486
28,219
0
W
Vamana
26,268
12,523
1,563
13,520
29,505
38,794
1,646
14,263
15,242
4,067
51,107
W
Bastet
sagarech
Bastet
27,288
5,554
2,946
5,943
19,678
7,666
1,043
12,965
6,713
0
41,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,304
Gold Earned
66,365
184
Minions Killed
172
0
Camps Cleared
0
1,371,862
Distance Traveled
1,595,408
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,030
668
0
0
0
284,422
0
L
Tsukuyomi
9,589
533
18
1
0
235,344
5
W
Fenrir
11,817
657
13
1
0
328,730
0
L
Cthulhu
13,407
745
32
2
0
307,057
3
L
Sol
15,663
870
77
4
0
264,728
3
L
Ratatoskr
11,138
619
29
2
0
302,334
1
W
Neith
13,749
764
79
4
0
264,514
0
L
Poseidon
11,507
639
28
2
0
262,399
0
W
Vamana
15,319
851
49
3
0
346,987
0
W
Bastet
13,450
747
31
2
0
370,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role