Player Matchup

Ymir
Ymir
Char1ieH
Ymir
Level 141
God Stats
0W - 1L
1,828 SR
Queue Stats
4W - 7L
1,469 Elo+
Solo
Loki
Loki
Eetea
Loki
Level 129
God Stats
13W - 13L
1,564 SR
Queue Stats
663W - 627L
1,567 Elo+
Solo
Zeus
Zeus
FakieCrazy
Zeus
Level 129
God Stats
4W - 5L
1,778 SR
Queue Stats
336W - 302L
1,537 Elo+
Solo
Chiron
Chiron
Yiuuu
Chiron
Level 158
God Stats
20W - 14L
1,681 SR
Queue Stats
483W - 465L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
Чпонс
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,507 Elo+
Solo
Team Averages
Level 120
1,670 SR
1,528 Elo+

VS

Team Averages
Level 104
1,532 SR
1,551 Elo+
Olorun
Olorun
C4V4NM4NSNTNL
Olorun
Level 131
God Stats
6W - 3L
1,553 SR
Queue Stats
593W - 568L
1,534 Elo+
Solo
Mulan
Mulan
Radu28
Mulan
Level 90
God Stats
12W - 10L
1,617 SR
Queue Stats
227W - 186L
1,563 Elo+
Solo
Nox
Nox
afootlongjosh
Nox
Level 125
God Stats
4W - 5L
1,290 SR
Queue Stats
522W - 499L
1,606 Elo+
Solo
Ne Zha
Ne Zha
kevinRC
Ne Zha
Level 129
God Stats
8W - 7L
1,700 SR
Queue Stats
167W - 168L
1,571 Elo+
Solo
Danzaburou
Danzaburou
scuNoN
Danzaburou
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 139L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 1
4,830
483
3,159
8,665
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Eetea
Loki
10
0 / 1 / 2
5,287
529
2,879
5,091
1,370
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,307
531
4,006
5,332
1,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Yiuuu
Chiron
9
0 / 4 / 0
4,940
494
5,355
6,255
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Чпонс
Ao Kuang
8
3 / 4 / 0
5,228
523
4,615
7,909
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,100
610
2,389
5,675
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
Radu28
Mulan
11
7 / 0 / 1
6,303
630
7,319
6,300
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,594
559
2,188
4,899
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
kevinRC
Ne Zha
9
3 / 1 / 5
6,102
610
5,019
7,981
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
scuNoN
Danzaburou
10
3 / 1 / 3
6,508
651
5,939
5,200
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Ymir
1
3
1
0.5
L
Loki
Eetea
Loki
0
1
2
1
L
1
3
0
0.33
W
Mulan
Radu28
Mulan
7
0
1
7.5
L
Chiron
Yiuuu
Chiron
0
4
0
0
W
1
2
1
0.75
W
Ne Zha
kevinRC
Ne Zha
3
1
5
5.5
W
Danzaburou
scuNoN
Danzaburou
3
1
3
4.5
L
Ao Kuang
Чпонс
Ao Kuang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,014
Damage
22,854
33,252
Taken
30,055
9,276
Mitigated
10,807
7,782
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,389
921
46
3,215
5,675
2,185
0
4,513
1,162
31,294
3,789
L
Ymir
3,159
1,326
0
955
8,665
3,209
0
52
8,613
11,553
0
L
Loki
Eetea
Loki
2,879
459
0
1,723
5,091
1,370
0
1,656
3,306
0
26,466
L
4,006
951
0
1,074
5,332
1,348
0
582
4,750
32,841
0
W
Mulan
Radu28
Mulan
7,319
1,846
0
3,629
6,300
2,263
0
2,884
3,416
0
31,881
L
Chiron
Yiuuu
Chiron
5,355
1,755
273
1,626
6,255
1,130
0
0
6,255
0
29,917
W
2,188
237
0
2,294
4,899
1,603
0
879
4,020
23,126
0
W
Ne Zha
kevinRC
Ne Zha
5,019
1,999
0
3,550
7,981
3,543
0
2,257
5,724
0
18,616
W
Danzaburou
scuNoN
Danzaburou
5,939
3,946
0
1,506
5,200
1,213
864
1,247
3,953
0
34,949
L
Ao Kuang
Чпонс
Ao Kuang
4,615
785
0
2,131
7,909
2,219
0
1,919
5,985
17,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
30,607
222
Minions Killed
278
0
Camps Cleared
0
928,889
Distance Traveled
958,716
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,100
610
65
7
0
181,141
4
L
Ymir
4,830
483
20
2
0
180,949
2
L
Loki
5,287
529
44
4
0
202,069
1
L
Zeus
5,307
531
66
7
0
156,385
6
W
Mulan
6,303
630
51
5
0
213,447
2
L
Chiron
4,940
494
59
6
0
183,524
4
W
Nox
5,594
559
66
7
0
191,967
3
W
Ne Zha
6,102
610
16
2
0
194,464
2
W
Danzaburou
6,508
651
80
8
0
177,697
0
L
Ao Kuang
5,228
523
33
3
0
205,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role