Player Matchup

Arachne
Arachne
Ishiweewee
Arachne
Level 41
God Stats
20W - 10L
1,667 SR
Queue Stats
150W - 124L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
NotNotDan
Cthulhu
Level 15
God Stats
0W - 3L
1,256 SR
Queue Stats
33W - 35L
1,458 Elo+
Party 2
Raijin
Raijin
Thîccbaddîez
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 362L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
VitaSnake
Gilgamesh
Level 61
God Stats
78W - 39L
1,644 SR
Queue Stats
324W - 211L
1,617 Elo+
Party 2
Skadi
Skadi
WaifuBeater51
Skadi
Level 28
God Stats
12W - 9L
1,600 SR
Queue Stats
81W - 74L
1,542 Elo+
Party 2
Team Averages
Level 48
1,533 SR
1,540 Elo+

VS

Team Averages
Level 73
1,571 SR
1,559 Elo+
Loki
Loki
Ascen5ion
Loki
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
21W - 22L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loganawe
Morgan Le Fay
Level 94
God Stats
7W - 5L
1,713 SR
Queue Stats
22W - 15L
1,597 Elo+
Party 1
Izanami
Izanami
MisterSnapshot
Izanami
Level 104
God Stats
5W - 3L
1,759 SR
Queue Stats
30W - 23L
1,562 Elo+
Party 1
Vulcan
Vulcan
Penyata
Vulcan
Level 27
God Stats
1W - 1L
1,384 SR
Queue Stats
23W - 14L
1,557 Elo+
Party 1
Geb
Geb
WuckFeeebs
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ishiweewee
Arachne
16
9 / 5 / 8
10,668
533
14,601
18,679
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
NotNotDan
Cthulhu
12
2 / 6 / 5
8,078
404
4,987
16,426
11,310
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 4 / 3
11,502
575
12,736
15,663
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
VitaSnake
Gilgamesh
18
7 / 3 / 8
11,340
567
17,926
13,051
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 10 / 5
8,363
418
4,412
14,213
4,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 6 / 5
10,436
522
3,352
15,419
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Loganawe
Morgan Le Fay
17
4 / 5 / 4
11,115
556
11,460
17,830
11,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
19 / 4 / 3
13,839
692
27,417
15,264
6,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Penyata
Vulcan
14
1 / 11 / 4
9,420
471
10,152
13,094
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 17
11,116
556
8,768
16,916
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
61
29
Kills
28
28
Deaths
29
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
1
6
5
0.58
L
Arachne
Ishiweewee
Arachne
9
5
8
2.6
W
Morgan Le Fay
Loganawe
Morgan Le Fay
4
5
4
1.2
W
19
4
3
5.13
L
Cthulhu
NotNotDan
Cthulhu
2
6
5
0.75
W
Vulcan
Penyata
Vulcan
1
11
4
0.27
L
10
4
3
2.88
L
Gilgamesh
VitaSnake
Gilgamesh
7
3
8
3.67
L
1
10
5
0.35
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
61,149
78,032
Taken
78,523
36,615
Mitigated
49,372
12,936
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,352
339
0
4,782
15,419
5,329
0
1,290
14,129
0
65,174
L
Arachne
Ishiweewee
Arachne
14,601
10,757
0
6,500
18,679
8,902
0
5,680
12,895
0
65,858
W
Morgan Le Fay
Loganawe
Morgan Le Fay
11,460
1,226
0
4,897
17,830
11,644
1,152
2,004
15,826
66,813
0
W
27,417
20,614
0
6,978
15,264
6,343
5,037
5,859
9,405
0
125,282
L
Cthulhu
NotNotDan
Cthulhu
4,987
793
0
1,385
16,426
11,310
839
6,094
10,176
24,595
0
W
Vulcan
Penyata
Vulcan
10,152
3,430
0
61
13,094
4,375
304
4,004
9,090
43,844
0
L
12,736
1,377
0
3,096
15,663
6,160
140
6,311
9,120
65,720
0
L
Gilgamesh
VitaSnake
Gilgamesh
17,926
5,404
0
1,190
13,051
5,932
0
6,970
6,081
0
68,453
L
4,412
1,575
0
765
14,213
4,311
1,303
4,787
9,380
0
42,549
W
8,768
1,080
338
3,966
16,916
21,681
877
4,566
12,350
24,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
55,926
480
Minions Killed
496
0
Camps Cleared
0
1,949,034
Distance Traveled
1,836,539
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,436
522
133
7
0
383,459
5
L
Arachne
10,668
533
98
5
0
440,534
1
W
Morgan Le Fay
11,115
556
106
5
0
364,936
0
W
Izanami
13,839
692
166
8
0
345,936
2
L
Cthulhu
8,078
404
44
2
0
420,534
0
W
Vulcan
9,420
471
76
4
0
348,603
5
L
Raijin
11,502
575
134
7
0
361,478
2
L
Gilgamesh
11,340
567
131
7
0
386,672
4
L
Skadi
8,363
418
73
4
0
339,816
1
W
Geb
11,116
556
15
1
0
393,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role