Player Matchup

Tyr
Tyr
DaddyLazerNips
Tyr
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 89L
1,347 Elo+
Solo
Kali
Kali
Friper117
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 2
Merlin
Merlin
Rufus8o8
Merlin
Level 6
God Stats
0W - 3L
1,311 SR
Queue Stats
41W - 63L
1,127 Elo+
Party 1
Artemis
Artemis
Spartactic
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,127 Elo+
Party 1
Bellona
Bellona
皮蛋瘦肉粥
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,725 Elo+
Party 2
Team Averages
Level 8
1,462 SR
1,370 Elo+

VS

Team Averages
Level 7
1,548 SR
1,496 Elo+
Ymir
Ymir
Dsan03
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Grid404
Cliodhna
Level 14
God Stats
4W - 11L
1,476 SR
Queue Stats
45W - 59L
1,388 Elo+
Solo
Ra
Ra
Mexugdur
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Charybdis
Charybdis
earthcr4ft
Charybdis
Level 7
God Stats
5W - 5L
1,291 SR
Queue Stats
18W - 28L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
eljhosuas
Gilgamesh
Level 12
God Stats
17W - 9L
1,972 SR
Queue Stats
147W - 167L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,736
478
5,301
10,374
5,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
11
5 / 3 / 2
7,209
601
4,578
9,170
4,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Rufus8o8
Merlin
10
2 / 6 / 2
6,066
506
3,739
6,319
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Spartactic
Artemis
8
1 / 5 / 1
5,018
418
5,901
7,749
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 6 / 1
4,967
414
1,956
7,628
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dsan03
Ymir
10
2 / 1 / 11
6,985
582
4,349
8,982
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Grid404
Cliodhna
11
0 / 1 / 3
6,455
538
1,219
7,420
2,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 5 / 5
7,796
650
7,986
7,999
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
earthcr4ft
Charybdis
11
7 / 2 / 4
6,779
565
7,609
6,806
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
eljhosuas
Gilgamesh
14
8 / 0 / 0
8,457
705
7,291
9,835
8,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
25
26
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Ymir
Dsan03
Ymir
2
1
11
7.5
L
Kali
5
3
2
2
W
Cliodhna
Grid404
Cliodhna
0
1
3
1.5
W
8
5
5
2.1
L
Merlin
Rufus8o8
Merlin
2
6
2
0.5
L
Artemis
Spartactic
Artemis
1
5
1
0.3
W
Charybdis
earthcr4ft
Charybdis
7
2
4
4.5
W
Gilgamesh
eljhosuas
Gilgamesh
8
0
0
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
28,454
41,240
Taken
41,042
19,182
Mitigated
22,146
7,081
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,301
1,734
0
1,261
10,374
5,843
0
3,547
6,771
0
20,251
W
Ymir
Dsan03
Ymir
4,349
1,352
0
3,339
8,982
6,838
256
458
8,524
14,642
0
L
Kali
4,578
1,969
0
3,767
9,170
4,036
0
2,368
6,730
0
31,347
W
Cliodhna
Grid404
Cliodhna
1,219
440
0
3,582
7,420
2,429
0
1,165
6,255
0
39,974
W
7,986
2,393
642
2,842
7,999
2,682
1,649
1,875
6,124
31,336
0
L
Merlin
Rufus8o8
Merlin
3,739
1,111
0
0
6,319
1,964
423
3,935
2,204
24,309
0
L
Artemis
Spartactic
Artemis
5,901
4,190
0
1,157
7,749
2,041
0
1,691
6,044
0
19,646
W
Charybdis
earthcr4ft
Charybdis
7,609
4,106
0
2,599
6,806
1,930
0
0
6,806
0
30,666
W
Gilgamesh
eljhosuas
Gilgamesh
7,291
1,122
0
3,256
9,835
8,267
208
241
9,594
11,105
47,875
L
1,956
412
0
896
7,628
5,298
0
1,984
5,572
0
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
36,472
188
Minions Killed
329
0
Camps Cleared
0
1,091,727
Distance Traveled
1,195,955
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,736
478
37
3
0
214,972
0
W
Ymir
6,985
582
15
1
0
241,153
4
L
Kali
7,209
601
60
5
0
242,383
3
W
Cliodhna
6,455
538
78
7
0
229,222
0
W
Ra
7,796
650
56
5
0
225,631
0
L
Merlin
6,066
506
40
3
0
215,842
0
L
Artemis
5,018
418
25
2
0
218,202
2
W
Charybdis
6,779
565
55
5
0
236,180
5
W
Gilgamesh
8,457
705
125
10
0
263,769
3
L
Bellona
4,967
414
26
2
0
200,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role