Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver IV
ItsMica
Da Ji
Silver IV
Level 97
God Stats
3W - 6L
1,486 SR
Queue Stats
25W - 36L
1,287 MMR
Solo
Artio
Artio
Silver IV
LupoDio
Artio
Silver IV
Level 141
God Stats
5W - 2L
1,558 SR
Queue Stats
147W - 162L
763 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Vibach
Tsukuyomi
Gold II
Level 51
God Stats
2W - 8L
1,436 SR
Queue Stats
44W - 48L
1,304 MMR
Solo
Poseidon
Poseidon
Silver I
maunt1n
Poseidon
Silver I
Level 118
God Stats
4W - 7L
1,410 SR
Queue Stats
410W - 420L
1,055 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,478 SR
1,182 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,468 SR
1,201 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
Tonseira
Morgan Le Fay
Silver V
Level 103
God Stats
0W - 2L
1,567 SR
Queue Stats
225W - 240L
528 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
uniMunik
Kuzenbo
Bronze III
Level 106
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 8L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 0 / 1
7,189
514
3,906
4,887
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
ItsMica
Da Ji
13
1 / 1 / 2
7,111
508
4,921
8,256
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
LupoDio
Artio
10
1 / 1 / 3
6,624
473
4,337
13,920
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Vibach
Tsukuyomi
15
9 / 2 / 0
9,037
646
12,520
11,806
4,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
maunt1n
Poseidon
13
3 / 4 / 2
7,609
544
7,216
5,968
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AthenaGilgameshPersephoneUllr

VS

Bans
GebLokiSylvanusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 1
6,833
488
4,596
9,477
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
12
1 / 2 / 3
6,829
488
6,459
7,730
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
 
Anhur
12
0 / 0 / 0
6,562
469
2,400
5,071
1,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Tonseira
Morgan Le Fay
11
2 / 8 / 0
6,589
471
4,952
12,710
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
uniMunik
Kuzenbo
9
1 / 3 / 3
5,636
403
3,857
10,438
7,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
8
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
1
0.5
L
Fenrir
 
Fenrir
4
1
1
4.5
L
Scylla
 
Scylla
1
2
3
1.25
L
Anhur
 
Anhur
0
0
0
0
W
Da Ji
ItsMica
Da Ji
1
1
2
2
W
Artio
LupoDio
Artio
1
1
3
2.5
L
Morgan Le Fay
Tonseira
Morgan Le Fay
2
8
0
0.25
W
Tsukuyomi
Vibach
Tsukuyomi
9
2
0
4.5
W
Poseidon
maunt1n
Poseidon
3
4
2
1
L
Kuzenbo
uniMunik
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
22,264
44,837
Taken
45,426
19,309
Mitigated
19,916
17,721
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,906
1,208
0
1,551
4,887
1,313
934
796
4,091
0
52,269
L
Fenrir
 
Fenrir
4,596
968
0
4,128
9,477
3,238
0
2,720
6,757
0
35,444
L
Scylla
 
Scylla
6,459
797
0
2,396
7,730
2,636
0
3,360
4,370
42,369
0
L
Anhur
 
Anhur
2,400
1,083
0
985
5,071
1,435
0
635
4,436
0
44,775
W
Da Ji
ItsMica
Da Ji
4,921
1,078
0
2,873
8,256
2,873
0
2,329
5,847
0
44,323
W
Artio
LupoDio
Artio
4,337
811
860
5,496
13,920
8,667
0
5,393
8,217
17,147
0
L
Morgan Le Fay
Tonseira
Morgan Le Fay
4,952
148
0
3,799
12,710
4,866
0
0
12,710
32,460
0
W
Tsukuyomi
Vibach
Tsukuyomi
12,520
2,729
0
6,441
11,806
4,868
168
4,723
7,083
0
59,590
W
Poseidon
maunt1n
Poseidon
7,216
851
0
500
5,968
1,588
0
1,577
4,331
56,988
0
L
Kuzenbo
uniMunik
Kuzenbo
3,857
1,702
75
1,477
10,438
7,741
0
4,838
5,600
13,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
32,449
447
Minions Killed
313
0
Camps Cleared
0
1,383,120
Distance Traveled
1,291,676
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,189
514
116
8
0
243,275
3
L
Fenrir
6,833
488
63
5
0
308,550
4
L
Scylla
6,829
488
90
6
0
247,927
1
L
Anhur
6,562
469
94
7
0
261,452
6
W
Da Ji
7,111
508
84
6
0
271,870
3
W
Artio
6,624
473
34
2
0
269,730
3
L
Morgan Le Fay
6,589
471
60
4
0
211,073
6
W
Tsukuyomi
9,037
646
100
7
0
313,558
1
W
Poseidon
7,609
544
113
8
0
284,687
6
L
Kuzenbo
5,636
403
6
0
0
262,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role