Player Matchup

Hercules
Hercules
Fire ball Hav
Hercules
Level 124
God Stats
7W - 0L
1,664 SR
Queue Stats
202W - 119L
1,624 Elo+
Party 1
Bellona
Bellona
Sgtslinger22
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,678 Elo+
Party 1
He Bo
He Bo
carnagekiller44
He Bo
Level 121
God Stats
11W - 4L
1,757 SR
Queue Stats
268W - 200L
1,611 Elo+
Party 1
Team Averages
Level 109
1,640 SR
1,638 Elo+

VS

Team Averages
Level 90
1,703 SR
1,450 Elo+
Chaac
Chaac
Broseph_Assburn
Chaac
Level 68
God Stats
1W - 2L
1,730 SR
Queue Stats
2W - 6L
1,396 Elo+
Party 2
Nox
Nox
XeroEffort
Nox
Level 84
God Stats
1W - 2L
1,759 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
pebbles121212
Danzaburou
Level 119
God Stats
2W - 1L
1,619 SR
Queue Stats
7W - 8L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fire ball Hav
Hercules
12
4 / 0 / 11
8,022
802
7,242
11,743
10,186
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Sgtslinger22
Bellona
11
3 / 2 / 9
7,605
761
5,857
9,742
8,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 2 / 7
8,754
875
10,025
5,709
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,734
673
5,079
9,256
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 4 / 2
7,004
700
2,473
6,825
2,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
pebbles121212
Danzaburou
10
1 / 7 / 2
6,817
682
5,243
9,330
3,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Hercules
Fire ball Hav
Hercules
4
0
11
9.5
W
Bellona
Sgtslinger22
Bellona
3
2
9
3.75
L
1
4
2
0.5
W
8
2
7
5.75
L
Danzaburou
pebbles121212
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
12,795
27,194
Taken
25,411
20,114
Mitigated
13,963
6,339
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,079
685
102
2,123
9,256
8,321
0
3,950
5,208
0
13,508
W
Hercules
Fire ball Hav
Hercules
7,242
954
0
2,735
11,743
10,186
106
1,847
9,732
0
16,171
W
Bellona
Sgtslinger22
Bellona
5,857
1,662
0
1,870
9,742
8,137
371
684
8,638
1,909
13,454
L
2,473
209
0
454
6,825
2,596
0
3,416
3,247
19,833
0
W
10,025
577
191
1,543
5,709
1,791
342
165
5,422
36,468
0
L
Danzaburou
pebbles121212
Danzaburou
5,243
1,736
0
926
9,330
3,046
0
3,223
5,923
0
12,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
20,555
105
Minions Killed
98
6
Camps Cleared
3
603,281
Distance Traveled
516,617
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,734
673
16
2
0
186,641
4
W
Hercules
8,022
802
30
3
0
217,195
1
W
Bellona
7,605
761
19
2
3
198,524
3
L
Nox
7,004
700
58
6
2
167,722
1
W
He Bo
8,754
875
56
6
3
187,562
2
L
Danzaburou
6,817
682
24
2
1
162,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role