Player Matchup

Ah Puch
Ah Puch
Faultless808
Ah Puch
Level 83
God Stats
10W - 4L
1,707 SR
Queue Stats
269W - 161L
1,602 Elo+
Party 2
Chaac
Chaac
Hi3636
Chaac
Level 146
God Stats
18W - 8L
1,680 SR
Queue Stats
371W - 276L
1,624 Elo+
Party 2
Medusa
Medusa
Oni Chan3397
Medusa
Level 129
God Stats
2W - 0L
1,871 SR
Queue Stats
17W - 27L
1,368 Elo+
Solo
Team Averages
Level 119
1,753 SR
1,531 Elo+

VS

Team Averages
Level 57
1,554 SR
1,467 Elo+
Hou Yi
Hou Yi
SupahSaiyanSwag
Hou Yi
Level 62
God Stats
21W - 31L
1,455 SR
Queue Stats
63W - 67L
1,373 Elo+
Party 1
Merlin
Merlin
sS BomBChief
Merlin
Level 45
God Stats
9W - 10L
1,612 SR
Queue Stats
215W - 200L
1,565 Elo+
Solo
Achilles
Achilles
thefreakkinman
Achilles
Level 64
God Stats
1W - 3L
1,594 SR
Queue Stats
92W - 97L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Faultless808
Ah Puch
13
3 / 2 / 11
9,153
763
6,633
5,808
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Hi3636
Chaac
15
10 / 1 / 10
10,367
864
12,921
17,713
9,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
7 / 1 / 10
9,730
811
10,105
11,378
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,745
645
3,400
11,385
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
11
1 / 6 / 1
7,561
630
9,391
10,678
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
3 / 7 / 0
9,018
752
11,484
14,748
12,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
4
4
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Faultless808
Ah Puch
3
2
11
4.25
W
Chaac
Hi3636
Chaac
10
1
10
15
W
Medusa
7
1
10
12
L
0
7
3
0.21
L
Merlin
1
6
1
0.25
L
Achilles
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
24,275
34,899
Taken
36,811
15,393
Mitigated
20,113
14,664
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Faultless808
Ah Puch
6,633
737
0
2,325
5,808
1,931
625
1,875
3,895
30,147
0
W
Chaac
Hi3636
Chaac
12,921
3,136
0
9,867
17,713
9,234
1,150
4,255
13,281
0
27,243
W
Medusa
10,105
5,017
0
2,472
11,378
4,228
733
3,835
7,464
0
41,955
L
3,400
1,984
0
1,351
11,385
3,752
0
1,900
9,485
0
17,798
L
Merlin
9,391
396
0
2,169
10,678
3,638
0
1,975
8,703
30,509
0
L
Achilles
11,484
4,051
197
2,140
14,748
12,723
0
3,105
11,643
0
21,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
24,324
148
Minions Killed
123
7
Camps Cleared
2
716,979
Distance Traveled
577,336
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,153
763
56
5
2
245,936
1
W
Chaac
10,367
864
27
2
2
232,396
3
W
Medusa
9,730
811
65
5
3
238,647
5
L
Hou Yi
7,745
645
46
4
0
189,934
1
L
Merlin
7,561
630
56
5
2
171,567
2
L
Achilles
9,018
752
21
2
0
215,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role