Player Matchup

Heimdallr
Heimdallr
Epsilonwolff
Heimdallr
Level 28
God Stats
2W - 3L
1,507 SR
Queue Stats
100W - 90L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Moonsket
Sun Wukong
Level 24
God Stats
0W - 1L
1,365 SR
Queue Stats
41W - 31L
1,689 Elo+
Solo
Ra
Ra
TOES69
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,646 Elo+
Solo
Tsukuyomi
Tsukuyomi
nai121
Tsukuyomi
Level 7
God Stats
9W - 5L
1,445 SR
Queue Stats
12W - 6L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
鬼泪1881
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,563 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,598 Elo+

VS

Team Averages
Level 20
1,466 SR
1,555 Elo+
Pele
Pele
Bananatron1000
Pele
Level 29
God Stats
1W - 5L
1,084 SR
Queue Stats
144W - 99L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
Glowze
Gilgamesh
Level 27
God Stats
6W - 0L
1,725 SR
Queue Stats
113W - 94L
1,640 Elo+
Solo
Cupid
Cupid
MissPudge
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Yemoja
Yemoja
RennoDude
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
ThaHouse
The Morrigan
Level 28
God Stats
33W - 26L
1,522 SR
Queue Stats
128W - 126L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Epsilonwolff
Heimdallr
10
1 / 1 / 0
5,523
552
2,761
4,180
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Moonsket
Sun Wukong
8
0 / 0 / 1
4,873
487
1,090
3,776
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
9
0 / 2 / 0
5,476
548
733
5,286
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
nai121
Tsukuyomi
6
0 / 4 / 0
4,164
416
2,987
5,065
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
鬼泪1881
Kumbhakarna
6
0 / 3 / 0
4,402
440
1,497
5,544
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,733
673
5,431
5,768
4,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Glowze
Gilgamesh
10
4 / 0 / 0
5,861
586
1,968
4,157
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
MissPudge
Cupid
8
0 / 1 / 1
4,950
495
1,322
3,520
776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
RennoDude
Yemoja
8
1 / 0 / 0
5,408
541
976
3,492
1,784
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
ThaHouse
The Morrigan
11
0 / 0 / 3
6,160
616
4,672
3,904
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Heimdallr
Epsilonwolff
Heimdallr
1
1
0
1
W
Gilgamesh
Glowze
Gilgamesh
4
0
0
4
W
Cupid
MissPudge
Cupid
0
1
1
0.5
L
Sun Wukong
Moonsket
Sun Wukong
0
0
1
0.5
W
Yemoja
RennoDude
Yemoja
1
0
0
1
L
Ra
0
2
0
0
W
The Morrigan
ThaHouse
The Morrigan
0
0
3
1.5
L
Tsukuyomi
nai121
Tsukuyomi
0
4
0
0
L
Kumbhakarna
鬼泪1881
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,068
Damage
14,369
23,851
Taken
20,841
8,140
Mitigated
9,655
6,782
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,431
1,239
0
2,114
5,768
4,008
0
1,113
4,655
0
36,335
L
Heimdallr
Epsilonwolff
Heimdallr
2,761
428
0
1,550
4,180
1,087
0
724
3,456
0
30,305
W
Gilgamesh
Glowze
Gilgamesh
1,968
664
0
2,861
4,157
1,487
0
513
3,574
0
26,129
W
Cupid
MissPudge
Cupid
1,322
897
52
823
3,520
776
473
31
3,489
0
23,300
L
Sun Wukong
Moonsket
Sun Wukong
1,090
235
0
1,826
3,776
1,171
0
1,032
2,744
0
23,520
W
Yemoja
RennoDude
Yemoja
976
512
317
1,249
3,492
1,784
50
27
3,465
9,302
0
L
Ra
733
157
48
2,269
5,286
1,590
0
2,562
2,724
31,959
0
W
The Morrigan
ThaHouse
The Morrigan
4,672
902
0
1,234
3,904
1,600
0
520
3,370
41,255
8,096
L
Tsukuyomi
nai121
Tsukuyomi
2,987
891
0
725
5,065
1,484
0
0
5,065
0
15,686
L
Kumbhakarna
鬼泪1881
Kumbhakarna
1,497
588
0
364
5,544
2,808
0
123
5,421
10,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
29,112
257
Minions Killed
296
0
Camps Cleared
0
926,246
Distance Traveled
959,898
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,733
673
78
8
0
171,452
1
L
Heimdallr
5,523
552
71
7
0
189,460
2
W
Gilgamesh
5,861
586
63
6
0
231,736
3
W
Cupid
4,950
495
57
6
0
200,013
2
L
Sun Wukong
4,873
487
45
5
0
165,295
2
W
Yemoja
5,408
541
9
1
0
168,812
2
L
Ra
5,476
548
88
9
0
190,865
0
W
The Morrigan
6,160
616
89
9
0
187,885
1
L
Tsukuyomi
4,164
416
35
4
0
181,169
2
L
Kumbhakarna
4,402
440
18
2
0
199,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role