Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Abzzzzy
Ao Kuang
Level 68
God Stats
69W - 56L
1,595 SR
Queue Stats
230W - 217L
1,524 Elo+
Party 3
Chaac
Chaac
Neo456823
Chaac
Level 160
God Stats
43W - 16L
1,640 SR
Queue Stats
334W - 356L
1,545 Elo+
Solo
Agni
Agni
lilKARNIJ
Agni
Level 138
God Stats
3W - 4L
1,638 SR
Queue Stats
219W - 217L
1,503 Elo+
Party 3
Team Averages
Level 124
1,574 SR
1,514 Elo+

VS

Team Averages
Level 91
1,644 SR
1,577 Elo+
Nemesis
Nemesis
Aerhael
Nemesis
Level 68
God Stats
6W - 2L
1,829 SR
Queue Stats
98W - 70L
1,516 Elo+
Solo
Sylvanus
Sylvanus
EddyRJ12
Sylvanus
Level 115
God Stats
22W - 17L
1,464 SR
Queue Stats
335W - 307L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
NikeBornn
Hou Yi
Level 49
God Stats
11W - 6L
1,704 SR
Queue Stats
206W - 100L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
Silvery_Wolf7
Nu Wa
Level 104
God Stats
20W - 20L
1,562 SR
Queue Stats
318W - 299L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
xtrojans310
Sun Wukong
Level 120
God Stats
2W - 1L
1,662 SR
Queue Stats
114W - 44L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 5 / 5
8,105
450
4,165
13,893
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
12
0 / 4 / 0
7,224
401
2,954
13,149
3,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Abzzzzy
Ao Kuang
14
5 / 7 / 2
9,383
521
11,186
18,159
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Neo456823
Chaac
15
4 / 2 / 2
8,692
483
10,432
18,994
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
13
1 / 6 / 2
8,444
469
9,680
14,407
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aerhael
Nemesis
15
5 / 1 / 6
9,661
537
11,602
12,642
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
EddyRJ12
Sylvanus
15
2 / 4 / 1
9,346
519
9,654
15,317
13,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
NikeBornn
Hou Yi
18
10 / 4 / 6
11,132
618
14,193
15,250
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 0 / 12
10,344
575
16,803
7,864
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
xtrojans310
Sun Wukong
14
2 / 2 / 8
8,151
453
7,382
11,252
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
24
24
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
5
0.5
L
Cernunnos
 
Cernunnos
0
4
0
0
L
Ao Kuang
Abzzzzy
Ao Kuang
5
7
2
0.86
W
Nemesis
Aerhael
Nemesis
5
1
6
8
W
Sylvanus
EddyRJ12
Sylvanus
2
4
1
0.63
L
Chaac
Neo456823
Chaac
4
2
2
2.5
W
Hou Yi
NikeBornn
Hou Yi
10
4
6
3.25
W
5
0
12
11
L
Agni
1
6
2
0.33
W
Sun Wukong
xtrojans310
Sun Wukong
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
59,634
78,602
Taken
62,325
45,385
Mitigated
35,391
23,681
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,165
378
0
1,479
13,893
11,208
0
4,979
8,634
28,825
0
L
Cernunnos
 
Cernunnos
2,954
1,185
0
4,462
13,149
3,518
0
2,032
10,993
0
42,607
L
Ao Kuang
Abzzzzy
Ao Kuang
11,186
3,769
0
5,603
18,159
6,124
12
6,477
11,472
46,348
0
W
Nemesis
Aerhael
Nemesis
11,602
7,019
0
3,411
12,642
5,742
582
6,175
6,038
0
60,846
W
Sylvanus
EddyRJ12
Sylvanus
9,654
2,878
546
6,332
15,317
13,111
484
4,850
9,751
43,601
12,112
L
Chaac
Neo456823
Chaac
10,432
1,457
0
8,491
18,994
20,214
30
8,484
10,367
0
51,390
W
Hou Yi
NikeBornn
Hou Yi
14,193
7,606
0
6,361
15,250
6,055
1,101
5,117
9,987
0
89,474
W
16,803
4,016
0
1,064
7,864
3,003
977
3,000
4,550
73,499
0
L
Agni
9,680
548
122
3,524
14,407
4,321
0
3,220
11,011
56,043
0
W
Sun Wukong
xtrojans310
Sun Wukong
7,382
1,289
0
4,461
11,252
7,480
627
5,077
5,941
0
40,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
48,634
394
Minions Killed
552
0
Camps Cleared
0
1,598,431
Distance Traveled
1,673,439
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,105
450
37
2
0
317,119
0
L
Cernunnos
7,224
401
88
5
0
324,410
0
L
Ao Kuang
9,383
521
83
5
0
338,496
2
W
Nemesis
9,661
537
98
5
0
426,924
6
W
Sylvanus
9,346
519
119
7
0
255,459
9
L
Chaac
8,692
483
92
5
0
319,955
1
W
Hou Yi
11,132
618
154
9
0
310,846
1
W
Nu Wa
10,344
575
132
7
0
346,674
0
L
Agni
8,444
469
94
5
0
298,451
9
W
Sun Wukong
8,151
453
49
3
0
333,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role